Thank you for playing and for the feedback!
BakenGamingStudios
Creator of
Recent community posts
Thank you for the very detailed feedback, i fully agree! The equipment was last to go in and I had originally intended on it being much more powerful, but I didn't have a lot of time on Sunday to actually test and balance. I ended up only having 2-3 hours Sunday to get the menu, SFX, equipment costs/power and build/upload (and make sure unity didn't break it on the build lol). I usually overscope by a LOT, so I was very pleased that I actually submitted something playable.
Fun little game! Some quirky UI issues with the shop item tool tips being hidden behind the game UI, but not game breaking. I like the art and music! A little visual feedback on damaging enemies would have gone a long way, was hard to tell if I was doing damage or not until the enemy died. Overall, I had a lot of fun with this one!









