Very interesting gameplay. wasn't sure what was happening at first but once i got it, it's pretty fun & original.
And absolutly love the menu transitions <3
good job :)
Really fun game ! love the art & the puns !
Maybe a tiny bit too easy (didn't die that much ^^) but feels really good and kinda addictive, kept playing for a while even though I didn't have anything to buy anymore. ^^
Tiny tiny bug report. Got stucked like this on a platform ^^(but I was able to restart the run. so not game breaking)
Apart from that, really realy solid entry ! great job :)
Thanks :)
Actually checkpoints are not only respawn points. In racing game they are points/places you need to reach before the time run out.
So I took that direction to implement the focus as the coloreds cars need to reach their checkpoints before the time run out. But I understand it can be seen as a stretch on it.
Thanks for playing and for the feedback :)
Thanks :)
The cars actually have turn signals indicating their next turns. for the traffic lights the bubbles indicates which ways have green lights. (might need to make that clearer in the tutorial ^^)
The intersections can indeed get soft locked for a short while but not for long. Cars that are blocked in the middle of intersections will change direction after a few seconds.
Thanks for playing & for the feedbacks :)
Really cool entry ! I enjoyed the card system quite a lot !
The minimalist style fit very well with this genre.
The music is nice, though a bit repetitive after a while (and the honking sounds can be a bit annoying in the long run)
Not sure if you went with a fully random generation for the cards, there's been a few occasion where I was completely missing a direction and weren't able to play anything without screwing myself. might be a good improvement for after the jam to condition your card generation to always give at least a direction that you're missing the most so you don't get stuck.
Appart from that, it's a really solid & fun entry, especially fo a first jam !
Good job ! :)
Cool game !
The shooting feels really good & the light is very well used.
Maybe a bit too easy as the game is very generous with loots. I never really got into any risk of running out of bullets or life.
Also the facts that the ennemies are displayed on the map kinda ruin the fun a little bit as it would bring way more tension to not know where they are. Especially with the whole spooky vibe and limited view.
Last little nitpick : The sprite for the bar on top looks a bit streched. you should 9-slice the sprite and switch the ui-image to sliced mode :)
Appart from that's it's pretty solid & fun entry. Good job ! :)
Thanks ! Glad you liked it :
To be honest I had the drag & drop planned but with the tight deadline I prioritized other stuffs instead and didn't want to risk changing the controls last minute ^^
You can indeed unselect a room with right click and if you still have space in the hotbar it will go back to it.
Thanks for playing & for the feedbacks :)