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[ ! ] Pre-jam Introductions & Questionnaire! Sticky

A topic by lysander created Jul 05, 2018 Views: 3,461 Replies: 101
Viewing posts 1 to 66
Jam Host(+4)

Welcome to My First Game Jam: Winter 2018! For those of you just joining us, it's been a tradition to kick things off with a little getting-to-know-you questionnaire! For the first-time game developer, things can be pretty intimidating... which is why we want to show you you're not alone! This is not a required activity— it's just meant as a way to break into the community for returning jammers and newbies alike.

We'd love for you to share your influences, passions, and jam goals with the rest of us. Who knows — you might meet a potential team member, or even a new friend!

Onto the questions!

1. Hi there! What's your name? Want to introduce yourself?

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

4. Do you have experience with game development? What did you do/with what engine?

5. Tell us about something you're passionate about!

6. What are your goals for this game jam?

7. Any advice to new jammers (if you're a veteran)?

8. If you're a returning jammer, what can the admins do to improve your jam experience?

(1 edit) (+4)

Thanks for organizing this Jam! I think this might be the right length for me to get the hang of a new skill and integrate that into my development pipeline. 


1. Hi there! What's your name? Want to introduce yourself?

Hi, Im the dev over at Devil's Work.shop
I'm an experience designer with a background in animation and game art.  

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
No, this is my first time. I was looking for a jam as a starting point to work on a game and learn more programming. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
I am always intrigued by games that have strong stories (Fallout, Stanley's Parable, etc). I might not have the skills to write out a good story, but I'd like to start work on a mini story-based game.  I might make a fan-based game for giggles, so I can focus on the programming more than the content. 

4. Do you have experience with game development? What did you do/with what engine?
 I have been chipping away at learning some visual programming concepts using a bunch of tools (Scratch, The Foos) and would  like to test that skill with Construct 3. 

5. Tell us about something you're passionate about!
I am hoping to be a better story teller 

6. What are your goals for this game jam?
Learn how to build / publish a game using Construct 3

7. Any advice to new jammers (if you're a veteran)?

A) Create simple, small goals to hit during this jam
B) Finish your development even if this jam is over
C) Participate in the next Jam - you only get better and faster :) 

Host(+1)

hey devils workshop! i also looove narrative stories and truthfully a lot of my first games were small fan-games (and my first engines was construct 2!!) i'm really digging your realistic goals here--best of luck this jam!

Glad you think so - cheers :) 

(+4)


1. Hi there! What's your name? Want to introduce yourself?

Hey, I'm Badger and I am new to coding and I only know C#. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, I didn't participate in the last jam. The reason joined was because I wanted my skills to get better and to have fun doing it.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Some of my favorite games are Grand Theft Auto V and Garry's Mod. None of them really inspired me to want to make games or really anything.

4. Do you have experience with game development? What did you do/with what engine?

I have a little experience with game development, mostly from messing around and tutorials. So far I've only used Unity.

5. Tell us about something you're passionate about!

I'm passionate about having other people see what I've created.

6. What are your goals for this game jam?

My goals for this game jam is to have fun and to create a good game.

7. Any advice to new jammers (if you're a veteran)?

8. If you're a returning jammer, what can the admins do to improve your jam experience?


Hope everyone else has fun this game jam!

Host

hey badger! being active on the community and posting to the discord is a great way to get involved and allow other people to see what you're working on! best of luck this jam!

Host(+4)

1. Hi there! What's your name? Want to introduce yourself?

hey! my name is j and my pronouns are they/them. i'm one of the co-hosts and i like to post on the community as much as i can.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

my favorite games are kentucky route zero, fire emblem, bloodborne, and monster hunter world. my thesis was inspired by krz's visual style

4. Do you have experience with game development? What did you do/with what engine?

i'm currently an associate technical artist at insomniac. if you have questions about getting started with shaders please feel free to reach out! you can dm me on discord or on twitter: https://twitter.com/jbtuason i have experience with UE4 but also some GLSL knowledge.

5. Tell us about something you're passionate about!

vintage anime! i wish jrpgs would dip back into the older 90s style because it's honestly gorgeous and i miss it so much.

6. What are your goals for this game jam?

i want to comment on every devlog!

7. Any advice to new jammers (if you're a veteran)?

it's ok to fail! take these two weeks as a time to let yourself mess up and try something out. a lot of my games are made with the successful pieces of many failed projects.

Hey J!  What are your favorite animes?  I cut my teeth on Trigun, Love Hina, Excel Saga, and my all-time favorite, The Slayers.

Host(+1)

haha not all of my favorites are classics/vintage. i really like uchouten kazoku, shinsekai yori, baccano, and noir.

I watched Baccano! around December and I loved it! Seriously doesn't get the attention it deserves

(+4)

1. Hi there! What's your name? Want to introduce yourself?
Feel free just to refer to me as LV ((she/her)! I am also fine being referred to as whatever other names you may discover I am associated with (heh;;). I am not a programmer, but an artist that wants to get into game development. (You can see some of my work here)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
I do not! I am simply a baby in this big scary world that wants to step my toes into this thing and see where it goes ( '  w  '  ;;)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
The games I've always loved I think in some ways do influence what I want to make -stuff like dating sims, open world, fantasy etc

4. Do you have experience with game development? What did you do/with what engine?
I have very little experience with game development, so I'm hoping this will be one of many other chances along the way to finally get into it.

5. Tell us about something you're passionate about!
Writing, anime, cute animal pictures-

6. What are your goals for this game jam?
To make something cool \(   '  w ')/

Host

hey LV! honestly all the stuff youre passionate about makes me rly excited to see what you'll create this jam--have you considered making a visual novel?

Something I've always wanted to do to be fair - specifically a super fleshed out one in the future! At the moment I just have a lot of things going on where I think it would be a better learning curve to me if I am able to work with someone~

Host

oh cool! i hope you can find a team or if you have already you get to learn a lot!

Heya. I came across your post and, though I know it's for an old Jam, I was wondering if you're still interested in giving one a shot? More specifically, I am thinking of entering the fantasy mini jam that starts in a week. You can see one of my works here www.indiedb.com/games/way-of-the-magi . What you can see there is a bit dated I'm afraid, but I ran into several issues that made uploading a newer version somewhat difficult(Don't trust steam cloud :p). I have continued to work and improve since then regardless.

Oh goodness! Time has passed and unfortunately Jams have come and gone, but I would be more than happy to possibly work with you in the future! Do reply whenever and I think we can work something out if you are still interested and I can provide you my contact details-

I stumbled onto your instagram as well, and your characters and animations are super cute! Let me know if you need someone to help you get started in Ren'Py or a similar low-coding Visual Novel framework, because your artwork needs to be in games.

As replied above, I totally am still open to working with anyone interested! Thank you so much - I am flattered, really! 

(+3)

1. Hi there! What's your name? Want to introduce yourself?
Howdy, my name is Peckan! I've followed a few tutorials in the past, but have a bad memory so I've retained like none of what I learned.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
I have signed up for these kinds of jams in the past, but never actually participated in any because I lost focus and drive. Trying really hard to change that this time!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
My favorite games are Bloodborne, classic 3D Platformers like Banjo Kazooie/Donkey Kong 64, and the Pokemon franchise. I've always wanted to try making games and would love to make things like my listed favorites, but most of my inspiration comes from watching indie dev friends making their games.

4. Do you have experience with game development? What did you do/with what engine?
I've dabbled lightly in the past with Game Maker, Unity and RPG Maker, but as I said in my intro I struggle to retain what I've learned. So I would say going into this I'm basically a blank slate.

6. What are your goals for this game jam?
To make something with a start, middle and end no matter how good or bad. Not just bits and pieces of ideas with no meaning or purpose.

Host(-1)

hey peckan! ohhh short term memory is a HUGE mood haha. also god bloodborne is one of my top favorite games ever. best of luck with creating your game this jam! from the "beginning, middle, end" i'm guessing you are aiming for something more narrative?

I’m not sure if it’ll be a narrative game, but most of what I’ve made in the past was like... say an extremely basic platformer movement system with no levels or goals. Never a game, just pieces of one. But this time I really want to make a full experience!

(gosh bloodborne is just so freaking good! I love it so much that I’ll probably sound like a crazy person for saying this, but it’s the game I play to help myself chill and relax lol)

Submitted(+4)

1. Hi there! What's your name? Want to introduce yourself?

I'm Sam! I want to tell stories, and Twine is the tool I use (twice a year) to do it with. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Yes, and the one before that! Last time, I totally forgot I'd signed up for the jam and ended up starting five days late, so, like, I would like to not do that this time. Also, I want to try something a little more complicated than "short story with some conditional formatting" this time around.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
- I played Fallen London back when it was Echo Bazaar, and Sunless Sea is my Mega Chill game, and I absorbed a lot of them both. You can probably feel it.
- The Dragon Ages. Does it inspire me? Yes. Did it inspire in me the desire to make my own game? Not really. 
- Pyre. Very inspirational. 
- I've also been playing a lot of tabletop games in the last year, and those assuredly feed into the Creative Process

4. Do you have experience with game development? What did you do/with what engine?
No, aside from this jam. 

5. Tell us about something you're passionate about!
Hey I get really excited about plate tectonics. Do you want to know about plate tectonics? Let me tell you some facts about plate tectonics. 

