The webslinging was soooooo fun ngl. Very much digging the title screen art, they did a great job with that ngl.
The game kept crashing however so I couldn't play it to its fullest, also on a large monitor, you're not able to see the main menu buttons (they may be offscreen due to resolution). So next time try to look into responsive UI design, unity may have anchor points you can use not sure.
Overall, very fun game!
jthedev
Creator of
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Very interesting game! I loved the ability for you to sling enemies towards you for damage lol. Though I feel like I relied on it abit too much since it was an insta-kill, so I barely used the regular attack.
Another thing was the boss was pretty easy as all I had to do was just attack from the side where he doesn't attack.
Loved the nya sound that the ants made, was so cute :3
I very much love the interpretation of the theme! I don't think I've seen a game where you have a scarf that follows you around and impedes you in this way so very unique I would say.
However, I do feel as if there were tons of mechanics / items jampacked into this game that really didn't help make it more fun or interesting. Most of the time, since the pace of the level was really quick, I was mainly just focused on trying to get to the wood as fast as possible, (those wall jumps were pretty unforgiving at times)
All together, it's still a very great game, good job!
I used this exact same ghost replay logic for a previous game of mine as well! So interesting seeing under people come up with the same solutions to problems!
Good graphics and theme and love the six direction wind blowing mechanic of the player.
However I do feel the beginning is too difficult and could be a barrier for playing.
Overall, difficult but interesting game.
Also, I would appreciate if you stopped by my jam page and left a review and rating for my game.
Thanks!
Love the simplicity of the game, it would work great as a mobile game to play in your boredom.
Although I wish the limitation on constant change was more prominent in the gameplay. It seems like the main point really is just avoiding obstacles as you make your way down.
Anyways, great game overall and I would appreciate it if you left a review on my game as well!
Hey! Love the art direction and the concept of the game. However, in my first run of the game I didn't really interact with any 'changing' mechanic. Maybe perhaps elaborating on the idea in the future would be better.
Also, if you would leave a rating and review on my game I would greatly appreciate it!
This is a quirky and cool game. I don't think I've ever seen this type of mechanic before. I absolutely LOVE the pixel art and presentation. However in terms of difficulty, there were some parts that were straight up unfair and you were forced to wait a long time for wind change just to attempt it again.
I suggest changing the rate at which the wind direction changes in certain points of the level instead of keeping it one single static time.
Overall it was a decent game with a cool mechanic.
Also, if you would, could you please leave a thoughtful review for my game. I would very much appreciate it :D









