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Ascent's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #6 | 3.750 | 3.750 |
Overall | #8 | 3.607 | 3.607 |
Enjoyment | #9 | 3.536 | 3.536 |
Concept | #17 | 3.679 | 3.679 |
Presentation | #29 | 3.464 | 3.464 |
Ranked from 28 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
James Odebiyi - Programming, Art and Level Design, Oscar - Music and Sound, Isaac/@powellisaac6 - Programming, Carlos/(https://www.instagram.com/sculpturesstudios) - Art and Promo material, Pablo Rojas - Programming, Michael - Level Design, Alan Chavarria - Music
Software used
Godot Engine, Aesprite, Cubase, Pixabay (SFX)
Use of the limitation
Used constantly changing wind directions to propel the player in different directions
Cookies eaten
2
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Comments
nice man!
So smooth! The wind effect on the character feels great as you soar into the next screen. Very nice job.
I appreciate the frequent checkpoints. Also dig the chill ambient soundtrack. Cool core mechanics that weren't too difficult to grasp and get the timing of, but still challenging. My main feedback is the movement was FAST!! That's sometimes a good thing but I could barely keep up with the jump speed and wind gust speed sometimes.
Had fun tho :) Nice job
I loved the art and animations.
I liked the change of wind direction but it is a bit confusing. Maybe it could be more intuitive if the arrow had a different color when changing direction. But it's very fun to play. Great Job!
Really nice game! Liked the art and wind mechanics. Good job👍)
Really nice style. The character moves really well, very responsive but going through the wind gusts feel a little too fast. Just my 2 cents but slowing it down slightly or by adding some effect while you speed through the wind areas would help make it feel a lot better visually. Really well made though and the checkpoints were very useful 😅
Very nice game mechanic. Had some challenging levels that I really enjoyed. Good job!
An extremely fun and charming short but challenging platformer! Honestly had a blast, great job!^^
Well done! It's good that there are a lot of checkpoints, otherwise I wouldn't have passed :)
Cute graphics. Nice sound. Simple style. Enjoyed it.
fun, not bad for a platformer. Really liked the effects and graphics
oooh fun game, the jump button being J feels like an odd choice but i still managed to finish it, nice job for a first finished game
I also thought of the word “feel” on this one. The moves and the response to controls is great. It looks simple but with a great style too. Very solid entry!
Awesome game! The art is consistent and I like the feel of it. I couldn't beat Joey's time xd
hehehe >:)
Nice work! At certain points, feels kind of like a rhythm game. The art and sounds are very nice as well.
Do you have plans on developing it further? I agree to keep the movement locked until the screen is visible. I personally find the speed of the game very fun, it feels like a game that's made for speedrunners LOL 🏃
Overall great work! Here's my high score :)
WOW under a minute. This might be the fastest time I've seen!
And yea I currently don't have any plans for developing the game more but if it gains traction who knows we might make a part 2.
I'm GLAD you enjoyed it :)
Very charming graphics and game!
Very charming graphics and game!
cool! the graphics are cute and the music fits really well with the game
I liked the level design and graphics, fun game. I found the gameplay a little too fast, I think if it was a little smoother it would be more fun without compromising the difficulty. Good job! :)
Thanks for the king review!
Excellent game. Super hard, but very engaging. I loved the visuals and sound effects, and the core mechanic was very fun.
My only feedback is that the player can move before the restart transition is complete, and input should probably be locked until the transition is done.
Fantastic work.
Oh wow lol I completely overlooked that, yeah you're right.
But thanks for the review, glad you enjoyed!