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Futto's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Aesthetics | #147 | 2.465 | 2.700 |
Sound | #170 | 2.100 | 2.300 |
Gameplay | #177 | 2.191 | 2.400 |
Overall | #182 | 2.100 | 2.300 |
Theme | #247 | 1.643 | 1.800 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Great game! Great way to present the hover mechanic by not telling the player straight but making them notice that when they are in the window area they get it. Still sometimes the mechanic didn't work properly, maybe because I entered the area while falling.
Thank you for playing Futto! I hope you enjoyed the game. I understand that many players found the hovering and air dash mechanics challenging. My intention was to encourage players to learn these mechanics through experimentation. I had originally designed a level featuring a tunnel with black dash cubes to help teach the mechanics, but unfortunately, I wasn’t able to include it.
Once the jam concludes, I’ll be releasing an updated version with additional content and improved polish. I appreciate your patience and support, and I hope you’ll stick with it until then. Thank you!
Great sound effects, I didn’t hear any music, but if there was some and I somehow missed it please let me know!
Aesthetic is fantastic. Strong level design that nicely increased in difficulty. At some point I got some sort of ability to hover? It wasn’t really explained and I never quite figured out exactly how to use it, sometimes it felt a bit buggy. So my only suggestion would be to add some explanations when introducing new mechanics.
Excellent job, nice work!
Thank you for playing Futto! I hope you enjoyed the game. I understand that the hovering and air dash mechanics might be a bit challenging, and I apologize if this was difficult. I also noticed that you experienced some sound issues, which seems to be an isolated case. I’m looking into this and will ensure it’s addressed. I’ll keep you updated on the release of a new version with additional content and improvements. Your feedback and support are greatly appreciated
Cool game with clear goal. The aesthetics is great. The music and sound effects match the overall feeling of the game. The mechanism is creative although sometimes it is not working in the way that the player intends. Would like to see the leaderboard and more parts related to the theme. But still, this game has great potential. :) Good luck and I hope you can rate my game too!
Thanks for the feedback! I’m glad you enjoyed the aesthetics and music. I’ll work on improving the mechanics and adding features like a leaderboard. I also have ideas for more levels coming soon (a special area after collecting all bottles). I appreciate your support and suggestions! Sure I will rate your too !
It's a really cute game. The artstyle is beautiful and the controls feel very good, although sometimes the "low gravity" mechanic is a bit unfair. Other than that, it's very fun. Great job!
Thanks for playing my game JaviSotelo . I got thoughts to add some new levels in future.
Awesome! Can't wait to play them
:3
Great game
Thanks for the support.
Nice game play and rate my game also plz!!
I will sure play your game too. Thanks by the way!
Decent game, nice visuals, abit unforgiving with the wind mechanic, but overall, good game!
so basically black tiles , increase player's x axis movement speed and decrease the gravity pull. So You can jump in to it and hold left or right arrow keys to quickly move.