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steenish

146
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22
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8
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A member registered May 18, 2020 · View creator page →

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What a great game! I have no points of feedback other than to say well done!

Thanks o.o

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Interesting idea, just feels a bit non-incremental that most of the upgrades (buying new numbers) do nothing since 27 is by far the best before you get to like 97. I toughed it out to 86 by running it overnight but since the money earning doesn't speed up and I still need 14 more numbers to win I can't sit out the time. I really appreciate that you made this way anyway!

I don't make the rules, I just hold up a mirror to reality or something

Now I will think twice before opening a ticket with IT, damn. Great game!

Thank you!

So tempting

Poke it and find out! Thanks!

Thanks! Maybe the outlet is acting in self defense against poking?

Thank you! Sorry about the repeated prompts

Thanks for playing, I wish I had had time to create more events and choices yeah, would've been cool to see what people thought about it in a more complete state

Thank you for playing it! You're not playing wrong, I just didn't have enough time left to make more than a couple of different events. Hopefully you liked the outlet one :p

Thank you! Definitely not just you, this is the most common point of feedback by far. I'm glad you like the premise at least, maybe I'll keep working on it at some point

Thank you! I would've liked to have more events, but the silver lining is the emergent silliness of repeatedly being tempted by electrical outlets, I guess

Or maybe it is about sticking your fingers in electrical outlets and speedrunning life?

Thanks! Yeah the event repetition is unfortunate

Oh I hadn't thought of that game for a looong while, you're right it's a similar concept! I drew inspiration mostly from Reigns, but yeah the event variance is lacking in comparison. Sound and visual feedback too. At least a zap sound right?

Thanks for the feedback! What parts of the implementation would you like to see improved?

Glad you liked it, and yeah the looping events are unfortunate, I really wish I'd had more time to spend on this

Thank you for the feedback, I totally agree. Glad it could fulfill your electric dreams anyway!

Well one poke couldn't hurt right? Don't wanna miss out

Not a bad life if you ask me!

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Glad you liked (doom?) it! That's a funny coincidence, I guess there's only so much one can do with 64 pixels in a square

Thank you, I really wish I'd had the time to flesh it out more! You sound like a perfectly balanced individual, no worries.

Doctors hate him, parents fear him, electricians love him

Thank you, and sorry if it stirred anything up! Sounds like you really Made It Count though

Thank you! There were just not enough event types to go around unfortunately, it's unfortunate that it's that obvious

Thank you! I agree, if I'd had time there would've been 10x the number of event types, that should've made the pacing better /:

Thanks! Yeah I would've liked to show much more clearly what choices affect what.

Even if they are awfully inviting?

Thank you, I'm glad you liked it despite the content drought! Really wish I had time to flesh it out now that I built the whole framework for creating content but just didn't have time. Maybe some other time :)

Cool, nice to hear you're working out the problems now that time allows!

Nice art, nice idea, I really liked the suspense of not knowing what would come next. However, this game's downfall is its controls. I got to the end and had almost made it out but jumping over spikes with the current state of the character controls was what killed me. Skill issue, I know, but more could have been done to make the controls feel nice. I wonder if the protagonist could have brought more shoes, as well.

Instantly very impressed with the visuals and the vibe, but then I was instantly disappointed with the controls, and after going through the loop maybe six times I couldn't continue. I really feel that had the character controls felt better I would have enjoyed this game ten times more!

Looks great, plays great, I just have some remarks on the player, they were not good enough to beat the game :)

What a game! At first I just thought it was a silly game about your morning routine getting ridiculous and then getting tired of it, but then forcing the player to sit through a teeth-brushing session without anything to do was such a genius move, well done!

I like the idea, but I think the controls and balancing of the number of enemies could have used more iterations. Specifically, it's nearly impossible to control where you draw when the camera is moving around, but the enemies are too fast for you  to stay still. You could also lower the amount of enemies spawning depending on how many are already spawned, preventing the problem of having the drawing be canceled by constantly spawning enemies. Great effort, thanks for the experience!

This is so cute! Unfortunately I have the soul of a clumsy god lizard creature, so I was better at killing my worshippers than their enemies :( I would like to be able to make shorter steps, and walk backwards. Very well done overall!

I didn't manage to finish very many levels, I wish I was allowed to skip ahead so I could see all of them despite getting stuck. Really cute game though, and well executed!

Managed to finish all the levels! The ones where your character scaled were really hard, not sure I like to lose that level of control over my player character, but it's interesting nonetheless. Really nice style, well done!