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DevilsWork.shop

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A member registered Mar 06, 2015 · View creator page →

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cool!

I glad this worked out! Do post a link to your project - cheers

Thank you :) much appreciated, Zoped

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Ive been working on a bunch of assets; feel free to grab them from here

And if anyone here needs any of the paid assets and cannot afford them, shoot me a message hello(at)devilswork.shop with your itch.io user name and the pack you are interested in and I shall do my best to send you downloadable keys as quick as possible - cheers and have fun!

Obrigado e estou feliz que você goste desses ativos.

Você pode fazer tutoriais com esses ativos, mas infelizmente a licença não permite que você distribua esses ativos com o tutorial.

Licença Coisas que você pode fazer -

Esta licença concede a você, o comprador, uma licença comercial contínua e não exclusiva para fazer uso do Item (ativo de jogo) que você selecionou para fazer jogos ou conteúdo interativo. Você pode copiar, modificar, distribuir e executar o trabalho, mesmo para fins comerciais, tudo sem pedir permissão. Os ativos do projeto estão no estado em que se encontram e não oferece nenhuma garantia sobre a obra, e se isenta de responsabilidade por todos os usos da obra, em toda a extensão permitida pela lei aplicável.

Coisas que você não pode fazer -

Você não pode redistribuir o item como um ativo do jogo, como estoque, em uma ferramenta ou modelo, ou com arquivos de origem. Você não pode fazer isso com um item sozinho ou agrupado com outros itens (como um pacote de ativos ou coleção de itens), e mesmo se você modificar o item. Você não pode redistribuir o item como está ou com modificações superficiais. Essas coisas não são permitidas mesmo que a redistribuição seja gratuita.


Thank you and I’m glad you like these assets.

You can make tutorials out of these assets, but unfortunately the license does not all you to distribute these assets with the tutorial.

License Things you can do -

This license grants you, the purchaser, an ongoing, non-exclusive commercial, worldwide license to make use of the Item (game asset) you have selected to make games, or interactive content. You can copy, modify, distribute and perform the work, even for commercial purposes, all without asking permission. The project assets are as is and makes no warranties about the work, and disclaims liability for all uses of the work, to the fullest extent permitted by applicable law.

Things you can’t do -

You can’t re-distribute the Item as a game asset, as stock, in a tool or template, or with source files. You can’t do this with an Item either on its own or bundled with other items (such as an asset pack , or collection of item), and even if you modify the Item. You can’t re-distribute the Item as-is or with superficial modifications. These things are not allowed even if the re-distribution is for free.

Good call on that request Cratuss. I have not done this kind of animation before. If you have an example file, or an animated gif of what you are expecting I could work with you to make that water tile animated. Feel free to mail me at hello at devilswork.shop

Thank you so much! Do post your works here, even if it is ‘work in development’ Cheers!

ty, ty, ty :D

Ah thank you for asking! This is a first for an non-interactive request. You are free to use these assets for your university project. minipersong. Id love it of you could post either your work in progress or your completed project here, please :)

for more info

License

https://creativecommons.org/licenses/by/4.0/

Attribution 4.0 International (CC BY 4.0) You are free to: Share — copy and redistribute the material in any medium or format Adapt — remix, transform, and build upon the material for any purpose, even commercially.

Under the following terms: Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

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Attribution - Ajay Karat | Devil’s Work.shop https://devilswork.shop

9 levels! great - I think I came pretty close to the end. Gonna replay the game to get till the end. I love the idea of the new themes. Do tell me if you are looking for more assets, including more props and characters.

With regards to the navigation - I didnt realize that the game is controllable with mouse only. I believe the instructions were all for keyboard including some of the non-diegetic instructions that mentioned using ‘E’ to interact. With the default interaction inputs that exist now (Mouse + Keyboard) I would also add a keyboard for ‘continue’ text.

Gamepad would be really helpful - I think for an isometric game that would be extremely helpful, but I am that target audience that uses a PC with no gamepads.

Newgrounds.com is a game site that’s been around for close to 25 years, on a similar note - sites like armorgames.com, miniclip.com, and kongregate.com These sites welcome short games like yours

Marc, Really good game design for a one of my favorite game jams! I got though till the level with the blue checkered square and gate. Curios - how many levels deep does this game go? Three recommendations if you have more time to work on the game

  1. Definitely give players an option to restart a level - The first time I came across the checkered square level I got suck there for quiet sometime, really wishing I could reset that level
  2. The one way to tab though the navigation is to use the mouse, but the rest of the game is keyboard based. Suggestion - tapping ‘E’ or any of the arrow keys should help solve that
  3. This game definitely belongs to newgrounds.com, if you have not already done that

Excellent work Marc, I’m looking forward to more development work from you

Just adding this updated link here for others to play too https://cratuss.itch.io/fruitboat

You are welcome!

ty:)

Ah yes, this is because this is just a tech demo of the game I was making. Out of curiosity, if that second door didn’t open, what do you think the hero would do?