6. What are your goals for this game jam?
Do something more complicated with twine than I have. My touchstone here is Porpentine's "howling dogs"--not the thing itself (okay, a little bit the thing itself) but the way the game plays. Can I do that in fourteen days, five of which I will not have access to an actual computer? Who knows! We'll figure out. 

7. Any advice to new jammers (if you're a veteran)?
Perfect is the enemy of done. Fuck it, it's good enough. No one is judging you. Everyone is far too busy to judge you. 

8. If you're a returning jammer, what can the admins do to improve your jam experience?
Naw, you guys are good. 

Host(-1)

hey sam! haha it's really great to see you back!! i actually keep meaning to play pyre (and it may mostly be because of the neutral pronouns). i haven't finished howling dogs but wow i'm loving what i see of it so far.

(also your advice is sooo spot on!! haha)

Submitted

Hey J!!! Great to be participating again! 

The other great thing about Pyre and pronouns is that you can also change them at any point in the story in the settings, no questions, no comments from your companions; I discovered this because I accidentally picked the wrong ones and hoo boy was that a very uncomfortable five minutes of my life.  Also howling dogs blew my entire mind when I read it, it's so good..........

Host

oh whoa??? that's even better :0 !!! i wish all games had instant gender change options... it's honestly such a bummer when they don't. also nice! i'll put it on my list.

(+4)

1. Hi there! What's your name? Want to introduce yourself?
I'm Trenton, and I'm interested in getting into game dev. I've got experience with coding and audio (I'm a musician), but I want to learn more about game art. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first time. I want to motivate myself to "finish" a project, even if it's a small prototype.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Inspirations: Undertale (music), Paper Mario series (story & gameplay), Hyper Light Drifter (art & music), Stardew Valley (art), Thimbleweed Park (art),  Sunless Sea (story)

4. Do you have experience with game development? What did you do/with what engine?

I have dabbled in GMS2 and Unity. I made a breakout/pong mashup for a previous game jam — that's my only finished project. I also wrote a chess engine in Java, so that's kinda like a game?

5. Tell us about something you're passionate about!

I'm passionate about telling stories, especially ones that have a positive impact on people and can start an important conversation. 

6. What are your goals for this game jam?

Make something playable, beatable, and fun!

7. Any advice to new jammers (if you're a veteran)?

From my "experience" in one previous game jam, these are good opportunities to pinpoint gaps in your knowledge + skills — and fill them! The last (and only other, lmao) game jam I entered also helped em develop a game-making workflow, and I'm transitioning from "what does this button do" to prototyping a game fairly quickly. 

8. If you're a returning jammer, what can the admins do to improve your jam experience?

N/A

Host(-1)

hi trenton! good luck with finishing something (a prototype is a perfect goal to aim for honestly haha) also i loooove hyper light drifter both for its music and art.

aaaa reading your comment on being passionate about stories that have positive + transformative impact honestly is rly moving because i feel the same way and the way you worded it makes me really hype about narratives!! i'm excited to see what you do this jam!

(2 edits) (+2)

1. Hi there! What's your name? Want to introduce yourself?

Hi, my names Nyx, i'm an artist and i've always wanted to try to make a game so here I am. (*•̀ᴗ•́*)و ̑̑

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No I haven't but the reason for me joining is that I love to play games and I thought I should try it out.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love adventure, fantasy, mystery, visual novels, basically a lot of different games. (^v^)

4. Do you have experience with game development? What did you do/with what engine?

I don't have any experience with game engines but I do know a little bit of python.

5. Tell us about something you're passionate about!

Drawing, reading, gaming, etc.

6. What are your goals for this game jam?

Make a short game that is very decent and working. ( ¬‿¬)

Host

hi nyx! we're glad to have you. i also use python quite a bit--if you're thinking of making a VN have you considered trying out ren'py?

(+1)

Yes I'm going to be trying it out for this game jam, I'm really excited :D

Host

oh perfect! i really love working with ren'py and queenie (one of the returning jammers and mods on the discord!) is also really proficient with it so if you have any questions def seek her out ;9

I will thank you <3

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Heyo, I'm Kennedy! I'm an amateur game developer looking to iron out my skills and hopefully be able to eventually finish and release my larger game project.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not, but I'm joining now because I'd love to try to learn about new things I may not have known, whilst also finally finishing a project! (I have quite a few difficulties with sticking with an idea and tend to lose interest)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm in love with any games that are atmospheric and heavy on story or hint at a story like FAR: Lone Sails, VA-11 Hall-A, The Final Station, SOMA, and so on. Most of them have inspired me to work on my primary game project which will be similar in style to a lot of them. Naturally however, I also like a plethora of other games, anything ranging from big AAA RPGs, to the sweetest of indie games. Ni No Kuni 2 and A Hat in Time are among my favourites!

4. Do you have experience with game development? What did you do/with what engine?

I'm often told I'm really skilled, but I still say that I'm a serious amateur when it comes to game development as I've never really produced anything particularly playable. I've been messing with game development on and off over the last decade or so (and I mean really on and off), in engines like Unity, GameMaker, Unreal 4. Most of the ideas I've had have been small projects that I didn't stick with for over a week - ideas like a procedurally generated multiplayer RTS, a side-scrolling post-apocalyptic train management game, or a first-person cooking game.

The one project I keep going back to is the one I'm trying to work on currently, a sci-fi first-person atmospheric puzzle game, which I've spent about maybe 2 weeks total on, and barely have anything to show for it... But I'm motivated to mayhaps push it to completion someday!

5. Tell us about something you're passionate about!

Coming up with ideas for games that are new and unique, whilst also being familiar to most people, telling stories without dialogue, creating atmospheric and calm but lived in worlds. Basically, what most indie devs seem to thrive for!

6. What are your goals for this game jam?

Learning new skills, systems and tricks relating to Unity, Blender, Substance Suite, and game development in general (since almost everything I know is from experimentation on my own), and hopefully finally finishing a project as I've yet to even get close!

Submitted(+1)

I've got the same problem. I'll work on a project for like three or four days, then lose all motivation to work on it! Then it just sits there, for months, alone, unfinished, cold, hungry. Wishing for the sweet release of deletion. But it will never come...

Wow that escalated quickly... lol!

Btw I don't know if "telling stories without dialogue" is your idea or not. but if it is. Noice! I wouldn't have thought of that in a million years. Lol

Host(+1)

hi kennedy! sticking with an idea without losing interest is definitely i struggle with as well. i think a jam can be a great opportunity to have some accountability while also being inspired and motivated by people around you--i'm wishing you the best of luck!

also I LOVE va-11 hall-a and soma. the world in both of those games have just been sooo... **chef fingers** they definitely feel like they're just  a small window to something much bigger that exists beyond. i'm really excited about everything you've talked about so i can't wait to see what you're up to in the next two weeks!

(+2)

I'm not going to go throughout the whole questions thing. I'm here just to say have fun and learn something new :)

(+1)

1. Hi! I’m Sunny :)

2. I’ve never done a game jam before but since I’m new to game developing I thought I’d give it a go! 

3. My favourite games at the moment are Undertale, The Last Guardian and Detroit: Become Human. Undertale is definately inspiration material and is pretty much the game that got me into gaming/development. 

4. I have limited experience with game development, but I’ve used Twine and Unity (and Reaper, as I’m primarily into sound design). 

5. I’m passionate about performing: singing, dancing and acting.  :D

6.  One simple goal for this game jam is to just get another game on my page and have fun while doing it!

7. 

8. 

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi my name is Milan. I'm a newbie game dev, have a couple of years of experience with programming but have always wanted to get into game making.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam of any kind.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Age of Empires series, Stronghold Crusader, and many other strategy games, I also like city building games like SimCity 4 and Cities: Skylines.

4. Do you have experience with game development? What did you do/with what engine?

Not much.

5. Tell us about something you're passionate about!

Gaming, programming, manga/anime, good stories.

6. What are your goals for this game jam?

I joined this jam to get into game making and met new people.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Greetings. My name is Seik Sugaloth.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I remember seeing one of these jams in the past, and I might have joined, but I didn't submit anything because I'm still new to this. I really want to get into game creation, and this looks like a great place to start.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Favorite games? Err... Undertale? I really like some of the mechanics, and have my own interesting take on the combat system. Basically, I enjoy anything with a good story line and multiple endings.

4. Do you have experience with game development? What did you do/with what engine?

Eh, not really. I have tried my hand with using Bitsy, but most of the time I just try building games using JavaScript.

5. Tell us about something you're passionate about!

Potatoes. I literally have a plush potato sitting on my desk.

6. What are your goals for this game jam?

Actually finish a good game, and gain confidence in this area.

Submitted

I want you to know that all it took for me to follow you was to know that you had a plush potato. 

I need that in my life... lol!

(1 edit)

1. Hi there! What's your name? Want to introduce yourself?

Hi, I'm Queenie! I'm an illustrator, a Renp'y Ho, and I help mod the MFGJ discord server.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate last time, but I've participated in older MFGJs in the past. I probably won't make a game this time either, I'm mostly here to hang out, and help answer some questions and things :)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Ace Attorney series, Paper Mario TTYD, Zero Escape series, Yakuza, etc etc. VN games like Ace Attorney, 999, Dangan Ronpa, We Know the Devil, and more have inspired me to make my own.

