Cool puzzle game idea-- breezed through the levels really quickly, which I'm taking as a sign of good level design, and the core concept of the platforms extending based on certain factors is simple but interesting! I think it could've benefited from some form of design for the platforms (just to diferentiate the colors), but other than that, nice game!
Play game
escalaMUTA's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1317 | 3.658 | 3.658 |
Enjoyment | #1645 | 3.288 | 3.288 |
Overall | #2215 | 3.256 | 3.256 |
Style | #3725 | 2.822 | 2.822 |
Ranked from 73 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Its a puzzle platformer in which platformers change size
Development Time
(Optional) Please credit all assets you've used
https://aamatniekss.itch.io/fantasy-knight-free-pixelart-animated-character
by Namatnieks
Comments
I really like this interpretation of the theme. There have been a few games where the world grows or shrinks based on your movement, but this is the first time I've felt that it integrated well into the gameplay. The level design is good too. I didn't realize that the robot could collect the keys for me for a long time though. As for improvements, it would have been nice to see art for the rescaling blocks. I also would have liked to have a better sense for whether a jump is possible or not (our game also has this problem). Other than that seems good.
Super interesting and creative idea on how you implemented the scaling theme. Great work!
Really fun little platformer. I can definitely relate to being sick of finding music for every game jam, only I have zero musical talent to compensate.
One thing I want to bring up is the level that introduced the sliding scales. I figured out how to solve it pretty early, but the jumps required were so precise that it took way too long for me to finish. Otherwise this game was really well designed. Great work!
These sorts of things are inevitable for jam entries that involve a lot of levels, especially if you're a solo dev doing most/all of the play testing. I got around the issue by just letting players skip levels if they thought it was too hard, which is something you may want to consider for the future.
The fact your game only has one section with unfair precision is pretty remarkable.
Letting players skip levels is pretty genious, I recently reviewed a game in the jam where you kinda gathered “points” for each level and these “points” were considered to unlock other levels, the thing is, you could skip levels you didnt like if you gathered enough points on easier levels. Its genius really
Cool idea! Very tricky puzzles at times, but fun vibe with them music and sound effects, nicely done!
the intro was so charming, it felt personal :) and the puzzles felt nice, very fluid
Cool idea and nice puzzles. Sometimes (especially on the first level with the black and white scale) the solutions needs to be a bit too pixel-perfect (i started thinking that there was something i missed for a while there before managing to get it to the exact height needed), but overall a cool puzzler with a nice mechanic.
Cool game! the only part I had trouble is the level where there's a bunch of black to white bars, I didn't know how to complete that one. Other than that it has nice puzzles, good job!
Enjoyed this! Has some really clever puzzles - I did have trouble when the slider thing (not sure what to call it, the volume bar lookin' icon that you walk over to scale platforms) when it was first introduced by I think that might've been because of a bug, haha.
Also loved the music! I've thought about busting out my ukulele to make jam music before but you really did it and I love that.
Interesting idea, i'm surprised to find you that late (i keep playing games since yesterday ahah). A very good game, i had fun discovering the levels so good job !
This game is amazing! I loved the concept and the introduction of the new mechanics. Would love to see it get bigger and deeper with more levels, but even as it is, it's a fun experience. The last couple of levels took some real thought and effort. Great puzzle-y experience.
Very nice guitar play and puzzle design! Good job!
I was worried if I could make it to the finish and I did it!
Leave a comment
Log in with itch.io to leave a comment.