Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

I like the idea, but I think the controls and balancing of the number of enemies could have used more iterations. Specifically, it's nearly impossible to control where you draw when the camera is moving around, but the enemies are too fast for you  to stay still. You could also lower the amount of enemies spawning depending on how many are already spawned, preventing the problem of having the drawing be canceled by constantly spawning enemies. Great effort, thanks for the experience!