This is such an interesting idea mixed with some humor. Would love to play a more polished version with more weapons and enemies. Nice one!
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Auto-Gunslinger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Engagement | #104 | 3.724 | 3.724 |
Overall polish | #156 | 3.517 | 3.517 |
Overall | #183 | 3.391 | 3.391 |
Creative use of art assets | #345 | 2.931 | 2.931 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
It's an interesting idea and made good use of assets. Liked the grenade launcher, because is difficult to handle and can hurt allies, and the way the map shows too. It is simple but quite clear ... and also does not get in the way of the player.
Good sound effects and main menu music. The game world music was a bit repetitive and boring.
Really cool idea, and nicely polished! I really liked the beginning as well, it quickly made me realize that I was playing as the gun and the humans are the enemies hahaha
Once again, great idea and execution!
Already played this before ratings were open :)
Horde mode was great and fin to play on!
No i can rate the game!
The game looks really good and the gunplay is fun. I must be missing something because I couldn't quite figure out how the movement works. Like sometimes I can move the gun around with WASD normally, but as soon as I touched a wall I was stuck to the wall and couldn't leave it, I couldn't tell if this was intentional or what I was supposed to do in this situation.
Solid. This game has some elements which put it at the top of its class for this game: the controls and the rate of fire. It also scales well and also allows a player to sustain indefinitely if they are good enough. One critique is I think the enemies need to be a different color.
Very nice game! I like all the different weapon types and snake like aspect of it. Great work!
I kept entering the room pretty much inside/over the enemies and lost way too quickly. But it's one of those "yeah, one more time"-games. Very fun!
haha gun train go brrrr
It’s a pretty enjoyable game, mowing down enemies with all the guns I’ve picked up. Shooting first to start the game was also a great concept. It’s well polished and the controls feel great. I guess my only suggestion is to add more mechanics or enemy behaviors to make it more interesting rather than just killing everything on sight. Great work!
It took me my first death to realize my character was the actual gun.
But after that, it played very nice ... especially loved how every (other) room there was another (random?) gun added ... that increased my life and also shooting capabilities
Nicely done!
Crushed a lot of bugs and added a lot of polish I see. The added modes add a lot more variety and makes this even more fun to play. It was fun doing a run through of the normal mode, and it was even more fun enjoying the chaos in the horde mode.
That was wicked, really liked the train movement mechanic.
I found it difficult to tell when I was taking damage, since the effects on damage look similar to projectiles. That and the tight level spaces made it quite tough to get into a flow while dodging bullets.
Feels like there's quite a lot of replayability in this because of how differenly the guns perform. I would have liked to have some influence over which guns got added to my train... that way I would have been able to experiment with different builds.
Really cool jam!
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