4. Do you have experience with game development? What did you do/with what engine?

I'm a certified Renp'y Ho (ie. i've googled dozens of different lemmasoft threads) and I've worked on a few shipped indie games doing 2D assets and concept art.

5. Tell us about something you're passionate about!

VNs, art, and that good gay shit. And Dua Lipa music videos.

6. What are your goals for this game jam?

To keep participating in the community, help people out, and do my part to help keep MFGJ a fun and safe space for everyone B)

7. Any advice to new jammers (if you're a veteran)?

Limit your scope (please) and have fun!! Don't worry if you don't finish within the jam time, it's all a learning experience \o/

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Memorial service for sproutbot :(

(nah, admins are great)

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello! I am Mauricio, but you can call me Mauri! I use he/him pronouns and I like to have fun. I am just a fellow jammer and this is my first time trying to finally complete a videogame! I've been looking forward to this for so long and I am so thrilled to finally have a chance to participate!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not! My reason for joining is that well, college is closer and I want to hone my skills so I can come well seasoned, you know? I also would love to interact more with the people in the game development community, and start making some friends and connections. I also just love seeing people's work!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite game is absolutely Earthbound, because of the dialogue, and how it truly hit me and changed me because of the time I played it. It is also a very solid RPG and I just absolutely love it! Other games I like, would be Fallout: NV, Fallout 4, Firewatch, Dishonored and Sonic games. :-)

They absolutely inspired me as they have changed me so much, let me figure out what I truly want to do and were just really really fun to play.

4. Do you have experience with game development? What did you do/with what engine?

I have experimented with GameMaker Studio 2 a bit, and I am currently taking a ZBrush course for 3D Sculpting! I have made tiny experiments for small games in GameMaker Studio 2, but have never really made anything...finished.

5. Tell us about something you're passionate about!

Well, I love finding out more about my culture and always enjoy learning new things! I am SUPER passionate about Earthbound, videogames (duh) and how they can give others a positive message and allow people to grow. Some random things I am ODDLY passionate about are (and these were listed by a friend): COWBOYS, disco music, Grace Jones, the 90's club scene and sports!

6. What are your goals for this game jam?

Nurturing my creative spirit and developing my abilities to the max! And also meeting new people and engaging a lot with you all. 

(I know I'm trying to have proper grammar and everything here but rest assured I am way less uptight and type in all lowercase letters when you talk to me. I am so sorry. My Discord is mauri#2924)

(2 edits) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name's Rahul and I'm a senior Computer Science undergrad from India.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, but I did participate in Summer last year. That was my first ever time making a game. I'd joined a couple of others since that, but only ended up submitting 1 more game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favourite games are mostly from the Strategy genre. I do like a bit of immersion/survival here and there (like The Long Dark or a heavily modded Skyrim), but I find that it's games like FTL (a legendary game this!), X-COM (RNGod bless you) and Into The Breach (Pacific Rim Chess) that keep me hooked for hours on end. And it's these that inspired me to join my first game jam.

4. Do you have experience with game development? What did you do/with what engine?

I have created 2 games so far, both in the Godot Game engine (Support Open Source, people!). My first game was a turn-based one, which had the player moving across a chess-like board killing spiders in some godforsaken forest. The second was my attempt at a tower-defense game, but with the additional challenge of keeping the summoner(who summons defenses) awake for the fight.

5. Tell us about something you're passionate about!

Computers! And making them do stuff through languages. Just thinking about the processor gets me all philosophical about the human brain.

The Universe and it's physics! Somewhere around high school, I started to get really into Astrophysics and stuff.

I blog about video games, and dabble in some pixel-art from time to time.

6. What are your goals for this game jam?

It's been more than half a year since I even touched a game engine. Seems like my productivity rises after every Summer, and falls back in Feb.

So, my goal here is to get back to it. Planning the design and development process is something I miss.

7. Any advice to new jammers (if you're a veteran)?

Since everyone's already mentioned the scope thing, I'd like to say that planning is important, especially if you're short on time. A lot can be accomplished in 2 days, but not if you spend too much time perfecting the UI.

Also, a coding tip: Proceed step by step, testing everything as you go. The last thing you want is to write pages and modules of code and get a Segmentation Fault at the end of it all.

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Nothing need be done. The experience is wonderful as is :)

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hello, I'm Jb. Sometimes I do music and write stories.  I am a newcomer in game dev and coding stuff. I love learning, and sharing the few things I know. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam and I'm really excited to discover this new world!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love games with strong mechanics and gameplay, like Celeste or super meat boy or the mario series, portal, etc. I also like rogue like/lite games(ftl, binding of isaac). I play any type of games, I like to be surprise by a story, a music. For the inspiration, it's very large but one day, I want to create something like The legend of Zelda: Link to the past.

4. Do you have experience with game development? What did you do/with what engine?

I've been testing game maker for a couple months (2/3) and reading some zine about pico-8. Very little experience.

5. Tell us about something you're passionate about!

Music and movies.  Speedrunning. When my brain have a good idea and i'm trying to sleep.

6. What are your goals for this game jam?

Create a really short and playable game. Share some ideas. Meeting people. And have fun.

Submitted (1 edit) (+2)

1. Hi there! What's your name? Want to introduce yourself?

Heya! I'm Myc, i program as a living but first time doing videogames.  

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

First Jam, some friends told me and we create a team. I think the Jam and having a start-finish date it's what i need to start something. Also lot of resources and good people to learn :D

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Final fantasies (Tactics too), Golden Suns, Disgaeas, and Civ III could be my favourites. Games who made me want make my own mostly, i have to say a lot of indie games i played in PC, like VA-11 HALL-A, show me there is a chance i can make a game people will like to play.

4. Do you have experience with game development? What did you do/with what engine?

Experience with development, but not game development. Started a game in RPGmaker some years ago.

5. Tell us about something you're passionate about!

Love IA, Videogames and Jokes!

6. What are your goals for this game jam?

Gain some traction with my team, learn stuff and finish a small-game so we can start something bigger (or extend the smallgame).

7. Any advice to new jammers (if you're a veteran)?

8. If you're a returning jammer, what can the admins do to improve your jam experiencด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้ด้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้้้็็็็็้้้้้็็็็็้้้้้้

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello! I'm Harry! I usually make shonky prototypes of games, never finishing them. However, I do sometimes focus on a thing that I do believe is massive. I'm sure I have 4 playable games somewhere on my hard-drive.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did join last time! I joined a team but unfortunately, the whole team fell apart, and we couldn't finish our game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Some of my favourites are First Person Shooters, and the totally-unique-not-stolen Battle Royale genre. I also love Sandbox games, like GMod and Arma 3!

4. Do you have experience with game development? What did you do/with what engine?

I use to dabble with Unity and other popular engines, but I opted out of those because C# was so hard to me in my mind. I currently use Godot 3.0.x and I love it to bits ^~^

5. Tell us about something you're passionate about!

Game Development... Duh...

All seriousness though, I don't mind playing games! I love playing them as I do making them!

6. What are your goals for this game jam?

I'm not participating, because I have way too many projects on my hands, and I do like the chance to start early.

7. Any advice to new jammers (if you're a veteran)?

You don't have to plan once the jam starts. Plan earlier! Not only does it help you think about your game, but it helps understand what others think about your game, and what functions they need.

See you later, and have a good one!

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hi! My name's Hester (sleepy on discord), and I'm super shy about all this. I use a lot of exclamation points and typo a lot!! I've goofed around in game engines before but never produced anything meaningful-- I wanna try and make myself finish something, even if it sucks!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

First time! Did it on a whim, as I'm on break from my course for now and I've been procrastinating on my projects without having a deadline or folks to talk problems through with. I'd like to make something that I haven't been stewing on for too long!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like all sorts of games... I suppose my favourites are ones that let me be peaceful, explore an environment, or get in deep with world- and character-building. I also like puzzle games, but I'm way too stupid to make any of those, haha.

I like a lot of the games made by Tale of Tales-- or well, I haven't liked all of their games, but I always appreciate that each game they made... was unapologetically their vision, whether it finds an audience or not. They got weird with it! Thats great!

4. Do you have experience with game development? What did you do/with what engine?

Not really! I've fooled around in RPGMaker and Twine2, but not to any real end. My ideas always get too large to keep up with!

5. Tell us about something you're passionate about!

Ummmmm I like dogs a lot? I'm studying to be a Library Technician, and so far I'm really keen for it! Information management babey!!!!

6. What are your goals for this game jam?

  •  To make a finished project!! Gotta actually finish in a time limit!!
  •  To keep my ideas within the scope of my ability. It's always been a stumbling block for me with personal projects, and it's something I'd like to stamp out
(+1)

1. Hi there! What's your name? Want to introduce yourself? my name is razz, i use they/them pronouns, and i'm an independent generalist with experience in programming, art, writing, and working on music.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? yes i did! i want to say this is my second time because i joined the 2016/17 winter session but dropped out before the deadline, and then actually saw it through for the 17-18 winter season. what i learned from both times is i need to decrease my scope first and foremost and really dedicate time to learning the new technology before working on the game. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? im a huge kingdom hearts fan, i've been playing it since i was 9 and it not only inspired me to make my own games but also began my love of story-driven games. other favorites are bioshock, bayonetta, and the elder scrolls franchise

4. Do you have experience with game development? What did you do/with what engine? i've messed around with the blender game engine, unreal, RPG maker, and clickteam fusion, but don't have any significant experience in them. i am familiar with the TIC-80 fantasy console however, based on löve2d, which i used to make bonne nuit as my entry for the last jam

5. Tell us about something you're passionate about!

video games, obv, disco music, cyberpunk settings, art, telling stories, kingdom hearts, computers (esp older ones like my 14 yr old laptop/pet project) and space!

