How I do play this game on Linux? The Linux icon appears next to the "Night Reception Windows.zip" download option, but if I download the file I cannot play on Linux.
Brent Pappas
Creator of
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I am a programmer and find this game to be fantastic. The core mechanics "programming" mechanics are familiar yet exciting because of the polished graphics and sound. The progression in difficulty is perfect; and while the game is by no means easy, I do not think (so far) that it is too difficult. The only issue is that some of the grammar is incorrect and the names aren't always consistent (e.g., Ophiel is sometimes spelled as Aphiel instead). With more content and spelling corrections though I think this could be great game to put on a platform like Steam!
That was super short but so much fun. Like the progression spike from barely defending my castle to just obliterating all the enemies as they spawn was exhilarating. I think the toy castle was not as well drawn as the rest of the sprites but the art was generally well done. I really liked the teddy bears. The upgrade mechanics were a nice addition and really helped "complete" the game. If you could flesh that out, maybe add some obstacles and sophisticated path-finding for the troops and enemies (maybe look into using the A* algorithm?), I think you could get this published on a website like Armor Games.
The graphics are clean and the physic work pretty well for such a small game. I think the music choice was bit odd and little dreary 😅
Also I really would have liked it if you could make lines of blocks disappear like in tetris! I instinctively tried to do that and was a little disappointed when that didn't work (but I suppose I shouldn't have expected it to).
I like the idea - it's like an inverse matching game where the goal is not to buy two of the same thing. The levels get harder as you buy more items because you have to remember how many of each item you bought! The purchase animation is simple but cute. Music and SFX would have really completed this. Also I'm not sure if the rules are working properly - I can buy two of the same item and nothing seems to happen.
This game was ridiculous in the best way possible. I didn't really know what was going on, partly because some of the instructions were unclear and partly because the UI didn't correctly scale with the window size, but regardless this game was hilarious and fun. The controls could have been better too; the mouse control didn't feel right. Also I don't like how the little pancakes die in one hit, at first I wasn't sure if I could kill them because I was shooting them and nothing was happening. The story was ridiculous and funny though, and the voice overs were so great. 🎂
Pretty simple. I would have liked a little background tune. Also I wish there were an ending where the Mahzuns and the humans lived together peacefully. I don't really like how it has to end in segregation or violence; I feel like that isn't a good message. I really like the compact design and aesthetics though.