I’ve been waiting my whole life for this game 🙏
diguifi
Creator of
Recent community posts
Thank you so much for the kind words! I’m really happy you liked this experience, its a little unusual for people to enjoy walking simulators with no great twists to them.
At the time of making the game I was in a quite sad place, but everything is much better now, I’m really touched with the fact that you cared.
You should consider changing your nickname to CoolAndLoving or something like this cause that has got to be one of the coolest and most loving comments I’ve ever received.
Another Godot dev!!
Great game!! I got a little confused at “hold jump to glide” cause I actually had to jump, then press jump again, and then hold, but overall the tutorial was amazing, I love tutorials that merge with gameplay, instead of a static screen full of text.
I love how many mechanics this game has and also how good it feels when you use a skill, its super smooth and feels great to play, the animations add a lot to that, just such a juicy gameplay!
I like the clean aesthetics, also really appreciate that you did it without any engine, I also did this with a game in my profile called “tiny land” and I know how hard it is!
Pretty fun to play, I wish it had a small tutorial in game tho, instead of the description. Still very good entry for the jam, congrats!
I love when I see the Godot loader! Godot all the wayyy!
First of all let me thank you for such a simple and quick tutorial, I hate tutorials with tons of text to read, you quickly showed controls at the menu, and the just let it roll, perfect. I tried to do the same with my own game, no text at all.
The gameplay is super smooth and really fun, challenging and engaging, the story and art style is super funny and adds a lot. This game is gold!
Exactly, almost didnt sleep from friday to saturday cause sunday I would be busy.
I tried to give subtle hints about the gameplay, like the icons next to the percentage meter (dead cow on the left, butcher knife on the right), also subtle hints on the existance of the grass eating mechanic, like when an npc eats, theres a very clear progress bar and you spawn neat an npc eating.
I chose to “teach” the game in a subtle way because thats how I like games to teach me how to play (instead of huge chunks of text or dialog), but I found out this isnt for everyone. Thanks for playing tho!