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A jam submission

Brigg and SquallView game page

Fight off pirates as a lighthouse keeper literally 'built to scale'.
Submitted by DawnScythe, soupforbreakfast, BBardz, Bortalis, Missbillybard, Excalibur277, Getafix27 — 3 hours, 55 minutes before the deadline
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Brigg and Squall's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#14783.3493.349
Overall#16393.4423.442
Style#16463.5813.581
Creativity#21263.3953.395

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You play as a robot literally built to scale. By scaling up and down you make use of different abilities and the advantages and disadvantages that come with size!

Development Time

96 hours

(Optional) Please credit all assets you've used
See description for full credits

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Comments

Viewing comments 26 to 7 of 26 · Next page · Last page
Submitted

Well done!  The art, writing, and overall style are great.  The game play was solid and it was fun switching between the two characters/sizes and playing with their different abilities.

Submitted

Nice concept and I liked the variety of attacks you are able to do. I do think a lot of the player's animations are a little stiff and don't really sell the impact of the attacks, and the game can tend to get a little repetitive in the fights as there isn't a resource system/combo system/whatever to keep the player on their toes. I think with something like that the game would be a lot more fun, but that's just me backseat designing. Overall, interesting entry :)

Submitted

Awesome game - love the world building in the beginning, and I love the art style and the different animations for each of the abilities at different sizes. Felt super satisfying to play - might be even more satisfying to make it clear when a new wave of enemies is spawning, and how many are left!

Developer

I didn't even think of that, but I think that would have really helped give it a bit of extra polish. Thanks for playing.

Submitted(+1)

Love the pun with their names, animations for them are also great and smooth. It's a little difficult to use their attacks, especially the projectiles since the movement feels slippery, but aside from that I like the gameplay loop. Nice job!

Submitted(+1)

Very fun to play! A lot of thought was given to the different character designs and attacks, and it shows!

Submitted(+1)

Extremely well done. Good realization of the theme.


Some of the weapons are unbalanced. The ball form of the small robot is not very useful. But small critiques -- this is great!

Submitted(+2)

I enjoyed becoming the big dude and clubbing people. Also thought the intro text was really nice, plus the gateways to the different levels. 

Submitted(+2)

this was pretty creative! i liked the story and the art going on, and the small guy was definitely cool to use for his mobility and smaller hitbox along with the gun

Submitted(+2)

I like the swapping mechanic, the idea that the weapons are the "same" but different. Very fun. I think a cool mechanic would be more strengths/weakness for the enemies, like rock-paper-scissors. Or maybe cooldowns for the abilities to encourage frequent changing.

Art is great, really impressed all this was done in a weekend! The whole team should be proud.

Submitted(+2)

Very nice! Def think the small guy is a bit better. Perhaps a few enemies that require to be hit with specific attacks might help. (Maybe there are and I didn't get that far?)

Submitted(+2)

Fun stuff! I liked the mashup of sci-fi & nautical. There's a ton of fun lore potential there

Submitted(+2)

cool game nice pun in the title. Character switching is cool, shooting stuff and hitting things with bat also cool!

Submitted(+2)

really fun combat and nice art style! also really enjoyed the combat sfx :)

Submitted(+2)

Hell yeah, I love the combat, tbh I might come back and play more later, you guys did great, well done! :))

Developer

Thanks!

Submitted(+2)

Great combat and nice music! It remind me of playing Jayce in League of Legends.

Submitted(+2)

I liked being the small guy

Submitted(+2)

Really cool game with addictive game loop. Had a tone of fun with it. Great work

Submitted(+3)

Really good work on the art and sound design, I think the gameplay favours using Squall a bit more than Brig but it's still a really fun core gameplay loop that really takes advantage of each level's environment

Submitted(+3)

Man, this game plays smooth af! I also really loved the sfx. As a sci-fi nerd, this was a wonderfully realized game world. 

Submitted(+3)

It's Bonk Time!
Found out the best strategy for giant lazer robots is to go big, and outdamage them with bonk spam.
Also fun when the little guy's shield turns him into a bouncy ball and you can cosplay as sonic xd

Developer

'The People hate you Sire' - love the pfp. 

Glad you liked it - We had a bug in one version where the laser did damage before full charge and just made the titans nightmare fuel.

Viewing comments 26 to 7 of 26 · Next page · Last page