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SharingIsScaling's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #1984 | 3.438 | 3.438 |
Enjoyment | #3763 | 2.625 | 2.625 |
Overall | #4468 | 2.583 | 2.583 |
Style | #6685 | 1.688 | 1.688 |
Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You redistribute the scale of objects to solve puzzles. Make one short to make another tall, that sort of thing.
Development Time
96 hours
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Comments
Tricky good game!
Was a bit tricky wrapping my head around the controls, but once I did, I enjoyed it. Really neat concept! Great work!
Took me a while to understand the controls since there is no feedback on whether something is selected or not and it is unclear where each axis points towards. Also Godot's physics unfortunately glitch out often when changing object scales. I like the idea a lot! It could definitely be expanded upon with more puzzles.
Really cool system, would have loved some juice!
I'd like more visual feedback on what is going on. I passed the first walls but the controls really made it difficult. Really fun concept tho!
A strong idea but with awkward controls and physics. It could help to colour-code each box face so the player knows which axis it relates to.
Interesting idea! I managed to break a block by standing on it and scaling it :P
Impressive seeing a fellow dev take on 3d for a jam game. I had trouble getting the controls to work but I liked the idea. This would be worth continuing to work on in my opinion.