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THE_T_V1RUS

364
Posts
91
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18
Following
A member registered Apr 11, 2019 · View creator page →

Creator of

Recent community posts

Very creative use of the theme! Amazing work!

Really fun game but I'm confused about how the scale has anything to do with combat. It wasn't very clear. Mine stayed at 0 even balance the entire time.

This was fun! It felt like a real-time battleship. Great work!

The art is so good! Great job.

I really enjoyed this one. The art and voice are amazing. I would give this 6 stars for style if I could. I like how your deck is constantly changing in size and you have to strategically use the correct cards to keep your deck the way you need it. Really well done!

Very impressed you made an anomaly game fit the theme in just 48 hours. It was enjoyable!

Perfect short horror experience. Excellent work. It wasn't clear how it fit the theme, but I understand how the theme is implied.

Creative changes to a classic game. Great work!

Loved the building mechanic to scale up the size of your ship. Great work!

Neat implementation of the theme. Nice work!

The art and mood were very well done. Nice work!

Super interesting and creative idea on how you implemented the scaling theme. Great work!

I love the interesting things you added to the classic snake game. Great work!

I'm a huge fan of the PSX style. You did something super creative with the theme. Amazing work!

Simple to understand and enjoy Nice work and use of the theme!

Very chill and relaxing. Nice work!

Great use of the theme!

Fun and creative. Great work!

I enjoyed the planning required to utilize the expanded towers. Nice work!

A great puzzle game that kept me going until the end. I liked how you implemented the theme and the black and white aesthetic was beautiful! Amazing work!

The animation of jumping into the box looks so good haha! Nice work!

Super creative way to implement the theme! Nice work!

Very creative use of the theme! Great work.

I like the ability to build your robot how you want! Nice work!

Final Score 2746!
I like how you used the theme of weighing the toy.
Great work!

Using the blocks to build platforms was a nice mechanic. I interpreted the theme the same and made something you had to "scale". Nice work!

It took me a few to figure it out, but once I realized the yellow spots were locations where you could build it all clicked. Nice work!

Really creative way to use the theme. I like all the different quirky things the people say. Great work!

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PerroAutonomo I'm a huge RE fan and would love to get in touch with you about assisting with programming and possibly even character art. Love what you've made and would like to contribute to what you've started, but I would hate to use assets you've created without your permission first.
I searched for your email on Youtube, X (twitter), Sketchfab, and itch.io but there seems to be no contact info so I'm reaching out via comment. Please get in touch!

Resident0evil7@gmail.com

Thank you so much for the feedback and giving our game a chance! The game was made for a game jam so we only had 48 hours to put it together. Due to this, it absolutely has its flaws and lacks traditional puzzle elements. We plan to polish it up in an updated version though!

Glad you enjoyed it! Thanks for playing and leaving a comment :)

Finding the car is honestly the hardest part 😂 Thanks for playing!

I for sure want to expand on it if people like it enough. Thanks for the feedback!

Thanks! :D

Thank you so much for playing and taking the time to comment! Glad you enjoyed it. My favorite part is trying to remember where your car is at the end of each round :D

Yesss! I'm so happy for this news. Wishlisted and can't wait for the full game.

I completely agree. It's something we are working on. Thank you for the feedback!

Thank you so much! We are excited to do more with this project.

Maybe! Check the spoilers in the game description ;)

Thank you so much for the kind words! We plan to do something to make that hand less of a nuisance.