Excellent. Clever mechanic, good puzzle design. I do wish I could see more of the level at once, or at least pan the camera.
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Live & Evil's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2 | 4.185 | 4.185 |
Creativity | #2 | 4.259 | 4.259 |
Overall | #2 | 4.074 | 4.074 |
Quirk | #5 | 3.778 | 3.778 |
Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Really cool game! Clever idea and excellent execution. The pacing and level design was excellent too, so the game was constantly teaching me the way to play. Very satisfying to solve a tough puzzle. My mind might be permanently bent now. :)
Very cool. I kept wanting to changing at will not just only when I was on the ground - not sure if that would break the game or add more puzzles. Also, might be cool if I could turn on/off a "cutout" or something that would let me see where the mirror self would be at if I switched. I hesitated many times thinking I was going to fall :D
Such a cool and enjoyable game! It feels very finished and has such good puzzle design! One thing I'd remark is that memorizing where the platforms are when you switch is cool, but it's difficult to eyeball the positions: Maybe adding some detail (not neccessarily a full grid, just some pipes or panels) can help the player to memorize where the platforms are.
That's just nitpicking, though, and for a weekend this is a very nice and finished game!
This was amazing. These are the types of games I build and love, and it was done so well here. Great level progression and teaching the player the mechanics. Awesome job at introducing new obstacles, there's so much content! I could play this game for hours.
I can see unlocking the ability to swap midair, as it could add some cool timing puzzles. Really good job overall!!
I really had fun playing your game, it is a challenging fun game. Took me some time to get used to the changing gravity but as soon it was hardwired in my brain, then I started really to have fun :)
Woah, what an amazing game!
I loved the core concept and how you developed it: the mechanics and the level design just fit perfectly. I might not have seen all of it (I'm a terrible player), but I enjoyed every second of gameplay.
A praise also to art & music, they really elevate the result :)
I see someone credit for music but there didn't seem to be any audio for me. Did it get muted in the build?
Really fun idea and some cool early puzzle design. I thoroughly enjoyed wrapping my head around the mechanic. I think the "invisible" platforms could use some work though. I like the idea of a platform that only one half can use, but making it invisible to the side that cares about it made some of the sections overly challenging. Is there a reason they can't be visible at all times?
Also, I wish I could change control mid jump. That would have made for some crazy puzzle potential.
Very cool project to create in a short jam. Well done team!
No problem dude! :D
Oh and I didn’t answer one of your question. We tried to made a puzzle-platformer : Not super hard that blow your mind (puzzle games basically) and not too easy to play, having small challenges with the platforms.
So we used this idea of invisible walls but I understand that if we had put more efforts on puzzles and mecanics, the invisibility would have confuse the player for nothing :)
That’s why we put so many normal blocks to let the player switch and memorize where are those special blocks ;)
I hope that’s clear now and I understand why you thought it was a bit messy!
Incredible. Truly incredible and I have maxed out every rating in the vote. A brilliant idea and one that I HOPE is made into a full game. Loved it. Cant praise the idea and this game enough.
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