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Ralphar

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A member registered May 06, 2022 · View creator page →

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Hey I'd like to playtest your game. My hardest is touhou 7 hard 1cc though I don't play bullet hell as often as I used to. Still hoping to be able to offer some insight from a casual perspective though.

I think you should change the sprite transparency cause I like that it moves backwards too! (Maybe it slowly gains more visibility after it has already moved pass the player character...) 

Good luck on the game jam!

merry christmas

Project:Syn community · Created a new topic project syn

idk lol

I haven't really played horizontal shmups so I don't have a professional opinion but I like that the two shot types are more effective against different enemies not because of hard-coded stats but rather their positioning.

Though I think there's a visibility problem with the first shot type, I struggle to see my hitbox while holding down Z but other than that I'm really looking forward to a full release!

Also I think BIG mode would work cool as a stage gimmick or a power-up, like you could have higher damage but also you would have to deal with a larger hitbox.