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A jam submission

Tower AttackView game page

Help your units in this fantastic puzzle-game to reach the enemy tower and destroy it.
Submitted by Matteo Cordioli, Matteo Repetto, Murigo (@MrMurigo), ginewe (@Gine_ewe) — 31 minutes, 36 seconds before the deadline
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Tower Attack's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#6394.0294.029
Overall#10113.6253.625
Creativity#14693.5873.587
Enjoyment#14713.2603.260

Ranked from 104 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game flips the Tower Defense genre on it's head. YOU are now the horde!

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

Yes

We created the vast majority of the music during the game jam

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Comments

Viewing comments 57 to 41 of 57 · Next page · Last page
Submitted

A good idea done well, and looks great!

Submitted

Nice concept! Loved it, had a lot of fun playing.

Submitted

I was just looking for a tower attack where we set the path! Thanks ! Nice art.
In my game, at level 2 the tanks don't leave :(


Submitted(+1)

I liked the art and sound! I also liked the idea of continually re-routing around the newly spawned towers

Submitted(+2)

The sounds and visuals  make the game's vibe work so well, it fits perfectly with the gameplay. Two thumbs up and well done.

Submitted(+1)

I really liked the art style and sound effects. The pavement deleting was a little buggy and I sometimes I would click on the asphalt pavement but still put down dirt. Nice job!

Submitted(+1)

Cool idea with lots of potential!

It felt a little like I needed to adjust my route every round but then you do not get your money back for destroying your roads so it felt like I was getting punished for trying to get around the towers. I think there must have been some bug or something because it did not seem the wait the full time between rounds. 

Submitted(+1)

Very easy to understand, and have an unique idea executed well.
To leave a bit of feedback, would be nice to have more "juice", like more particles and screen shakes (in a healthy amout of course)

Really great game! I just spent about 30 minutes playing it.

Developer(+1)

Thank you for the detailed feedback!

Submitted(+1)

Interesting concept and fun!

Submitted(+1)

Wow this was very fun! The art and music were on point, and the gameplay was quite entertaining as well. Great job!

Submitted(+1)

I like the presentation and the overall idea but found it hard to understand how to properly play it even with the instructions. Maybe my brain is not smart enough to properly understand it. This was an idea we had considered, so it is nice to see someone else executed it so I can see how it can be done :D

Submitted(+1)

I like this idea!

Although, the strategy mostly involes trying to avoid towers as much as you can in early game, and then just full commit to ice towards the end... A bit more variety in what roads can do could probably help!

Still, I enjoyed my time playing this game! I also like how the game looks!

Developer(+1)

Thank you for playing and for the feedback! good luck with the jam!

Submitted

Thanks! Good luck with the jam too!

Submitted(+1)

Really cute! Quite polished. Feels like some quick wins for addons would be displaying info about the next wave, allowing upgrading roads without selling the old ones, and maybe allowing multiple paths without the tanks turning back toward home. I had a fun time, Nice Submission!

Submitted(+1)

i love this spin on TD, its really challenging to balance between money and routing the path

Developer

Thank you! and good luck with the jam

Submitted(+2)

That was really well made! I kinda wish I had more time to prepare before each wave, but I guess that's part of the game

Submitted (1 edit) (+1)

Very cool game. Almost looks finished. One thing I stumbled into during my first play through, though, was that I didn't have enough money to connect both towers with asphalt roads and deleting the asphalt road didn't gave enough money to create the dirt road. So maybe check whether the road destroyed, has not being used or removed before a round started. Otherwise very pleasant

Developer

Thank you for your feedback! We really apprechiate it, we will definetly imporve something after the voting period! Ty 4 playing! 

Submitted(+1)

This was really clean and fun. Felt like a slice of an actual game. Hats off to the whole team!

Developer

Thank you very much!!! My team and I are very happy to recieve these feedbacks! 

Viewing comments 57 to 41 of 57 · Next page · Last page