Press SPACE to pause and press S to see de Map
R_Goulart
Creator of
Recent community posts
Wow! Congratulations on finishing and catching the true ending! The secret bosses were created at the last minute, so I still need to make adjustments to their schedule. As for the pages, I will remove them or reduce their quantity so that they can enter the checkpoint schedule. Thanks for playing! :)
Thank you very much for the feedback! I wish I had made more attacks for the chicken, but it was one of the things that had the most bugs in the programming, if you see the old version of the game you will understand some of them. I ended up leaving it like this but in a future update I might add more resources to it. I didn't checkpoint near it because I thought the path to it was too short, and the checkpoint is located a few rooms after the wall that opens when the chickens attack.
I'm glad you liked the game. As for music, I'm not a musician, so I tried to do the best with the resources I had at hand, hahah. Pages are not a necessary resource to advance in the game, they only affect the final cutscene. In the system I created for the checkpoints, it was impossible to save each page and its position, so I chose not to register any. In a future update I might reduce the number of them so I can save them at checkpoints. Thank you very much for the feedback.
Thank you very much for the video feedback. As for the pages, they only affect the end of the game, they are not necessary to advance. In the system I created to create Checkpoint, it was impossible to save each of the 100 pages and their positions, so I chose not to register any. I'll probably remove or reduce them to a much smaller amount when I do the update so I can save them at the checkpoint.
Thank you very much. The heavy jump is a direct reference to the style of the first Castlevanias, where the character seemed to be made of lead. As for saves, if you pause the game and access the map you will see the game's checkpoints, represented by a "C". I didn't put any before the first boss because I thought the path was too short for that.