Play game
Break Ouch!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Style | #336 | 4.267 | 4.267 |
Overall | #1226 | 3.581 | 3.581 |
Enjoyment | #2049 | 3.150 | 3.150 |
Creativity | #2338 | 3.328 | 3.328 |
Ranked from 180 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
This game incorporates a mechanic where the Ball continuously scales in size and power, requiring players to strategically manage its scale to navigate the levels.
Development Time
96 hours
(Optional) Please credit all assets you've used
See game description for full credits.
Leave a comment
Log in with itch.io to leave a comment.
Comments
Very interesting concept and cute game! I like that (if I'm not mistaken) some bricks can only be destroyed at a certain size. Though there were quite a few bugs like sometimes the ball's movement syncs with the paddle's.
Also I was a bit confused with some of the mechanics. Like sometimes the ball has a red aura, I shoot it and it shrinks but it still has the red aura and destroys the paddle when it touches it. Other than that, quite a novel idea.
Thank you for your review. We will take into account your inputs for future updates. Glad you liked our game! :)
A few in-game bugs but overlooking that for the overall use of the theme etc. Well made art and enjoyable. Good job.
I would agree with the others, that's it's definitely a nice spin on classic game (and application of Kyle Gabler trick). Art and sound work well together too.
My only problem is a bug, that happens occasionally - ball's horizontal movement becomes in sync with bat's for some reason.
Very thank you for your detailed review. We will take into account your inputs for future updates. Glad you liked our game! :)
Really cute idea, and the visuals are amazing! There are some game-breaking bugs unfortunately, like Ball growing to cover most of the screen, or getting stuck bouncing up and down or side to side forever. I really enjoyed it though, despite never getting to see the wedding!
Awesome idea, and the visuals deliver everything so nicely. I got stuck a couple times where the ball bounces too vertically, but otherwise a really fun gameplay loop with a surprisingly high skill ceilling to boot! Lovely all round
Interesting take on a classic! Looks super polished and the idea of sending the ball love as a way to make it decrease in size was very cute :)
fun to play but i encountered a few bugs during playing. it is extremly difficult to keep the ball small no matter how ofter you shoot it with a heart, but he a challenge. Nice take on an old classic!
Very unique take on a breakout game!
An interesting use of the theme and a unique concept for a game. Letting the ball get bigger to break the harder blocks while stopping it from getting too big was very engaging and a good challenge. The game is also very polished and only had a couple of small problems. One of these was that sometimes the ball would start bouncing completely vertically between the paddle and a bush, meaning I had to either move out of the way and let the ball go off the bottom of the screen, or shoot it fast enough that it kept growing without breaking the paddle somehow, so the larger collider made it flick to the side. However, the rest of the time the game was very fun and the art and sound are great.
I liked how you could shoot the ball to shrink it added a layer of complexity. Nice game.
Really cute game, the visuals where stunning. Great entry!
Saw this game on the stream and I'm glad I got around to playing it!
This looks very well polished! At first I was confused how to make the ball smaller but later I found out I just have to attack them. There was a time when the ball get almost half the size of my screen and I panicked a little before getting the "ouch". Very great game
I really liked it, it’s a fun twist on Breakout. Everything was super polished as well. My two critiques is that the paddle moves VERY fast, and the timing of trying to catch the ball would benefit from a taller game window. But other than that, very solid.
Great art style and loved the take on the classic game (and the pun) - unsure if the ball was meant to get to the size of the entire room, or if I was doing it wrong, but had a blast anyway.
I really like the style of the whole thing, EXTREMELY polished! The game itself is fun but gets stale after a bit of playtime, I wish there was at least one more mechanics related to the ball or the paddle to keep things fresh
Unrelated: The games page looks amazing, I am taking notes as we speak
Fun take on an old school game and on the theme! I wasn't able to get very far because I kept slightly missing the opening I had but if you don't already have more blocks that require the third and fourth sized ball, that would be a nice thing to add. I pretty much always kept the ball small and having more tougher blocks would create more of a risk/reward system.
I really like the style of this game! I did get softlocked once however.
First of all, AMAZING art and music! The only critique i can give it is the paddle is too fast to control, maybe a sensitivity bar in the settings would help!
Very fun, I especially liked the art style! I will say I feel like the paddle moves a bit too fast, but that might just be a skill issue