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BakenGamingStudios

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A member registered Jan 13, 2020 · View creator page →

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Thank you for playing and for the feedback!  Turns out there were a couple of typos in the text that I missed.  I need to really have more people play my games before I submit them lol.  Thanks!

Thank you for the feedback and for playing!  I am glad you enjoyed!

Thank you for playing and for the feedback!   Oh there is a lot of room for graphical improvement lol.  I'm no artist but I just didn't want to asset flip for this jam 😁

Thank you for playing and for the feedback!  The audio was an issue, there was a bug with the sound not setting correctly at the start that I didn't get to fix.  I also agree that it should have all been on left click.   Also I like the idea of maybe not healing with each floor to add more need for potions and such...thanks!!

Thank you for playing and for the feedback!  The sounds were an issue.  There was a bug with the audio that I didn't get to fix.  The upgrades are available after every 5 successful mines, which in hindsight was too slow.  I usually make games that are overly difficult and I went too far in the other direction on this one :) 

Really well done.  The audio and visuals were really great.  I wasn't totally sure what to do at first, but it didn't take long to catch on.  Great work! 

Really well done! Impressive that the movement feels as good as it does with just a mouse in a 3D environment.   Music and visuals are really cool. 

Very nice job.  

I unfortunately could not get past the jump spikes.  I tried probably 10 - 15 times.  The character seems to be very slow and just doesn't have enough jump power to make it.   

I like the art though and the music is really cool. 

Thank you for playing and thank you for the feedback! 

Interesting little puzzle game.  Could have definitely used some sound effects and maybe a bit more explanation in game.  Once I figured out what was going on it was fun.  Nice work!

Interesting little game.  Definitely needed some sound effects, but was pretty fun.  Good bones here.  Nice job. 

Thanks for playing and for the feedback!  I do agree it was a little too long.  I didn't have time to rebalance and reduce the caves between levels so I had to just roll with it lol.   Glad you enjoyed it though!

Thank you for playing and for the feedback!  I apologize that you found a bug.  I will notate it on my bug list.  Thanks for pointing it out.  

Visually this one is cool, aside from the over sexualization of the girls, but that's just an opinion.

The puzzles were fun but the tutorial was a bit too long, the concept of how the puzzles work was not overly difficult so the explanation could have been a little shorter or allow an option to skip it once you understand.

Obviously there was a lot of work done here and its pretty impressive that you managed it in 10 days.  Nice job.

Thank you for the feedback and for playing!  I opted to start the music/sfx lower because some of them tended to be a bit aggressive lol.  I figured I would let the player decide how bad to hurt their ears :)    

Cool little game.  Doesn't really seem like you can win unless you can manage to crash the other cars.   Also, being flipped upside down makes the controls in reverse.  Not sure if that is intentional but it was pretty cool.  

Nice job.

Game cannot be played, flagged by itch.

Frustrating and fun!  The controls were very responsive and snappy.  We don with this one.   I think maybe the "danger" zone moves a little too quick.  Maybe start off a little slower to allow the player to get used to the game play.  Otherwise, really fun!  

Pretty cool concept and execution.  This one was fun to play and explore.  Good execution of the camera movement and good feedback.  Nice job!

I managed to get through a couple of levels but this was incredibly difficult because of how the controls work.   Really neat concept, but needed some more visual cues as to when you would be moving left or right.  

Nice work though!

Neat little game albeit a little short.  Took a bit to get comfortable with the power ratio for the shots, might have been better to have it as a bar on the side of the UI and not a growing circle on the mouse.   Being on the mouse also made it difficult to tell when the cannon was ready to fire again which caused me to fire a short shot and have to wait for it to reload.

Cool game though!

Very simple with not much to do, but what is there was well done.  The clicks are responsive.  Probably needs a few more sounds and the click timer could go a little faster the more you click.  Nice job though!

Really hard.  In about 20 tries I managed to last about 10 seconds on average.  I like the concept and the idea was super cool.  The audio and visuals were amazing.  Really good foundation here, nice job!

Sorry but I am not sure what was going on in this one.  Using the mouse wheel to jump/slide and not having a function for left/right MB was an odd choice and kind of uncomfortable to play.  I didn't hear any sound effects or music.

There was not a lot of direction on wheat to do, just kind of run around and collect coins.  The animations were cool and the navigation was well executed.  Good bones here.

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Short but fun.  Level 2 should have been the last level though.   It was very frustrating lol.  Otherwise very well done.  The controls were responsive and I never felt like a missed a click when jumping.  Would love to see more levels as this was pretty short.  Good job!

Not much more to say that hasn't already been said.  It was way too hard to control and the surfaces being slippery didn't help.  Maybe have the character stick the landing so that you weren't sliding around.  

Definitely needed some sound effects and possibly a small movement adjustment for readjusting the cats position.

I did really like the cat art and animation.  Keep at it, there are good bones here!

Interesting idea and execution.  Definitely needed menus, maybe a tutorial.   Pretty cool though, nice work.

This was fun to play!  Good concept and good execution.   Only issue I have is that the ground was a solid color.  It made it hard to tell that you were moving.  Adding some variety to the ground would have gone a long way.  Really good job though!

This was a lot of fun!  Really well made, great music.  Simple and addictive!   Only thing I will say is that that it was a little harder because the arrows started on the opposite side of their corresponding mouse click.  Just a small thing, not the end of the world.  Really fun though!

Nice variety of weapons and upgrades.  Fun game!    The resolution seemed a bit off though, some of the screen seemed to be cut off.  It was also pretty difficult until you upgraded a few times.  Maybe having the initial game spawn less enemies or the enemies being a little slower would have eased you into the game.  Jus a few bits of feedback.  Really fun though!

This looks like it would be really cool.   It was unfortunately too small for me to play.   Could be that the viewport settings on itch need adjusted.  

Cool twist on breakout.  Nice little game.  Good work. 

This was cute and fun.  The movement felt snappy and worked well.  Sad there was no music or sound effects, but this was really good.  Nice work!

This was really fun.  Simple game, easy controls.  I like the audio and the visuals.   Only caveat is that the draw back of the bow is a little wonky sometimes but nothing too bad.   Great job!

Thank you for playing and for the feedback!   I am glad you enjoyed!

I will make note of the gold bug.  It should only reset if you die on the first level.  Sorry you experienced that!   Thank you for playing and for the feedback!

Thanks for playing and for the feedback!  

Trust me.  I am usually in the same boat.  Its all about practice.  Keep at it!

I was using chrome on windows 10.  The itch viewport didn't fit on one screen for me. 

Really well polished and relaxing game.  Fun and difficult puzzles.   Really well done!!