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A jam submission

Bag ItView game page

Play an amazing shopping game where you use cards to control your store!
Submitted by 7sMoD (@7sMoD), Kelly, Steph — 1 day, 5 hours before the deadline
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Bag It's itch.io page

Results

CriteriaRankScore*Raw Score
Overall#113.4003.400
Concept#113.5003.500
Presentation#113.4503.450
Enjoyment#143.1003.100
Use of the Limitation#153.5503.550

Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
7sMoD - Programmer. jazzeycat (Kelly Lemboumba) - Pixel Artist. stephuxui (Stephanie Terrero) - UI Artist.

Software used
Unity (Game Development). Figma (UI designing). Procreate (Pixel Art)

Use of the limitation
It's a card game about running a grocery shop where you must use the cards to fill your grocery shop shelves.

Cookies eaten
2

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Comments

Submitted(+1)

I had a lot of fun with this game, I love the slow ramp to hectically restocking the groceries as fast as your mouse could move. Very chill but panicked vibes meshed well together. I made it to 7:25 on my best run. Unfortunately  some of my runs were ended by the customers getting piled in the middle and the line going out the door even though all the shelves were fully stocked, I could do nothing but watch myself slowly fall into a loss.

Developer

Thanks for the feedback! Glad you enjoyed it!

NPCs had a lot of bugs and fixing them wasn't easy. Unfortunately, I couldn't fix that bug before my time was over. I had only two days to work on the game.

Submitted(+1)

Would've loved a win condition. Also, you can drag any card onto the cashier and it will add to them, so I ended up with 184 cashiers and still 0 cheese. The music also stopped after a while. The art on the items were good though.

GG

Developer

Thanks for your feedback!


I just realized that I forgot to loop the music.


I didn’t know about the cashier bug, good job on finding that.


The cards spawn randomly and it’s not well optimized/balanced, so you may end up with the same card over and over again. Hence, not getting the cards you need.

Submitted

I understand. Time is tight, and prioritizing is good. With some practice, you'll get time for everything ;D

Developer

I had only two days to work on the game. It’s submitted a day and 5 hours before the deadline ;D

Submitted(+2)

It's basically an idle game but you need progression or even a greater challenge, like mini-games. Good job. 

Developer

Thanks for your feedback!

Submitted(+1)

Relaxing. It would be nice if there were some sort of progression system though, like unlocking more items to keep stocked or getting upgrades. Also it would be nice if there were some way to lose (right now I don't think you can lose?). Overall though fun and cute.

Developer

Thanks for your feedback!


We wanted to add upgrades and unlockables, but there wasn't enough time.


You lose if the NPCs get stuck (cause a shelve is empty or the cashier doesn’t have any points) and no NPCs can get in anymore.

Submitted(+1)

I really like it.  It's just a fun cozy game.  Nothing more, nothing less.  Just perfect. 

One thing though, I kinda don't understand the use of the trash can button.

Developer

Thanks for your feedback! Glad you enjoyed it!

You can drop cards that you don’t need into trash in order to get a new one.

Submitted(+1)

Yeah, but why would I want to trash it?

Developer(+1)

You can get a certain number of cards at a point (starting with 3 going up to 6) and you can’t use a card if the shelve is full. So for example you have the bread shelve full and you get a bread card, you won’t be able to use it. Let’s say you need a cashier card at that point. In order to be able to get a new card you need to trash a card. Considering that you have the maximum amount of cards you can have.

It’s not a very important thing, but without it you could lose.

Submitted

Oh, I see.  Thanks for the clarification.

Submitted(+1)

Very chill game. At first I thought “huh, you just drag to fill up the shelves? that’s it?” but when actually playing it for a while, I entered a very chill flow state of keeping all the shelves stocked while having fun watching all the little dudes walk around and buy stuff. It’s satisfying to see single products disappear from the shelf individually, it adds a lot of visual interest.

Developer(+1)

Thanks for the feedback! Glad you enjoyed it!

Submitted(+1)

Love the game idea. It would be nice to see a mechanic where you have to earn money by selling stuff but also using that money to by the stuff you have to sort. Then you had to carefully decide to throw away something or keep it if you think you need it in the future. Keep up the good work!

Developer

Thanks for the feedback! 

We wanted to add a lot of things one of them is money, but unfortunately there wasn’t enough time.

Submitted(+2)

Good job! The music is super chill, big fan of it. Lovely art and a nice game loop.

Developer

Thanks! :D

Submitted(+3)

This was super addicting! perfect balance of stress/strategy, very nice controls and I lasted 4 minutes until the line stopped moving, unfortunately even though my cashier had money, two customers overlapped and caused the line to fill up. Amazing feel and great job!!

Developer

Thank you, we appreciate the feedback! Glad you enjoyed it! 

Developer

Thanks for the feedback!

customers can be a headache sometimes :/

I’m aware of that bug, just couldn’t fix it in time.