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A jam submission

The First Zombie in a Dungeon CrawlerView game page

You have always been the first to die. It's time to get payback.
Submitted by Clapmonster — 10 hours, 35 minutes before the deadline
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The First Zombie in a Dungeon Crawler's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#10033.4623.462
Overall#19623.2693.269
Presentation#21773.2693.269
Creativity#30093.0773.077

Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Instead of being the brave knight who kills the zombies to save the princess, you are the first zombie the knight is supposed to kill.

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Submitted(+1)

Very nice vfx and gameplay. Despite the "lack of" ennemy variations, the different weapons (albeit very similar) still felt unique.

Submitted(+1)

Very cool backstory and gameplay!

Mouse pickup seemed to not work well on browser (might be on my end), and it would be nice if melee attacks had some more push-back to avoid getting crowded, but overall a very cool game!

Love how the music starts after you kill the first player, that really gets you in the mood!

Submitted(+1)

I liked the small attack effects done here. Also the environment looks simple but pretty. I felt the characters could look more detailed than basic shapes though. Nice work for a 48hr project!

Submitted(+1)

Very fun, but the player is always stuck to the zombies and the melee hit should also follow your mouse

Submitted(+1)

The game feel is great. Love all the screen shake and particle. music and SFX are great too. Occasionally, the weapon pick-up doesn't work properly, but overall, it's still a great game.

Submitted(+1)

The game really feels good to play, the feedback on every action is just amazing. I also love the idea of playing as a powered up zombie. I just had some problems with the first enemy where he got offstage and I had to refresh the page to keep playing.

Anyway, the game is great. Congratulations!

Submitted(+1)

The game is really enjoyable! The visual effects are fantastic and greatly enhance the combat experience.
But I think the players collide with the zombie too much, would be great to have a dash or pushing ability to create some distance from the players. Despite this minor setback, the game is excellent with a wide range of features.

Submitted(+1)

If you add a dash to it it's almost perfect! Well done, nice entry! :)

Submitted(+1)

Great game, not much feedback I can give besides that it's a little easy, but maybe that's just me.

Submitted(+1)

I liked the graphics! :)

Submitted(+1)

The idea is unfortunately a bit overused (especially since it has been done before), but I still like the idea - Zombies are effectively scavengers, so it makes sense that they want to pick up weapons. As a second mechanic, I actually suggest weapon durability and reduced weapon drop rates - This could add some balance since now you have to constantly switch weapons. This could leave a scenario where you are weaponless, but I think that's fair since there has to be some difficulty. Also, another improvement I suggest is making it so the direction you slash is where your mouse is pointing.

Submitted(+1)

Solid game, tho the "you play as the bad guy" theme is weak. But you're not alone there.

Submitted(+1)

Ok, started quite slowly, but then I was positively surprised. However, I noticed that attack is not facing the aim, but the direction you are walking.