Thank you for playing and for the feedback! Turns out there were a couple of typos in the text that I missed. I need to really have more people play my games before I submit them lol. Thanks!
BakenGamingStudios
Creator of
Recent community posts
Thank you for playing and for the feedback! The audio was an issue, there was a bug with the sound not setting correctly at the start that I didn't get to fix. I also agree that it should have all been on left click. Also I like the idea of maybe not healing with each floor to add more need for potions and such...thanks!!
Thank you for playing and for the feedback! The sounds were an issue. There was a bug with the audio that I didn't get to fix. The upgrades are available after every 5 successful mines, which in hindsight was too slow. I usually make games that are overly difficult and I went too far in the other direction on this one :)
Visually this one is cool, aside from the over sexualization of the girls, but that's just an opinion.
The puzzles were fun but the tutorial was a bit too long, the concept of how the puzzles work was not overly difficult so the explanation could have been a little shorter or allow an option to skip it once you understand.
Obviously there was a lot of work done here and its pretty impressive that you managed it in 10 days. Nice job.
Neat little game albeit a little short. Took a bit to get comfortable with the power ratio for the shots, might have been better to have it as a bar on the side of the UI and not a growing circle on the mouse. Being on the mouse also made it difficult to tell when the cannon was ready to fire again which caused me to fire a short shot and have to wait for it to reload.
Cool game though!
Sorry but I am not sure what was going on in this one. Using the mouse wheel to jump/slide and not having a function for left/right MB was an odd choice and kind of uncomfortable to play. I didn't hear any sound effects or music.
There was not a lot of direction on wheat to do, just kind of run around and collect coins. The animations were cool and the navigation was well executed. Good bones here.
Not much more to say that hasn't already been said. It was way too hard to control and the surfaces being slippery didn't help. Maybe have the character stick the landing so that you weren't sliding around.
Definitely needed some sound effects and possibly a small movement adjustment for readjusting the cats position.
I did really like the cat art and animation. Keep at it, there are good bones here!
Nice variety of weapons and upgrades. Fun game! The resolution seemed a bit off though, some of the screen seemed to be cut off. It was also pretty difficult until you upgraded a few times. Maybe having the initial game spawn less enemies or the enemies being a little slower would have eased you into the game. Jus a few bits of feedback. Really fun though!