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The reaper's lair's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme Implementation | #18 | 3.818 | 3.818 |
Gameplay | #28 | 2.727 | 2.727 |
Fun Factor | #48 | 2.273 | 2.273 |
Overall | #49 | 2.455 | 2.455 |
Graphics | #53 | 2.364 | 2.364 |
Special Object Implementation | #63 | 2.182 | 2.182 |
Audio | #67 | 1.364 | 1.364 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How is your game related to the Theme and Special Object?
You play as a pair of skeleteon lovers who must find each other and escape the reaper's lair with the power of togetherness and a shovel that can only be used by two people at once.
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Comments
Nice theme implementation!
Thank you :)
Navigating the maze is pretty cool! I tried using the light of other objects to get my bearings. Looks nice as well!
Thank you :)
I liked the idea, the mechanics, and the models, it just needs to be polished. Good job! :)
Thanks!
Puzzles were cool. Not really sure why I kept dying though. I didn't see any timer or anything and I wasn't running into the monster. Would have been nice to have some more sound and possibly an indicator on which player is active or at least a visual queue when you switch players. Overall cool game. Nice job!
I'm sorry you (probably) ran into a bug :( Thanks for the feedback
In my opinion the audio and graphics could be better, but the mechanic of switching between two players is genuis. Cool game overall!
The graphics look cool, there is not enough music in the background at least some. I walked for a couple of minutes and suddenly died, I did not understand why. There was not enough health indicator or sound signaling the approach of the enemy. But the loss screen is also cool.
The music was just cricket sounds because of time management, the red light is the enemy and It can kill either of the players so be careful.
oh wait, I found the bug where you die. You are correct that you didn't die, but the kill hitbox doesn't follow the enemy, so where it spawns is the hitbox. Thanks!