6. What are your goals for this game jam?

i want to have a playable product, something with enough hours of gameplay it doesnt feel as unfinished as my last entry

7. Any advice to new jammers (if you're a veteran)?

new jammers, keep your scope realistic for your skill and the time you can devote to the project. you can easily burn urself out before the deadline this way.

8. If you're a returning jammer, what can the admins do to improve your jam experience? increase resources regarding engines like godot + löve2d + developing for OS besides windows

Submitted (1 edit)

Figure I should do an introduction for myself as well 

1. Hi there! What's your name? Want to introduce yourself?

No i dont xD - Im kidding, but I go by the name of shad over on the discord group too and I'm an inspiring game designer specializing in character backstory + worldbuilding as that is what I love most in games. However, I'm also trying to learn programming as well during my free time.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No , I did not. This would also be my first game jam that I'll be entering. My reason for joining is to established connections with people around the world, and trading knowledge with one another as I'm  only a fresh graduate so its a chance for me to learn from the established peeps.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Definitely the Kiseki series (The legend of heroes - Trails in the sky especially) with its wonderful character building + World building enchanted me with one of the best characters and world that I have the joy experiencing. I believe those that saw me in discord would know how much I love the series too xD, as I've been raving about them since I joined the jam. Other than that, games like corpse party, doki doki literature club, persona, final fantasy and many others.  My favorite genre comes from the JRPG genre and I do love me some horror fun fare which  is where I'm mostly inspired by when designing my own games.

4. Do you have experience with game development? What did you do/with what engine?

I have some experience with Unity and Unreal engine to the extend that I'm able to use them to graduate from university. I'm not a pro by any means, but im open to learn :)

5. Tell us about something you're passionate about!

Oh boy, of course it would be game development.

Other than that, video games, football (soccer for the americans) , both my cat and dog. Other than that not much, I live a pretty boring life.

6. What are your goals for this game jam?

Make new friends, grow to know them better and then finish the game that we would be starting at the start of the jam

7. Any advice to new jammers (if you're a veteran)?

I'm new

8. If you're a returning jammer, what can the admins do to improve your jam experience?

I'm new

Submitted (2 edits) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Lebbyfoxx, nice to meet ya

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn’t participate last time, and I joined because I am interested to see what will happen, and what the result will be.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I personally like rpg games, fps games, shmup games and simulator games. 

4. Do you have experience with game development? What did you do/with what engine?

I used game maker studio for a college project (i still use it), and I am currently trying to learn how to use UE4

5. Tell us about something you're passionate about!

Games. And military history. Game development is where I hope I end up working in.  

6. What are your goals for this game jam?

To produce a game for people to play. It provides useful experience to me on how the game development cycle works.

7. Any advice to new jammers (if you're a veteran)?

I am new, so no, but maybe in the future I could give advice

8. If you're a returning jammer, what can the admins do to improve your jam experience?

N/A

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hi! I'm Mario, a game development student from Spain, nice to meet you all!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is the first jam I participate in. I've had some opportunities to join a game jam these past months but was busy with college stuff, so now that I'm on hollidays is the perfect time to finally join one. I think game jams might be  great for learning and improving at game development and discovering new game mechanics, so I'm really looking forward to start working on my jam game.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favorite games are Fallout New Vegas, Half-Life 2 and Final Fantasy VII. The Pokemon franchise introduced me into gaming, so there is a special place in my heart for those games too. I also like playing strategy games from time to time, specially Crusader Kings II. 

I've recently finished Undertale for the first time, so at the moment I feel filled with DETERMINATION, as this is one of the games that have inspired me the most as a game designer. Another game that inspires me a lot is The Beginner's Guide.

Although I know there are lots of awesome indie games, I admit I haven't played many, so if anyone wants to tell me about some indie hidden gems, I'm all ears ^^.

4. Do you have experience with game development? What did you do/with what engine?

I have a little bit of experience with game development, but I still consider myself a beginner. So far I've made one full (but short) game by myself using Game Maker, some prototypes in Construct 3 for college, a text-based game using Twine and a more complex game with other three classmates using Unity.

The engine I feel most confident with at the moment is Unity, and i'm currently working on a another game using this engine.

5. Tell us about something you're passionate about!

Everything related to game development!

I'm also very interested in anything involving art, science and technology.

6. What are your goals for this game jam?

My main goal is to finish a game (hopefully a fun game) in time and learn some new things.


That's it, thank you for reading and good luck to the other jammers!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey! My name is Marcos and I'm an IT student.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam, I joined because you bring us the opportunity to collaborate and make a little game. And because of the deadline, that's a big reason for me hahaha!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I loved playing the Age of Empires saga and Warcraft II and III, then I played a lot World of Warcraf. I really like RPGs and strategy games, as you see, in fact, some of them inspire me and give me new ideas to develop on my own games, but I need experience, so here I am!

4. Do you have experience with game development? What did you do/with what engine?

I learned few things on Unity and I've made some games by myself, but I want to improve.

5. Tell us about something you're passionate about!

I love reading books (sci-fi is really neat), movies, music and playing games!

6. What are your goals for this game jam? 

Do something I'm proud of with my teammates and learn new tricks. In a few words, acquire more experience while I'm having fun.

7. Any advice to new jammers (if you're a veteran)?

--

8. If you're a returning jammer, what can the admins do to improve your jam experience?

--

(+1)

1. Hi there! What's your name? Want to introduce yourself?

My name is Laurence! I'm an aspiring comic artist and gamedev, and am currently pursuing a compsci degree.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have some free time for the first week of the jam as I am on vacation, and the second half I will only be working, no classes. I want to try to take the time to actually create something instead of dabbling and getting distracted quickly.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I really like Final Fantasy, Fire Emblem, Zero Escape, and Touhou. I'm especially inspired by Zero Escape and would love to make a point and click + visual novel game in the future because of it.

4. Do you have experience with game development? What did you do/with what engine?

Very little. I have decent experience with coding and have played with RPGMaker and a bit with Godot, although I didn't make much progress with either. 

5. Tell us about something you're passionate about!

Boys. I really enjoy art and character design, and also fiber arts (all I can do right now though is crochet and knit...)!

6. What are your goals for this game jam?

I mostly just want to sit down and focus on something and make actual progress.  Beyond that, making even half of a first SHMUP stage would be pretty cool.

(1 edit) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi! I go by Lyn or Nil depending on the person and either is fine! I'm a university student and I've run a video game development club far too long to never have actually made a whole game before.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not participate in the last jam, but I'm participating now because I want to run one of these. And I'm of the opinion that you have to experience something before you try to recreate it.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Stardew Valley is my all time favorite game and I've been wanting to make something like it for ages. This jam is not that jam, but it's still on the projects list. 

4. Do you have experience with game development? What did you do/with what engine?

I've used Gamemaker Studio in the past for some small stuff, but not extensively. Hilariously, the largest game I've made was a school project where I was basically told how to implement everything.

5. Tell us about something you're passionate about!

Honestly, games of all kinds are my main hobby. Most of my friends are people I play dungeons and dragons with, and I like talking about games both from an industry and art/design perspective.

6. What are your goals for this game jam?

Goal 1: Make a game; goal 2: have the game actually work. More specifically, I hope to learn how to use Unity so I can go on to make larger games that I'll want to really dedicate myself to working on. I've already learned a couple things from one of my teammates who usually leads our projects about leading projects myself, so that's also going to be a very interesting perspective to take!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi all! I have a lot of internet names, knamil is the current one.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never had the time for a game jam and most of them are too short. I've always wanted to try a game jam and 2 weeks sounded a little more doable.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I can't even start to list them. They all have a strong story component. As to actual game play I like puzzles or strategy.  Transistor and Hearthstone are probably the games that inspired me to want to make a game as opposed to fanfiction or fanart.

4. Do you have experience with game development? What did you do/with what engine?

I wrote a free game 7 or 8 years ago for iOS in C and Cocos2d. About twenty years ago I wrote a MUD with the Diku engine.

5. Tell us about something you're passionate about!

Telling stories.

6. What are your goals for this game jam?

Break through a creative block. Commit to finishing something however small.

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hello! I'm Jonathan. I sometimes like too pretend that I can make games! 😂 everything I know about game development is from YouTube videos, and good ol' fashion experimentation.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

That's a negative ghostrider! This is actually my first jam ever.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have to say my favorite games have to be in the story-rich freeroam vein. (eg: Elder scrolls V, Fallout 4. etc) But I have to say my biggest inspiration had to have been the S.T.A.L.K.E.R games. In particular the last one, "call of pripyat".

4. Do you have experience with game development? What did you do/with what engine?

I've only used Unity for game development.  I've dabbled a bit in Blender and Gimp for making art assets. But that's about it. 

