Cheers! We hope you enjoyed the game non the less.
Recent community posts
Fun game, love the physics where I try to juggle those vase for the fun of it xD
I would make an option in the dialogue where you press enter then they will finish talking and if you press enter again they will go to their next line like in JRPGs. However with the time constraint its understandable! Good effort definitely. It's really fun!
As a huge JRPG lover, I had fun with this with its unique visuals. I also like the music too and with the story length, I would say for a game jam it is enjoyable since its short enough for me.
Thanks mate! Hopefully you enjoy playing it as much as we make the game!
It was definitely because of such great people in the team that I'm able to coordinate between them greatly. I'm pretty blessed in that regard.
I'm pretty happy with the result that we are able to produce, and I definitely had a little fun with the characters and their dialouge.
Well the art style is to say the least, unique. It reminds me of more bizarre rpg maker games with unique looking aesthetics
I just don't really like the loud sounds effect that were playing in my headphones though but maybe that's just me.
Gameplay was confusing to me, I was walking around in circles, the screen started changing colours and bamm I'm back to where it begin.
I dint have anyone to play this so I can only say from a one player perspective as well. Graphics are okay at least, though menus should be cleaned up. I would say with music and sfx would make the game much better.
Gameplay can be expanded upon too
Oh my god, this is perfect. I love the UI and it's transition animations. It leaves a nice touch.
It was presented in a way that is easy to read and understand but also have a serious story which I love. The art style of the game is beautiful too.
I love it, and it's very inspiring to me. Thank you for making this lovely demo! I cant wait to play the full release!
I personally played only the famous or well known visual novels so far and it usually comes in two more distinct types of gameplay. One is that it's much more railroaded which is the more simpler type of visual novels and the other is much more free form which is much more harder to do, as I have not much experience making one, we decided to do the simpler option. However, they are much more longer in game length compare to our game.
I would take that as a compliment on the good part of the game :). Though my attempt on making the game bad was the writing, especially with the ending. It's a play on deus ex machina and Hollywood kind of movies where sometimes without explanation the main character and his sidekick still manage to be safe.
Overall thank you for the comment, and I do still hope you enjoyed our game!
I would say it's a pretty good start. Have some fun with it, but I wasn't sure what happening, like am I doing the right thing or not.
Perhaps adding a gui when you score (cut the fruits) would do the trick!
It's pretty neat though!
Game Title/URL : Solace Grey
Pitch/Information : A visual novel in a victorian age about business associations.
I'd like feedback on: Art, Game play, is it fun to play? (With the demo thus far that is) As for myself, things to improve on for me personally (My role is the UI design and i did some of the programming)
Figure I should do an introduction for myself as well
1. Hi there! What's your name? Want to introduce yourself?
No i dont xD - Im kidding, but I go by the name of shad over on the discord group too and I'm an inspiring game designer specializing in character backstory + worldbuilding as that is what I love most in games. However, I'm also trying to learn programming as well during my free time.
2. Did you participate in the last jam we held? If so, what do you plan on doing better this time? If not, what's your reason for joining?
No , I did not. This would also be my first game jam that I'll be entering. My reason for joining is to established connections with people around the world, and trading knowledge with one another as I'm only a fresh graduate so its a chance for me to learn from the established peeps.
3. What games are your favorites? Did any of them inspire you, or made you want to make your own?
Definitely the Kiseki series (The legend of heroes - Trails in the sky especially) with its wonderful character building + World building enchanted me with one of the best characters and world that I have the joy experiencing. I believe those that saw me in discord would know how much I love the series too xD, as I've been raving about them since I joined the jam. Other than that, games like corpse party, doki doki literature club, persona, final fantasy and many others. My favorite genre comes from the JRPG genre and I do love me some horror fun fare which is where I'm mostly inspired by when designing my own games.
4. Do you have experience with game development? What did you do/with what engine?
I have some experience with Unity and Unreal engine to the extend that I'm able to use them to graduate from university. I'm not a pro by any means, but im open to learn :)
5. Tell us about something you're passionate about!
Oh boy, of course it would be game development.
Other than that, video games, football (soccer for the americans) , both my cat and dog. Other than that not much, I live a pretty boring life.
6. What are your goals for this game jam?
Make new friends, grow to know them better and then finish the game that we would be starting at the start of the jam
7. Any advice to new jammers (if you're a veteran)?
8. If you're a returning jammer, what can the admins do to improve your jam experience?