Play game
Topsy-Turvy's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #302 | 3.892 | 3.892 |
Overall | #826 | 3.695 | 3.695 |
Presentation | #876 | 3.880 | 3.880 |
Creativity | #2306 | 3.313 | 3.313 |
Ranked from 83 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Instead of playing as the player, in Topsy-Turvy you play as the level.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.
Comments
Neat game with a fitting art style, the time freeze mechanic definitely adds a level of complexity to what would be quite a simple concept.
Cool game with simple but well designed art style. If you rotate and stop time time with a good timing you can get the ghost out of bounds though.
Very polished and well done!
Amazing art style
I was impressed how well ghost logic is done, you can move it almost anywhere on the screen
Overall great game
Nice change of pace to see a puzzle game!
I think it's a fun concept for sure and pretty devious with the ghosts always moving in the same directions despite changes in rotation!
A really tight core mechanic with amazing puzzle design. The mechanics are minimalistic which really worked well since it gave the design of each of the levels a chance to shine!
I really love the freeze design in the game! good job!
I love the simple and minimalistic art style, it keeps the game from becoming too crowded and overwhelming. The idea for this game is great and it is executed well. The enemies add a nice layer of difficulty, especially in that their position is relative to the screen and not the landscape. This is a great game!
One note- I noticed a possible bug in that when the player died in paused time, the screen did not reset and I had to reload the page. That was my only complaint, and it didn't bother me all that much. :)
This game is really fun! I like how you can stop time, that makes adds some strategy to it. It's also cool that the enemies move differently than the platform, which adds some challenge. Good work!
I also made a game where you are the platform, but I executed it very differently. If you have time, I'd love it if you would check it out!
Short, but designed nicely!
I love how we had the same general idea for the game (great minds think alike :)), but executed it in two completely different ways.
Was very fun to play!
I like the time-slowing-down mechanic, it helped me figure out the puzzle at my own pace! The overall presentation is very nice and polished!
Neat game!
Puzzles are pretty simple, but fun to solve! I like, how only the position of enemies changes, without changing their movement direction, to really sell the idea, that you are, in fact, PLAYING as the level, rather than just changing gravity or something.
And art is pretty neat too! Didn't find anything to really nitpick about, to be honest. Good job!
loved the idea so much the concept of solving the puzzle by moving the map rather than the player I didn't have time to play the full game I played about 7 levels but I'll certainly make time to play the whole game
Great idea with the freeze mechanic!
I really liked the spin on the formula (pun intended) by introducing the freeze button! It's a great concept with a lot of great platforming and puzzle potential!
Ran into a couple bugs while playing though - if you freeze the game while over the flag, you can beat a level without touching the ground. I also had a ghost clip through the side of a horizontal platform and kill me xD
Other than that though, this was really fun to play and a solid concept all around ^^
Very cool game, simple but effective!
I noticed a bug, when you freeze when the player is dead (red), the game seems to soft-lock (can't unfreeze but the level does not re-initialize).
Very smooth mechanics and physics, nice work! I had a lot of fun, especially the levels with enemies. Wish there were more levels, but alas, 48 hours :)
One of the most fun games I have played in this jam, really good job!
I thought the pause mechanic would make the game too easy, but making the enemies move relative to the screen rather than the level made for a neat challenge. Well done!
I've seen a few level turning games in this Jam, but adding in the ability to freeze while also having the enemies turn with the world helps set this one apart. Nicely done!