5. Tell us about something you're passionate about!

I love singing, I'll wear my voice to just a garbled scratching sound before I tire of singing lol! I fancy myself a bit of an amateur astronomer. I also occasionally draw and write. And last but not least, I like game development, though I more prefer coming up with game ideas then actually fleshing them out. Lel

6. What are your goals for this game jam?

Have fun, maybe meet some people, perhaps make a fun little game while I'm at it.

7. Any advice to new jammers (if you're a veteran)?

8. If you're a returning jammer, what can the admins do to improve your jam experience?

(+2)

1. Hi there! What's your name? Want to introduce yourself?

Hello!! I'm Ruru, nice to meet everyone!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I participated in the 2016 MFGJ Summer Edition with Mysteryprof, producing Amoris Flores! I hope to be more efficient in coding ren.py and make better art this time around! Despite being busy all the time, I want to join because I love games and want to see more inclusive visual novels that explore many different kinds of genres. 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I'm super fond of Hyper Light Drifter and am currently playing Nier:Automata at a glacial pace! I really love strong, visually-told stories and relatable characters.

4. Do you have experience with game development? What did you do/with what engine?

I specialise in visual novel-style games (previous game), but I also used to study game development! I've had experience with Ren.py and the Unity game engine.

5. Tell us about something you're passionate about!

Table-top games! I play Dungeons & Dragons and Masks: A New Generation with a bunch of university friends!! I love my characters so much!! ( ´ ▽ ` )ノ

6. What are your goals for this game jam?

Get some more game development experience under my belt! I'm great at coming up with ideas but terrible at putting them into words haha...

7. Any advice to new jammers (if you're a veteran)?

Not really a veteran but it's okay if you don't finish! Process is more important than product.

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Please let us know about any changes in deadline extensions ahead of time please;;;

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello I'm Julia, I enjoy trying new things and giving challenges for myself even that I should study more and nice to meet everyone o/

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No I did not. These days I wanted to try to make a game so I think here is a good place to start.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love platforms and farm games. Strangely the first time I thought that "I wish to make a game", like a real game was when I was playing Stardew Valley, maybe because it opened my eyes that one person can make a great game, I can try to make one too.

4. Do you have experience with game development? What did you do/with what engine?

Very little, when I was a child I used to play with RPGMaker I never finished any game on it or even remember how to use the program anymore ^^"

5. Tell us about something you're passionate about!

Games, comics and creepy/supernatural stories

6. What are your goals for this game jam?

Make a game or at least make something functional

(+1)

I love Fame / Time Management games too! Looking forward to your project 

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hi I am Jingyu! I'm from China and I study in US as a sophomore. This is my first time participating in a jam and hopefully I can do well and learn something new,

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first jam.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like the Witness, Braid and Replica. Those games really inspired me to be a game developer.

4. Do you have experience with game development? What did you do/with what engine?

Used GMS2 for one year and made a couple games. Also I have many projects in college about video games.

5. Tell us about something you're passionate about!

Game dev! As a Computer Science major in college I don't really enjoy programming that much but I really enjoy expressing myself using it. That is why I am soooo passionate about game dev. Video game is just an awesome language for me.

I also like other digital media stuffs, in high school I have learned PS, AE and FL studio and made some graphic arts and short films. I blog about my projects and share some thoughts (I like to share thoughts!)

6. What are your goals for this game jam?

Get some practice and learn new things! I also like to make friends!(Although I am not that good in English T_T)

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?
Hello, I'm 20potter, I am also a Dan.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
I did not have the pleasure of joining previously. This is my second jam ever, I started doing jam because I have the habit of doing bigger jobs and then giving up early. So I wanted to put some successes under my belt.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
My favorite games are pathfinder, and final fantasy tactics. I have seen inspiration from them at various points.

4. Do you have experience with game development? What did you do/with what engine?
I started game development back when I was in elementary school, and I am now a college graduate.
I have some experience with at least a dozen engines. I have particularly come to like godot.

5. Tell us about something you're passionate about!
I love games, both digital and table-top.

6. What are your goals for this game jam?
I intend to focus a little bit on having more animated sprites, as I am use to using mostly static sprites.
I intend to make a complete game play experience.

7. Any advice to new jammers (if you're a veteran)?
I am not a veteran, but my biggest recommendation is keep your goals in check.
A game jam is a place to dream small so you can realize your dream in a good time period.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Well, hello! I’m Kayleigh, but you can call me Omulette. I’m a grad student in the fine arts with a passion for storytelling and making things with my hands. Still finding my creative voice somewhere between the odd, heartfelt, and familiar.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I didn’t participate in the previous jam, but I joined MFGJ Winter 2017 (and was very easily overwhelmed with my project at the time). This time around, I hope to engage more with the jam community and finish a playable demo/alpha.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have a soft spot for casual games. I default to Animal Crossing (New Leaf) when I need a pick-me-up or just can’t decide what game in my library I want to play. Since its GameCube years, Animal Crossing has really influenced my relationships with video games and the friends I’ve met since then. I could write many pages (and I have before) on the series and how it’s fostered my growth as a person and as someone who wants to create meaningful, enjoyable experiences for others.

4. Do you have experience with game development? What did you do/with what engine?

I have the most experience using RPG Maker MV, with a small array of background projects in VX Ace and RenPy. Code isn’t exactly my strong suit, but I have a good time working with the RPGM series, from creating custom sprites and tiles to making my own music/SFX. My undergraduate thesis was actually my first finished video game with the MV engine: “Walk With Me”! It’s published here on itch.io (free of charge) if anyone’s interested in that sorta cute/weird/homey vibe!

5. Tell us about something you're passionate about!

I have a growing collection of ball-jointed dolls that I love to bits! I’ll be attempting to sculpt my own during the upcoming school semester, based on Hako from WWM. Playing D&D has also been great fun for me!

6. What are your goals for this game jam?

*Make a solid, mostly-complete demo/alpha version

*Learn more about composing unique BGM

*Have fun & meet other aspiring indie developers

(+1)

1. Hi there! What's your name? Want to introduce yourself?  Name is Rich, from the US and trying to get some more experience making some games. Tough getting noticed so I guess I am just trying to keep active in making games and trying to maybe become part of a bigger indie team that could use my skillset.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? No

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? Actually I am a sports gamer and I have an idea for an RPG-esq sports game where you play through your days as a kid until you retire from the pros...if you make it that far.  But alas that takes a ton of programming skill, which I still lack.  Actually what inspired me to start making games was my daughter, when she was like 3 I just noticed there were not alot of games that just introduced kids to gaming...so I started there...

4. Do you have experience with game development? What did you do/with what engine?  Yes 3, Construct2.   Released several games on Google Play store(https://play.google.com/store/apps/developer?id=RTK3+Games) and long my friend Justin.  

5. Tell us about something you're passionate about!  Film making, story telling and video editing are probably my first loves but in an over saturated market of people just doing video blogs it is tough to get people to watch your short films that took months to make, so I took a break to focus on my daughter.

6. What are your goals for this game jam?Netwokring with other devs and artists.

Thanks and I look forward to the jam

(+1)

Intergalactic Zoo looks like fun, You are one talented C2 Programmer! 
 I just started working with C3 <insert sweatingBullets.gif here> and hope i can get a hang of things 

(+1)

Thanks...my daughter really seems to like it...even if it is a bit challenging for her 7 year old skillset.  Stick with C3 and you'll get it.  I took some udemy classes for C2 to get a basci understanding.  If there are some for C3 I recommend it.

Ah, good to hear that udemy has recommended course-ware. Signing up right away - cheers  

Deleted post

Ah, glad to know a pixel artist is in the mix.
I've dabbed around with Asesprite. Interested with what can be done with that tool - cheers! 

Submitted(+1)

Hi! This is my first game jam and my first time going from game lover to game creator!

1. Hi there! What's your name? Want to introduce yourself?

My name is Lidia (username lemonlemon), and I'm new to game development (like, completely new)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've only just learned about this jam! I'm actually planning next year to go to grad school for media studies, and I love doing critical analysis of games and other forms of modern media. I thought if I'm going to talk about game dev I should do some of my own, so when I saw this opportunity I jumped on it.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Definitely Night in the Woods, The Path, Dragon Age 2, and EarthBound!

4. Do you have experience with game development? What did you do/with what engine?

Nope! I'm a complete newbie.

5. Tell us about something you're passionate about!

Meaningful stories that people can explore however they want that make them feel something, no matter the player.

6. What are your goals for this game jam?

To learn something and make a complete product.

Love EarthBound too! Looking forward to your game, lemonlemon

(3 edits) (+1)

1. Hi there! What's your name? Want to introduce yourself?

Damn, even the first question is hard to answer.... I have so many names and nicknames that I could populate an RPG them. But most people call me Jhonny or Shika(as in "She Ka")

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Yes, and NO, at the same time.
- Ive registered for First "My first game Jam 2018"
-Found a close friend of mine to be my team m8(he went missing for the entire month, 1 day before the jam started);
-I've managed to settle on a ideea(I've went with a Shoot em' up game similar to Space Invaders);
-Made the Main Menu;
-1 Animation for the Player's ship;
-Movement system for the Player;
-Generate enemies that can shoot at the Player's ship at fixed intervals;
-Made a boss that could move left to right while shooting;
-In the 4th day Ive decided that my naming was crap and I wanted to batch change the namings using Notepad++, and managed to corupt the project, and as a spart pants as I was I didnt made any back'up.
-Got so down that I didnt managed to remake more then the players movement system and quited on it; 

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

-I cant make my mind over this one, but I can say  that I love multiplayer/co-op games and single player games with good stories.
-Warcraft III, 20% of my 10 years spend on that game ware on making or editiong existing costum maps, I just loved the War Editor....
(a lot of time was pend on DOTA and Dota eXtreme)

4. Do you have experience with game development? What did you do/with what engine?

I  dont have any actual experience on game dev. BUT:
-I've edited edited images using Paint.net or Photoshop.
-I've edited sounds using GoldWaveEditor.
-I've spend a lot of time on War3 costum map,lvl design, and balancing the maps.
-I've finished some tutorials on GameMaker1 & 2 , RPG Maker, Cry Engine.
-I've never finished a game.

