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(+1)

Wow...
This is a really cool concept. and the fact that you managed that inside construct is just mind blowing to me.
Some controls and trigger need a bit of polish but all in all it's a very solid entry.
I've been running around for 30min trying to find a way to open that blue door... might have to come back to it later ^^'

Great job !

Thank you so much for playing :) And yeah, been using construct for sooo long now, it feels like cheating somewhat when compared to Unity and Godot for me, my mind always gets blown seeing what people create for game jams in those engines with coding etc... there is a hint for the blue door in the trailer 😎 also, everywhere a SparkNoid is... there is a puzzle ;) (outside of the endings...)

Thank you again :)