Super cute! and I love the fact that you made a retro matching games I like the font colors used for ‘You win’ and the game effect used for that. The sound track matched the cute characters and that you also offered sound mute option. What are your next steps - more levels, ramping difficulty, negative points, time based round?

Exciting! Keep this message posted on your progress - cheers

Obrigado!

this was just a tech demo to learn the Game IDE construct 3

Thank you, and yes you are allowed to use these assets in your game and monetize it without any restrictions.

Credits to this asset pack is always appreciated. Do post a link here once you have published your works - cheers and all the best!

CC0 1.0 Universal (CC0 1.0) Public Domain Dedication Credits to the author is always appreciate

Credits
Ajay Karat | Devil’s Work.shop www.devilswork.shop

Assuming you are referring to this image -https://img.itch.zone/aW1hZ2UvODIyOTUvNTAwNjcwLnBuZw==/original/pMN6Fc.png

Most 3D applications handle cell shading with outlines. I believe in Unity there are shaders to create outlines ref: https://www.youtube.com/watch?v=hEth0drTuyg Unreal: https://www.tomlooman.com/outline-effect-in-unreal-engine-4/

I’d love it if you could do the same for smaller Game Asset creators too. There are one of two top sellers who are constantly promoted and the smaller creators are completely buried. A Game Asset Bundle will help bring more visibility and help fund future projects

Please and thank you, Spencer

Ajay @ devilsworkshop.itch.io

Hey, thanks for the feedback. Hmm - you do pose an interesting use case. I may have to revisit the folder structure and pack assets based on their textures as most meshes share the props_base_color.png including bottlePotionMana, and bed.

I’m positive that each prop will need a material, and a texture that points to that material. At least that is how Unity works. So yes, there’s a good chance you will need to hook up these items.

Since I have not used Unreal before, I may need to sync up with you if you are up for a quick test, yes?

Can you email me at help(at)devilswork.shop to move forward with this request?

Thank you!

Yes you may! Do share your work in progress by replying to this post - cheers!

Gripping! Love the dialog, music, and the suspense of this game

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you are welcome! Enjoy and post your work in development project here! - cheers

Thank you for all the comments!

I’m currently on twitter and you are always free to email me info{@}devilswork.shop

You are welcome, sir and Im glad you like them. This specific pack allows you to use these assets for both free and commercial projects. More info below –

License Things you can do -

This license grants you, the purchases, an ongoing, non-exclusive commercial, worldwide grants you, the purchaser, an ongoing, non- exclusive, commercial, worldwide license to make use of the item (game asset) you have selected to make games, or interactive content.

Things you can’t do -

You can’t re-distribute the Item as a game asset, as stock, in a tool or template, or with source files. You can’t do this with an Item either on its own or bundled with other items (such as an asset pack , or collection of item), and even if you modify the Item. You can’t re-distribute the Item as-is or with superficial modifications. These things are not allowed even if the re-distribution is for free.

OMG! This game is super fun! I hit a max of 1.9km and loved the various challenges. When I hit the dumpster for the first time I didn’t understand how to solve that, but very quickly figured how to tackle that. I LOVED the chatty passenger and the intro a lot! I hope you make more of these games, FeuilleMorte Entertainment :)

Cheers and I’m glad a lot of the assets came to use Looking forward to more games from you

You are most welcome, AkkiN92! All the best in your projects - cheers

Thank you, sir!

Эта игра выглядит очень забавно! Мне очень жаль, что у меня не было телефона Android, чтобы играть в вашу игру. Спасибо, что разместили ссылку, и добро пожаловать до конца игры!

This game looks very funny! I really wish I had an Android phone to play your game. Thanks for posting the link and welcome to the end of the game!

Question Marmisdev - with respect to this project https://marmisdev.itch.io/300-construct-2-template Do you list of games that you are selling? Images, GIF, or Videos would also be helpful

Thanks Ajay

That is super awesome! Fun lill game, Fedev! - Cheers

Thank you, thank you :)

Hey James02!Thank you for the kind words. These assets were built in Cinema 4D. I am hoping to one day transfer them all over to Blender :)

Done and done! Happy to support your game

Gorgeous looking game and I love the way the suspense built up. I had a few frustrating moments but Im sure that can be taken care with a player experience pass. Looking forward to the next part - cheers!

thanks!

You are welcom, Muazr! The process to create these assets were a bit round about and there are definitely better methods. I used Adobe Photoshop to create all the textures. I also used Cinema 4D’s cube to apply these textures and render them in all the directions.

Like I said, terribly round about process. If I had to to do this the correct way, Id use Aseprite, or any pixel art application and draw them in pixel isometric angles. Hope you find this information useful - cheers to your adventures!