Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

dunstad

129
Posts
1
Followers
1
Following
A member registered Jun 01, 2021 · View creator page →

Creator of

Recent community posts

The art is really really good! I did feel like it was easier to stay alive when I wasn't shooting than when I was, but maybe that's a skill issue on my part haha. It also felt really good to have that direct control over time with the rewind mechanic. Awesome job!

Fun experience! Maybe the music could have a beat that works for spinning the hoop as well? Enjoyed it!

I like the aesthetic and the art! There's a game design talk I'm a big fan of on youtube called The Art of Screenshake that I think you might enjoy based on what you've made here. It was fun mashing the mouse button to blast out as many lasers as possible. Great job!

I enjoyed how easy it was to blast stuff into the stratosphere, it was a bit easy to accidentally do to things I needed to get through the level though! The smear effect when moving stuff around quickly is really nice, I've never seen something like that before. Funny and a nice looking game, great job!

Fantastic music! I think it would feel good if the pickups were spaced so that you're picking them up in time with the beat, maybe also consider how far the player can move when placing them to make it a bit easier to get into a groove. Pretty enjoyable!

Really cool game! I liked how it was possible to get on top of the doors for some alternative level solutions. Would have liked some way to control the passage of time as I seemed to be waiting on other slimes a lot. I like how the slimes look and overall had a good time!

Fun game, reminds me of crazy taxi! Going fast and having lots of props to smash felt good, but it also seemed easy to get stuck and have to slowly back up and turn around.  I had a good time!

What did you like about the mechanics?

Nice flight controls, this was a neat experience! Great work!

Cute idea, good art! Having a bit more control over the cat's movement would be nice. Great work!

I was amazed at how big the world was when I figured out how to leave the hive! It was a lot of fun just flying around, very cool experience!

This was pretty fun! I like the city in the background and you did a great job conveying a real sense of speed when you pick up enough boosts. Great stuff!

Nice aesthetic, and the constantly draining life/timer makes for a very frenetic pace of play! 

Love the art and the draloons, great stuff!

(1 edit)

Really cool aesthetic, neat gameplay, and an unexpected twist! Great stuff! I particularly like how there were so many tasks I started to let slip what I could, like the dialogue.

It took me a while to figure out I could climb the tree, but after that I enjoyed the mounting sense of horror! I liked the art, maybe the main character could stand out a bit more. The ending didn't quite hit for me, but you crammed a lot of narrative into this, overall great work!

Lots of nice effects and an interesting graphical style! It controls very fluidly.

Really incredible animations!

Pretty fun, I like how the more in danger you are the harder you are to hit!

Really cool system, would have loved some juice!

For being kinda clunky to control I actually had a great time and beat the whole thing, even got over the tall wall at the end haha! I do kinda wish the ladders doubled as javelins, that would have been awesome.

So hectic right from the beginning! Great art and a nice atmosphere overall. I'm glad you can progress without a perfect star rating haha!

A really funny way to add a difficulty curve!

I had to hold shift and press J to do the light attacks, and then after doing a few of those was able to do heavy attacks with K. A fighting game is something I don't see much in these jams, neat idea!

I feel like there's a lot of depth to this climbing system and your existing mechanics are used well, great job!

Love the idea and style! I feel like taking away the flag and crown labels on the decision buttons could be interesting.

Really cool! Would have liked some music, but had a good time anyway.

Reminds me of Portal! The motorbike sounds were cool and I liked the setting.

Great game! I really loved how everyone looked like MMO characters, it made them more fun to attack haha

Great combat and nice music! It remind me of playing Jayce in League of Legends.

Cool concept, clean and well executed! Particularly liked the music!

(1 edit)

Felt like I was playing Armored Core, which I did not expect in a game jam! Really wish I was better at it to see what happened as it continues, had a ton of fun though!

Edit: okay I got to the red mech, awesome!

It was lots of fun flying around as the tiny slime! I skipped a lot of the wheels just by blasting a bunch and zooming through the air haha

The aesthetic, the concept, the execution, 10/10.

Love the story and the style!

The animation on the  character is incredible and I really like the mechanic!

Creative idea, amazing execution. 10/10 no notes!

It's cool having different abilities tied to different sizes! The visual style was also friendly and pleasant to look at.

The atmosphere was impeccable, visual design and tension was very nice! I liked getting to take a picture of the statue mid fall.

Creative and fun mechanics mixed with a solid message about how difficult (and therefore bad) it is to text and drive, this is a solid game.