Very challenging. Reminds me somehow of "getting over it" if it was made in the early 2000 :D
Great game, keep up the good work :)
I love it. Everything that is horror focused is top tier in my opinion.
Personally I don´t really like the first game you play because it is so slow paste and you can´t run faster. The other 2 games are good and don´t take too long. The monsters feature a simple and good gameplay loop which let´s the player have this uneasyness all the time. You should do more with atmosphere related soundeffects like breathing or whispering if the monster spawns; this also adds dread to the player. And I don´t say any of this to hate on the game; I just like to give honest critisism on games I enjoyed to play.
Great game, keep up the good work :)
Always loved those kind of games and I really likle your artstyle. My highscore was 27 and I then was killed by the "eye". I guess I shouln´t have pointed my flashlight at it :D
I think if you made moving the camera with A and D or Left and Right arrow key it would play much better because sometimes I had to point the mouse out of my screen just to move.
But overall it´s a great game. Keep up the good work :)

I'm working on a FNAF-inspired horror game where you play as a patient in an abandoned psychiatric facility — forced to undergo a new kind of "therapy" that twists your fears, guilt, and memories into living nightmares.
🧠 Each demon you face is a manifestation of past trauma.
📷 Use cameras, doors, and light to survive the night.
🎮 Featuring: Classic survival horror and branching lore.
🕹️ The Pre-Demo is now live on Itch.io (free):
👉 https://nlkesh.itch.io/project-selene
It's just a small slice of the game — Night 1 and 2 — but feedback is super appreciated. I'm especially interested in:
Was the tension effective?
Did the mechanic feel intuitive?
Did anything confuse or surprise you?
Feel free to roast it, praise it, or report bugs — I’m building this with love and dread.
Thanks for checking it out. Stay honest... and stay awake.