5. Tell us about something you're passionate about!

Female Martial Artists <3 !
But related to Game Dev, its.... nothing in particual, I just like to edit/modify stuff, be it Code, Image/sprites or sounds , I just love to mess up with things. (And Im realy good a messing up with things, ok , more with breaking things up but thats just details)

6. What are your goals for this game jam?

DELIVER A DARN GAME!!!

7. Any advice to new jammers (if you're a veteran)?

Make back ups to your projects!
It was a realy stupid mistake for me not to do at least 1 for my Shoot em' up project , sence Ive had so many bad experiences during my Warcraft 3 Editing days, when power outage was a somewhat regular thing in my neighborhood , Working with 10 MB+ maps made the game/editor crush quite often(mainly because of my outdated PC) .
So I usualy make 1 back up per day or 1 per major update on the game(big enought to make you facepalm your self) it was realy usefull when importing difrent systems from others (and in Warcraft 3 most of the spells ware from HiveWorkshop) and it sometimes the new variables messed with the old ones making debugging a headake making.
(Also Im not a veteran, and this might not be a good advice, its just something I need to remind my self)

8. If you're a returning jammer, what can the admins do to improve your jam experience?

I will notify you guys when I find something.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hey, I'm Ben!  I'm a gigantic nerd who has always wanted to make his own games, and I now have the tools, time, and motivation to.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope!  First timer here!  I had actually planned to make this game starting on July 1st, but then I saw a post for the Jam and thought "Why not?"

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Big questions here ;-D  My favorite games are the Armored Core series back on the PS1.  I also love the Metroid Prime series, and Breath of the Wild blew my mind last year.  I've wanted to make my own games since I played Wild ARMS.

4. Do you have experience with game development? What did you do/with what engine?

I know how to flowchart a program, but I don't know a line of syntax, so I picked up Game Maker Studio 2 after hearing Undertale was made with the first one.

5. Tell us about something you're passionate about!

I'd like to live in a sustainable house someday, and would love to build a Earthship.

6. What are your goals for this game jam?

Since I have no real experience and even less artistic skill, I want to make a single floor of the dungeon for the game I have been planning.  I probably won't have any art assets, but I want the game's functions to work properly.

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello everyone! My name is Anchor, I do 3D game model mostly and some 2D arts or concept.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is the first time I join a jam and I love games very much!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Mostly I play games on consoles. MGS, KH are my favorite game series. I always wants to make my own games since I was a child

4. Do you have experience with game development? What did you do/with what engine?

I have some exp with 3d game assets modeling and texturing. But I still learning engines while I have time

5. Tell us about something you're passionate about!

Love the game culture but I am not a crazy gamer. I like game arts and always have passion to create my own. I like to communicate with others so please feel free to talk to me! : )

6. What are your goals for this game jam?

Meets more people who have love, a lot of love, to create games together.

7. Any advice to new jammers (if you're a veteran)?

8. If you're a returning jammer, what can the admins do to improve your jam experience?

(+1)

1. Hi there! What's your name? Want to introduce yourself? Mooral here, ready and nervous for my first game jam!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining? This will be my first game jam, I made a goal this year to get into game development, so I bought a new laptop and downloaded some game engines and have been watching a lot of YouTube tutorials and game design videos, then I saw the idea of a game jam! I said, this is perfect to get my feet wet and finally make something.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own? So many favorites, too many to list, been wanting to make games for a long time.

4. Do you have experience with game development? What did you do/with what engine? Game dev is what I went to school for but I got burned out after college, now it's time to right that wrong. 

5. Tell us about something you're passionate about!

Gaming, Pro Wrestling, and my family.

6. What are your goals for this game jam? To make something playable and get it out there.

7. Any advice to new jammers (if you're a veteran)?

8. If you're a returning jammer, what can the admins do to improve your jam experience?

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello I'm Munro,  a game designer, robot artist and llama enthusiast. Also did I mention I make games?

3. What games are your favorites? Did any of them inspire you, or make you want to make your own?

Anything that's overly complex and can only really be understood fully by playing. Building games like Factorio, Paradox titles, and also smaller things like Airships: Conquer the Skies. I find game development to be like playing one, assembly and interlocking systems. 

4. Do you have experience with game development? What did you do/with what engine?

Learning more Unity and have way too many half finished projects. (must stop making all the art before the game!). Know a bit of Construct 2 which I made overly complex prototypes with bad instructions... wait, no I'm still doing that just with Unity.

5. Tell us about something you're passionate about!

Limited color palettes. Can be pixel art, low poly, or vector, all's well if I can count the colors on my fingers. 

6. What are your goals for this game jam?

Make something that feels whole the whole way through! (repetitive rhetoric to reiterate)

Have you played Dwarf Fortress? You can't get more complex than tha

I have, but its so much going on and the interface is so... dense? I never can get through a game of it! I think I read there's a mouse interface mod so might give it another try.  

Yay, another Construct Game Dev! 
BTW I played Chatbots and I have to say - I love your approach to game design. Everything starts unfolding as one plays along. Looking forward to your game submission 

(+1)

That's great to hear! I'm happy when I hear the game clicked, since the logic can be a bit counter intuitive

Excited for whatever you got going on (please be include more tasty low poly food)!

(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello! I go by Silly-Fly! This is my first jam and I downloaded Unity a few days ago before signing up and I got a game concept I’ve been developing for awhile now that I want to put into paper (or should I say… “put into code” *rimshot*)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I’m joining this jam because I want to create a game and also the length of this jam is beneficial for me to create a game while learning more about Unity.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I like a variety of game genres that range from platformers, to fighting games, to racing games, to RPGs, to visual novels, etc. A lot of Nintendo games like the Mario franchise, Zelda franchise, and Pokemon franchise has given me inspirations. Megaman is also an inspiration too.

4. Do you have experience with game development? What did you do/with what engine?

The closest I’ve done to game development was making a text based game ala “Choose your own adventure” genre for a previous class that I am planning on reviving for this upcoming Fall semester for my senior capstone project. I used a mixture of Adobe Muse and basic knowledge of HTML and CSS, but the revival of this game is going to be more JavaScript based than on Muse.

5. Tell us about something you're passionate about!

In terms of story in ANY media, fantasy, horror, adventure, sci-fi, and mystery are (no in particular order) my FAVORITE genres!! So when I publish my original works, expect them in either in those genres.

6. What are your goals for this game jam?

I am hoping to learn more about Unity and also try to AT LEAST make one level for my game idea.

Submitted(+2)

1. Hi there! What's your name? Want to introduce yourself?

My name is Nia and I'm a 2D Animation Student! This is my very first game jam and I'm really excited to be trying something I've been longing to do.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

There's too many to count!! I Most recently I have been inspired by Mystic Messenger. I sort of saw myself being able to do something similar because of my skills in art and storytelling.  Aside from that, I really love The Legend of Zelda, Animal Crossing,  Stardew Valley, and the occasional indie RPG maker games on itch.io!

4. Do you have experience with game development? What did you do/with what engine?

Not really. I fiddled around with RPG maker a long time ago but I was too intimidated to make anything for real.

5. Tell us about something you're passionate about!

I love storytelling! Stories can evoke so much feeling and action, as well as shine a light on a new perspective.  I love the process of brainstorming and developing compelling, unique characters.

6. What are your goals for this game jam?

Make and finish a short game! I'm aiming to finish even if it's a bit unpolished.  :)

2D animator here too! Looking forward to seeing all the cool stuff you make and animate - cheers! 

(+2)

First of all, thanks to the community for the opportunity given to first time game devs. It certainly can be intimidating!

1. Hi there! What's your name? Want to introduce yourself?

I'm reyabreu, can call me just Rey.  A seasoned Java enterprise dev for a living (I know, boring) but an avid gamer, reader and movie watcher  - maybe a bit older that your typical audience but still young at heart. I've recently started on my journey of learning the essentials of gamedev in the hopes of it becomimg an established hobby where I can do something much more creative and meet likewise minded people. English is a second language so please be forgiving of any errors...

