They are randomly hidden each time. I think I hid some a little too well 😅 Update coming soon!
THE_T_V1RUS
Creator of
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Thanks for the feedback! I plan to add a retry button to the game over screen so you go straight back to the car to try again. I think that will help with the frustration a bit. I will get it added as soon as the jam voting period is over! The way you can tell if you have bad candy is to pay close attention to what the people say. If anything doesn't sound friendly, it's most likely a bad candy. However, I see how it's difficult to tell from dialogue alone especially with a Halloween theme mixed in. To be 100% sure, you can find the poison bottle in their yard to know the candy is bad. You get the good ending if you avoid eating bad candy in the car and collected all poison bottles. You get the bad ending if you avoid eating bad candy but do not collect all 3 poison bottles. Hope that clears things up for you! I'll try to make this more clear in the game when I can update it. Thank you so much for playing!
I thought it was a really creative idea to force the player to make noise that attracts the monster. I think it could have been done without a microphone though. For example, a crank flashlight and just pressing the button for the elevator could have made a noise. I felt a little silly sitting at my computer screaming haha. For me, the silliness of doing that took away from the amazing horror atmosphere and monster you created. I hope the feedback helps! Really great work.
They skybox is crazy good art. Loved it so much. I got a bit disoriented trying to navigate the level and accidentally fell off the edge of the map haha. My biggest feedback is to add some invisible walls to prevent that from happening or respawn the player if they fall off the map. I would love to give it another try, but I just had no clue what to do or where to go. Hope the feedback helps! Great work!
First time I played I ran in without the sword. Creatures surrounded me where I couldn't move anymore and I got stuck causing me to have to reset. I would suggest making it so you HAVE to collect the sword before going in. On my 2nd attempt I noticed the sword and got it before going in. I explored the cave and lit all of the beacons I could find, but I couldn't find any keys. I would have loved to have a map of some kind. I hope this feedback is helpful! Great work on the game. The voice acting was good and the story kept me interested.
Wow! This one was one of my favorites. The aesthetics and sound design are perfect. Really cool dithered art style. Simple but fun mini game completing the orders. My ONLY feedback is the voice mail was a BIT long. Would have preferred something shorter. Maybe just break it up into smaller chunks or something.
Really great job creating a psychological horror experience. It was really unnerving and I really felt panicked not being able to answer some of the questions correctly. Great work! Only feedback I have is to adjust your game canvas size in the edit game section. Make it taller until the Unity fullscreen button is visible. You need to disable the other fullscreen button in the settings as Unity has a built in one that needs to be used. Hope that helps!












