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calzark

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A member registered Mar 08, 2022 · View creator page →

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the polish was super nice and the concept is really really interesting. A little more guidance on how to make new guys would help get over the initial learning curve i think

thank you for the feedback! i definitely agree, its something im thinking about for future iterations

thank you so much for the feedback and playing! you made some really good points in the video

the loop was very compelling and reminded me of spore in a funny way. The feedback and responsiveness of the combat would be the main point i would say needs some work. awesome job!

adding some AI might be a good move for a jam like this. also i gotta ask, why is a CICD pipeline necessary for a 2 week jam?

very compelling upgrade loop, was there some end game i missed? i had overflowing resources and nothing else to get or do haha

same here!

seems like you built something really deep for such a jam length so congrats on that! I couldn't really figure out what things meant though. If the tutorial is intimidating it needs a rethink

atmosphere was really great. could use some QOL stuff, full screen, mouse capture, movement tweaks etc to really get into the immersion

really cool game. you might get disqualified for the numbers but it was an awesome prototype nonetheless 

3d flappy bird is such a great concept. The controls were very intuitive and the aesthetic was so calming. Awesome work.

For feedback i would say the fixed camera made some of the dodges at the edge a little difficult to judge.

Awesome work

thank you for the feedback!

thank you so much for the kind words! expanding is definitely in my mind :D

really appreciate it!

thank you for the feedback and playing!

thank you for the feedback! the balance was definitely something we worked on and would continue to iterate

thank you

thank you so much for the feedback! yeah level 3 was a challenge but we did our best in the time :D 

thank you for the feedback!

thank you for playing!

thank you! yeah i wanted to get to it but ran out of time :D 

thank you so much for playing!

very fun but the first AI is way too hard imo

hard hitting and interesting! i found some of the physics a little tricky to use but very interesting overall. you know i put everything in the square hole btw

theres a really cool concept here. I found the movement, camera and controls all a bit unwieldy but that stuff can be sorted out! good work

wow the intro had me howling

felt very polished and seems like there is something interesting here. I couldn't really figure out what it was exactly, i was just mashing my keyboard haha

nailed the self explanatory! Some highlighting on objects to make it more clear what i was select or dropping on would help i think. great job!

cool concept and visually great! i struggled with the interactions, didn't feel like it was working most of the time

really impressive to have made a 3d parkour system in this time! I found the movement quite floaty and difficult to get a feel for. but with some tweaking this could be awesome!

awesome job! quick to grasp and a satisfying loop

loved the art style! at first i didnt get the elemental system and reset my progress a bit but then it clicked!

nice little bullet hell! i didnt quite get why i would be the envelope except maybe to dodge easier? 

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give the audio designer a raise :D really compelling!

really awesome job! Was very easy to grasp for quite a large set of mechanics and interactions. I found a few of the choke points a little frustrating but i am also just bad :D 

Took me quite a while to figure it out. Some arrows or better indicators would've helped i think. Once i got it was a really great chess like experience, awesome job!

Very easy to pick up! Nice job! 

Great feedback, very satisfying when you get the correct combo. 

For me i found the the lining them up compelling, but being off by one circle here or there was a little frustrating because it wasn't so easy to tell all the time. Some better indicators of spacing would help i think.

Amazing job overall!

Note from the devs:

This was made in 2 weeks for IGC Collab Jam '26 and we are really proud of the result. Would love some feedback. Thank you for playing <3

We went to great lengths to make browser version playable, however the downloadable builds will be a smoother experience. Enjoy!

works for me, do we want to setup a private channel like a discord or something?