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

  • Never been in a Game Jam before. Heck I've never programmed in a competition before
  • I intend to do my best to actually finishing my own game. I'm really bad at art, sound or design though....
  • I want to learn the essential skills to produce a game that someone will actually enjoy playing

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

So many games I've played over the years... Let's see.  I tend to enjoy more linear narratives instead of open world:

  • Limbo, Inside, Shadow of the Colossus, Katamari Damacy, ABZU, SuperHot, Alien: Isolation, Papers Please, God Of War, Ryse: Son Of Rome 
  • Starcraft, XCom, Civilization, Total War and Tropico Series
  • Mad Max, Skyrim, Just Cause 3, Tomb Raider, Last of Us, Sniper Elite 3, Mirror's Edge, Subnautica
  • Hearthstone, Poly Bridge,  Turmoil, Swat 4, Transport Tycoon,  SpaceChem, Psychonauts, Machinarium, Minecraft

Board games: 7 Wonders, Setllers of Catan, Agricola, Age of The Dragon, Ticket To Ride

I'd love to make a game with a compelling story such as Papers Please - which I hold as a masterpiece. It made me start looking into gamedev with more conviction.

4. Do you have experience with game development? What did you do/with what engine?

Nope, no "formal" experience with gamedev. I started programming many years ago, but focused on more "serious" problems for commercial or academic applications. After I saw the success of Minecraft, I started looking into gamedev with Java and gamemaker studio first, but dropped them after I realized the huge amount of effort it involved to do something reasonably acceptable.  I took it again recently after doing some tutorials on Unity and Godot on Udemy (specially fond of Godot!)

5. Tell us about something you're passionate about!

I think games are another type of media vehicle that hasn't been fully developed yet in it's potential for telling compelling stories and even change our minds - like books or movies. I think that unfortunately most game dev is still heavily technical. Creative and writer types face a bit of a steep learning curve before being able to produce valuable content. I personally don't care much about the next fps or "retro" platformer (which have been done to saturation) but for creative ways of visually telling stories or innovative use of inmersion (like Superhot).

6. What are your goals for this game jam?

Finally make a game from start to finish which  I am not too ashamed to put on display!

7. Any advice to new jammers (if you're a veteran)?

None. I'm very willing to take advice though!

8. If you're a returning jammer, what can the admins do to improve your jam experience?

Hope to answer this later

Kudos for adding Transport Tycoon on that list. I have been playing that game for over two decades and it's my Friday 'unwinding from long week of work' game, Rey :) 
So glad that there's an awesome community still supporting Open TTD 

(+1)

Hey, who can resist the appeal of trains and logistics?

like minecrafting and red stone circuits ;)

Submitted

1. Hi there! What's your name? Want to introduce yourself?

(My "name" is Star. I'm a new dev.)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

(I did not, but I just got done participating in the Dream Diary Jam. I'm joining to continue getting better, because I'm still not great.)

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

(I have a few. I absolutely loved OFF, from Mortis Ghost. I also like Mirror's Edge, Portal, Silent Hill 2, and Alice: Madness Returns. Mirror's Edge inspired me to make games in the first place, but Alice: Madness Returns influenced my style from then on.)

4. Do you have experience with game development? What did you do/with what engine?

(I have about six hundred hours experience in RPG Maker MV, but it's my first engine and I still can't code.)

5. Tell us about something you're passionate about!

(I love art and writing. I also love psychological horror. It's my dream to combine them into a video game.)

6. What are your goals for this game jam?

(My goal is to finish a written concept I had for a short adventure game awhile back. I'd also like to make the deployment a smoother process, because last time my game was 500 mb.)

7. Any advice to new jammers (if you're a veteran)?

(No veteran, but set a timeline. And have a back-up plan for everything, because odds are something is going to take way too long.)

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hello! My name's Steven and this is my first real game jam. I've always had a passion for all gaming and play. From a lifetime of playing, I think of video games as the culmination of so many art forms that makes it one of the most amazing forms of expression and entertainment.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have signed up for one other jam in the past, but my project just completely fell apart. I told myself I wouldn't sign up for another jam unless I was determined to finish it, and here I am. Thats what I plan on improving, lol.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

So many... What first comes to mind today would be Metal Gear Solid, Splinter Cell, Legend of Zelda, Virtual Battle Space, and most all of the popular games released on all consoles throughout all time. I've always had a taste for everything, and that applies to video games as well.

4. Do you have experience with game development? What did you do/with what engine?

I've done tutorials and made little things (never a full game) on a few engines. Construct 2, GameMaker Studio 1, Unreal Engine, and Unity. I've been at community college for too long, studying programming (C++),  and have chosen Unity over Unreal as the workflow works with my way of thinking, and I've come to enjoy  coding in C#.

5. Tell us about something you're passionate about!

Video games of course! I also put a lot of importance on good design, not just in games, and think every game should be fun to play. Most of all, co-operative experiences, gaming with friends, intense emotions like tension and hilarity, that's what I want to bring more of to the world. Nothing better than a great co-op game with some good friends!

6. What are your goals for this game jam?

Make a complete experience, learn a few key aspects of  the Unity  game engine,  and get a better idea of what it truly takes to make a complete project.

If you read this, thanks for taking the time to. This is my first time out in the wild wild west talking about my passions online. Good luck to everyone!!!

Submitted

1. Hi there! What's your name? Want to introduce yourself?

My name is Matias, and this is my first Jam, so hopefully i will be able to make at least a game with a playable level :)

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope, this is my first Jam! I hope it goes good! :) I wanted to try something new, and try to make a very simple game and see if i can at least a few levels.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I've a lot of favorite games, usually strategy ones (turned based), one of the old games i love is called Space Empires IV, one of my long term goals is to sometime be able to do a 4X game. But for now i'll settle with something more simple :P

4. Do you have experience with game development? What did you do/with what engine?

I'm a was a developer (ABAP!) and .NET for hobby, but no for gaming :P.

I've tried several different engines, Unity, Construct, Leadweks, Gamemaker, Appgame kit, Clickteam, etc. Messed around a bit with them to see how they work, but never really made anything worth calling a game :P

5. Tell us about something you're passionate about!

I love everything related to gaming (obviously :P), programming, and information security!

6. What are your goals for this game jam?

Make a somewhat playable game with at least one level :D

7. Any advice to new jammers (if you're a veteran)?

8. If you're a returning jammer, what can the admins do to improve your jam experience?

1. Hi there! What's your name? Want to introduce yourself?

Hi everyone, my name is Liam and I am brand new (aside from tutorials) to game dev.  I hope to make a working game, preferably with a team, and have fun doing so!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I have never participated in any game jam but I’ve been interested for a few years.  I’m joining so that I can prove to myself that this is something I can actually do.  I always felt like people that participated in these jams were part of such a cool and diverse community.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I have many favorite games as I’ve been playing video games for over a decade.  The Witcher series, Stellaris, Starcraft, Pokémon and Banjo Kazooie to name a few.  The game that semi inspires the one I hope to make is ratchet and clank.

4. Do you have experience with game development? What did you do/with what engine?

I’m familiar with Unity but I’ve never made a complete game of my own. In fact, I’ve never made my own game on any engine lol.

5. Tell us about something you're passionate about!

Obviously video games!  But I also love movies and tv shows, mostly fantasy/sci fi (lord of the rings, black sails etc).  Anime as well, see: one punch man.

6. What are your goals for this game jam?

I want to make a working game, meet new people, learn a lot and have a fun time!  Any advice or constructive criticism along the way is appreciated.

1. Hi there! What's your name? Want to introduce yourself?

Hello! I'm Papyrusse and this is my first game jam!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No it's a first for me! I've wanted to try game development and I hope to finish somoething.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

Well, it's a tough choice. I love strategy games,  RPG and platformers. One of my favorite games is Battle for Wesnoth, an open source, turn-based strategy game of the early 2000's so I would like to make something in the same vein one day.

4. Do you have experience with game development? What did you do/with what engine?

I've messed a bit with Gamemaker some time ago but nothing serious.

5. Tell us about something you're passionate about!

Well I love all kinds of games, pixel art and music !

6. What are your goals for this game jam?

I would like to finish something.

Submitted

Hello, I'm Brupibo (Bee Tracks is my "studio" name).

I'm late to the introduction, I'll try to be short.

I'm a hobbist Brazilian developer, my goal is make games that anyone can play. My focus is in very casual gamers.

I already participated in other jams, but not in MyFirstGameJam. In this jam my goal is to make a game that I failed in my actual first jam (GameDevFort's IGMC 2015), because I lacked knowledge.

I use App Game Kit and, although I don't master it, I'm pretty comfortable using it, so if any newcomers have interest in it but are struggling, feel free to ask me. I'm @beetracks on Twitter.

P.S.: I only make 2D games, so I know nothing about AGK's 3D commands. If you need help in this area I can't help unfortunately.

My inspiration for this one will be underwater stages of Donkey Kong Country.

Good luck to all participants! And have fun!!

1. Hi there! What's your name? Want to introduce yourself?

Hi! My name's Julia :D

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, I've never participated in a jam before. I joined because I wanted to learn the basics on how to make a game!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My favourite games are Skyrim, Stardew Valley, Okami, and Harvest Moon: Animal Parade!

4. Do you have experience with game development? What did you do/with what engine?

I have no experience and game development, but Im eager to get some!

5. Tell us about something you're passionate about!

I love building stories, and creating interesting, emotionally moving characters!

6. What are your goals for this game jam?

To get my feet wet, so to speak, and start to familiarize myself with game design.

7. Any advice to new jammers (if you're a veteran)?

8. If you're a returning jammer, what can the admins do to improve your jam experience?

1. Heya! Dan McAdam. I'm pretty much brand new to gamedev. I'm a massage therapist and trying to kickstart an audiobook narration/VO career. If anybody want some voice acting for your game let me know, I'm happy to pitch in!

