Just want to note that I did make a few updates to the game's page after the submission deadline, but did not make any changes to the game itself.
Brent Pappas
Creator of
Recent community posts
I've unlocked three of the endings so far, and I think this game is already fun and has great potential.
Gameplay: 4/5. All the Ren'Py features make it very easy to play this game, and to go back and try to unlock different endings. I didn't like how the game enforced a black-and-white message of "honesty is good, lying is evil". I would have preferred a more nuanced take on morality.
Graphics: 4/5. The graphics were charming, but I would have liked a bit more detail at some points. For example, when talking with the stranger at the wall, it would have been creepy and cool to see a single eyeball staring out at you. Maybe their eye could change color depending on whether you lie to them or tell the truth.
Audio: 3/5. The music is simple. The sound effects are fine.
Polished: 2/5. The game is littered with typos and grammatical mistakes. This normally wouldn't be a huge problem, but for a visual novel it is because text plays a major role in the game.
Theme: 4/5. The game is about exploring an unknown place and involves talking with stranger (unknown people), so it fits the theme well. One issue I have though is that some of the story decisions are inexplicable to the point of seeming random (the pig torture in particular). These seemingly-arbitrary story decisions detracted from my immersion.
Overall: 3/5. If I could give a 3.5 I would have.
Cool game! Run and gun games like this one are always fun. The idea to add a "fog of war" effect added an extra element of surprise. Now for my detailed review:
Gamplay: 3/5. The run and gun concept is fun but a little simple. The instructions for the controls could be a little better (e.g,. LMB should be spelled out as "Left mouse button," otherwise this will confuse new players.)
Graphics: 2/5. The graphics are simple but cute. The text in the beginning is a little blurry though (may have to do with an anti-aliasing setting). Also, the fog-of-war effect obscures some of the intro text as well.
Audio: 3/5. The sound effects are cute and effective, but I would have liked music.
Polish: 2/5. The game works but there are some obvious bugs, like the fog obscuring the intro text and the victory screen not filling the entire canvas window.
Theme: 4/5. The space setting fits the them well, and the fog of war incorporates the theme into the gameplay. My only gripe here would be that the goal of the game is not to explore the unknown, but to survive it. If I could have put a 4.5 here I would have.
Overall: 3/5.
I am a programmer and find this game to be fantastic. The core mechanics "programming" mechanics are familiar yet exciting because of the polished graphics and sound. The progression in difficulty is perfect; and while the game is by no means easy, I do not think (so far) that it is too difficult. The only issue is that some of the grammar is incorrect and the names aren't always consistent (e.g., Ophiel is sometimes spelled as Aphiel instead). With more content and spelling corrections though I think this could be great game to put on a platform like Steam!
The graphics are clean and the physic work pretty well for such a small game. I think the music choice was bit odd and little dreary 😅
Also I really would have liked it if you could make lines of blocks disappear like in tetris! I instinctively tried to do that and was a little disappointed when that didn't work (but I suppose I shouldn't have expected it to).
I like the idea - it's like an inverse matching game where the goal is not to buy two of the same thing. The levels get harder as you buy more items because you have to remember how many of each item you bought! The purchase animation is simple but cute. Music and SFX would have really completed this. Also I'm not sure if the rules are working properly - I can buy two of the same item and nothing seems to happen.
This game was ridiculous in the best way possible. I didn't really know what was going on, partly because some of the instructions were unclear and partly because the UI didn't correctly scale with the window size, but regardless this game was hilarious and fun. The controls could have been better too; the mouse control didn't feel right. Also I don't like how the little pancakes die in one hit, at first I wasn't sure if I could kill them because I was shooting them and nothing was happening. The story was ridiculous and funny though, and the voice overs were so great. 🎂



















