Thanks for playing! :D
ProdigalSon Games
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Recent community posts
Don't feel quite comfortable with what I am doing or why is this kids carrying so much but...unique take on the theme so credit were credit is due. :) be nice if the collision detection was a bit more forgiving and if wasn't game over when you get caught with nothing on you to give the player that you a chance to maybe scout?
No I wont! Oh wait, you mean them! lol Funny sound effect and neat idea. I kept zigzagging in short burst thinking I would deal loads of damage to the boss or enemy with health bar but it seems the hit radius wasn't registering it. I did try going wider and that seem to work but some left over homers still go me though they have past me...don't know how to handle those :P
Very cool. I kept wanting to changing at will not just only when I was on the ground - not sure if that would break the game or add more puzzles. Also, might be cool if I could turn on/off a "cutout" or something that would let me see where the mirror self would be at if I switched. I hesitated many times thinking I was going to fall :D
This is beautiful! We modified them to be dark and spooky and it worked so good for our game! Thanks for making this :D
https://prodigalson.itch.io/light-of-the-world
This enemy actually gave me the creeps while developing our game. Nicely done!
https://prodigalson.itch.io/light-of-the-world
Our game wouldn't feel as suspenseful if it wasn't for this enemy! Thanks for making it! :D
https://prodigalson.itch.io/light-of-the-world
We used Caleb in this game. Thanks for making it!
https://prodigalson.itch.io/light-of-the-world
The interesting thing is that it only happened when I was holding the box. If I pushed it then the wall stopped me but soon as I picked it up then it's like the collides disappeared :) Still, I like the main avatar's expression, the clever pun in the name, and the constant feeling of being watched :)