2. Nope. I have some free time at the moment and decided to follow game design, a passion I never really got around to pursuing. A jam seems like the perfect motivation to push myself to take on bigger tasks and learn new things.

3. I've always been a fan of the Metal Gear Solid games. The quirky humor, pure camp and over the top narrative and meta narratives are just too good. I also really enjoy roguelikes like nethack, C: DDA, Dwarf Fortress etc. but my primary inspiration for the game I chose for the jam is probably games like Enter the Gungeon and Nuclear Throne with their fast based, top down dodging gameplay

4. Not really. I played around in Unity trying to learn how to make VR games but didn't get very far at all. In the week I've been using Godot I've learned a lot more than I ever did in the 2 weeks I messed with Unity. 

5. Game design. I love theory crafting systems and working out how I think a game will work. I'm excited to finally get a chance to put those theories to the test!

6. To learn Godot and better understand how to make the games I want to play. I also am hoping to pick up some knowledge from my fellow devs via osmosis lol

Submitted

Game jam intro

1. Hi there! What's your name? Want to introduce yourself?

Hi, I’m Tulani and I love drawing, comics, and storytelling. I’m also a fan of cats, flowers, and stuffed animals.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

This is my first time participating. I’m joining this jam to improve my coding skills and make my first game. I might use Twine since I’m familiar with HTML and CSS. I also want to practice my design, narrative, and illustration skills.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love Life is Strange, Butterfly Soup, and plenty of other indie visual novels. I also enjoy playing Final Fantasy and Ni No Kuni. VNs and RPGs have inspired me to make interactive stories and to improve my drawing skills.

4. Do you have experience with game development? What did you do/with what engine?

I don’t have game dev experience.

5. Tell us about something you're passionate about!

I love comics!! Especially webcomics like This is Not Fiction by Nicole Mannino and On a Sunbeam by Tillie Walden. My faves are really cute and really gay.

6. What are your goals for this game jam?

My goal is to make a short story in visual novel form with a simple custom GUI, a storyline with two endings, and original illustrations. I also want to meet new peeps and enjoy the experience.

 

Submitted(+1)

1. Hi there! What's your name? Want to introduce yourself?

Hello! I am Leia! I am a beginner in game development and programming in general. I am a quite shy individual enjoying playing games and learning new stuff! :D

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

No, this is my first Jam. I never been to any jams before, so it is really exciting!

3. What games are your favourites? Did any of them inspire you, or made you want to make your own?

My favourite are Fallout New Vegas, Bioshock 1 and 2, Portal, Don't Starve and Pokemon series! 

4. Do you have experience with game development? What did you do/with what engine?

I am quite new to Unity. I did blueprint scripting with Unreal before.  I have made several mini games with Unreal. I am excited to see what I can do with Unity :D

5. Tell us about something you're passionate about!

I enjoy programming different sort of mechanics and wish to learn more! 

6. What are your goals for this game jam?

I aim to learn more about Unity and implement a basic top-down RPG game! I also look forward to meet new people and  improve my game development skills! :D

Submitted (1 edit)

1. Hi there! What's your name? Want to introduce yourself? 

Hello. I'm NK. I have a background in art and design, but I'm inexperienced with programming.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not. This is my first game jam ever.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

My all time favorite game is Killer 7. In addition to the works of Suda51, I'm really inspired by Hideki Kamiya, Shinji Mikami, and Hideo Kojima. More recently, I've become a big fan of Sean Velasco after playing Shovel Knight.

4. Do you have experience with game development? What did you do/with what engine?

I've done a couple of the built in tutorials for Game Maker. In terms of asset creation, I've done some sprites and animations for a roommate's project. I occasionally found errors in some of his GML code, if that counts. Aside from that, not a lot.

5. Tell us about something you're passionate about!

Apart from video games, I enjoy table top war games (Warmachine, specifically) and Magic the Gathering.

6. What are your goals for this game jam?

Honestly, just to finish something that runs, hopefully with a title screen, gameplay that won't crash.

1. Hi there! What's your name? Want to introduce yourself?

I go by AMcGinty and I'm an  animator. 

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope! I've never been in a game jam before!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I really like games with deep characters and stories.
I enjoy playing rhythm games and puzzle game.
The kind of games I want to make are cute horror games!

4. Do you have experience with game development? What did you do/with what engine?

I have messed around with the Ren'py engine before but have never made anything final in it. So that's my goal!

5. Tell us about something you're passionate about!

I'm passionate about animation, gaming and creating stories for others to connect to and enjoy.

6. What are your goals for this game jam?

To make something small that people can play and what leaves them wanting more of my work.

1. Hi there! What's your name? Want to introduce yourself?

Hi! My name is Diana and I'm super excited to be here!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I've never participated in a game jam, and I'm joining because I want to start learning to use Unity and improve my skills as a software developer and designer. I have a lot of free time this summer and I'm lousy at teaching myself stuff without a deadline, so this is the perfect environment (hopefully)!

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I recently started playing Stardew Valley, which is a major inspiration for our game jam project. Other games I've loved over the past couple of years include Metal Gear Solid V, Monster Hunter World, Persona 5, God of War, and Shin Megami Tensei IV. I've been a fan of video games since my childhood and have gathered lots of inspiration from different games throughout the years.

4. Do you have experience with game development? What did you do/with what engine?

I've made a few games as class assignments, including clones of Snake, Frogger and Galaga. These were all made with teaching libraries, so I'm eager to learn to use more professional tools.

5. Tell us about something you're passionate about!

I love cats!

6. What are your goals for this game jam?

I want to produce a game that's fun and satisfying to play, with mechanics and code I can be proud of and keep improving upon.

1. Hi there! What's your name? Want to introduce yourself?

Hi everyone! My name os Fábio, I'm from Brazil and i'm studying to become a computer scientist and, perhaps, a game developer

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

I did not. Also, this is going to be my first jam! Being part of one game jam could help me to get organized and to finally be able to conclude some game project, what also could lead me to new projects.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

If you look at my avatar, you can tell I love Donkey Kong. I personaly love the third of the original trilogy to most, but I also really enjoy Returns and Tropical Freeze as well. And yes, they inspire me to create something as good and fun.

4. Do you have experience with game development? What did you do/with what engine?

Eeeh, not quite. I played around before, but nothing really came out of it. Unity is the engine that I liked the most, and I felt more comfortable. I tried to make a Tycoon style game, but I might have overcomplicaded in the process and I left behind.

5. Tell us about something you're passionate about!

To play a good game hahaha. Also, I like to spend some time with friends and to try learning/improving some language (Now I'm improving my English, and also starting from the bottom to learn Japanese)

6. What are your goals for this game jam?

To finally be able to conclude one game, even if it end out being a lame one. Plus, getting experience with game jams is really nice.

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hi I'm Taylor. This is my first game jam and I do accessibility web development for a living.

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?

Nope this is my first Jam! I joined so I would finally finish a game in Unity.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?

I love games like Animal Crossing, The Sims, Pokemon, Stardew Valley. Those are all great games but I think too large of a scope for me to attempt at the moment. I'd love to work on a project with expressive features like those in the future.

4. Do you have experience with game development? What did you do/with what engine?

I've made a few web games before, and even wrote my own JavaScript game engine. But I'll be using Unity for this jam. I took a class in it and never really finished a game.

5. Tell us about something you're passionate about!

I like Hair Metal. Like Van Halen, Whitesnake, and Bon Jovi. But not Poison or Motley Crue. I still have taste.

6. What are your goals for this game jam?

Make some pixel art! Use Unity! Finish it!

7. Any advice to new jammers (if you're a veteran)?

N/A

8. If you're a returning jammer, what can the admins do to improve your jam experience?

N/A

Submitted

1. Hi there! What's your name? Want to introduce yourself?

Hey! I'm Luna. I am a completely newbie game developer. Before this, I've considered myself a writer, but I'm trying to branch out. Besides, I'm dying to actually get a project done.
I'm using GameMaker, so I'm coding with GML.
I've also never made pixel art or music before, so this game jam is introducing me to... A little bit of everything!

2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
This is my first game jam. I appreciate how open it is to beginners, and the atmosphere has convinced me not to place my expectations too high. It seems like the perfect way to test the waters of game design and learn a bit about the trade.

3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
Stardew Valley and Undertale both affected my views on games. Firstly, they made me want to learn pixel art. Secondly, they inspired me to make both silly, fun, joyful games (Like Stardew) and deep, meaningful games (Like Undertale). This game is definitely more of the former. It's my first time, after all.

4. Do you have experience with game development? What did you do/with what engine?
The only thing I have experience with is the silly little space shooter tutorial in GameMaker. That said, I think I'm picking up on programming fairly quickly.

5. Tell us about something you're passionate about!
Dungeons and Dragons is definitely a recent passion of mine. Other than that, I just like telling stories and making people happy through those stories.

6. What are your goals for this game jam?
My goals are simple. I want to make a silly platformer with a single decently sized level and basic mechanics (Though I intend to do at least *something* unique with the controls), with pixel graphics and a musical theme for the level. Basically, I'm dabbling in a little bit of everything that goes into game design, and the final result isn't as important as the journey.

I hope everyone has fun with this jam!!