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SabifiedSab

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A member registered Sep 17, 2021 · View creator page →

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If I press R in the WebGL version in game, it sends me to the main menu, and when I start, the camera is frozen :/ The movement is great though, good job!

(1 edit)

Feedback (Jam Version)

The concept of needing to balance doing things on the beat, as well as doing as little as possible is a creative mix. Was hoping for more levels, but I know this is a jam game so you get a free pass. One thing I found annoying was the gun controls. You could maybe implement a shooting buffer, because I found it really annoying when I clicked and the gun was 0.1 seconds away from aiming or finish reloading the gun.

My best score was 23333.03 with 0:27.09 for time and I played it for about 25 minutes. 

Summary

Playtime: 5~ minutes (You could finish a run in 30 seconds)

Gameplay: 7/10

Audio: 9/10

Visuals: 6/10

Enjoyment: 6/10

Also one more thing, is it ok if I use this game in a video? The video is just more in-depth feedback. 

GG

Sabified

nope

I think it was displaying controller binds instead of pc binds

Thank you! Imposter is seen through the whole game, but you only know why at the ending. Hope I don't spoil too much for other players here either :)

No problem!

The theme is seen throughout the whole game? Don't want to spoil anything here though, so I can't really explain. If you just read the first few lines of the ending.

First, this game was not made in 9 hours. Second, this is spam. Third, it's probably a virus. Don't download it

Keybinds (For anyone wondering): 

Space - Progress Dialogue

F - Swap View

E - Interact

The game was alright, no bad parts except that the keybinds the game showed you didn't work and was controller binds instead of keyboard.

I liked it! Either I'm too good to spot the difference or the game was too easy (I'm going with the first one). Well designed game, and nothing about the game was bad!

Good job

Fun game, I liked the concept, but I feel like death is too punishing and there should be a restart button (so I don't have to sit through the scream every time I die). The shadow is also maybe too close

I loved the aesthetic, but I was a little confused as to where to go.

Really creative, could you also put in the description how to save? Didn't find it out before getting past the first room. I liked the use of theme and the story was good. Great job

I didn't like the camera, why does the guards just fly up if you jump in front of them, rats are the most annoying thing. Btw if you use URP in Unity you can add the "Pixel Perfect Camera" to get rid of the lines in the pixel art

It was fun, I liked the concept of the game, but why doesn't the walls have collision :(

Some audio and actual graphics would be cool. The patrol mechanic was kind of annoying because you never knew where the triangles would go. Please less luck elements next time?

Art: Good 4/5

Code: meh, good enuf 3/5

The artstyle was good, and I liked the concept of the game. Really fast paced, and floaty character controller.

Maybe try to improve on the controls code side of things.

Overall 4/5 :)

Of course! Send me a friend request on discord: SabifiedSab.

Sure! I'm a game dev in unity, and I'd love to collaborate on this jam! My discord is SabifiedSab ;)

the canva watermark xD

Thank you :)

I'm sorry you (probably) ran into a bug :( Thanks for the feedback

Thank you :)

Thanks!

oh wait, I found the bug where you die. You are correct that you didn't die, but the kill hitbox doesn't follow the enemy, so where it spawns is the hitbox. Thanks!

The music was just cricket sounds because of time management, the red light is the enemy and It can kill either of the players so be careful.

top tier merge game. this is superior to all other mobile game ads (not lying). with a little more work this could actually become something

The shovel could be an item that you would collect to do certain  things. eg. dig up some op loot or smth

Sabified#6969 on discord btw

hello yes i am here

I think I found some bugs..

The game was very fun and I liked the mechanics a lot. One thing that could be added is a reset button like R or something. Cuz in many situations I had to wait to hit the border. Also what font did you use?

Personally me too. 

Thanks for playing

yeah, cuz that was the tutorial.

shattering: um, im just lazy and I thought it would be funnier if he just exploded instead of "dying"

Thanks for playing :)

Should be working now ;)

Should be working now ;)

That was what I ended up doing xD

Thanks! :) 

It's too fast paced for me but I like the idea :)