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Scales of Power: Rule of the Cat Kingdom's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #2240 | 3.365 | 3.365 |
Enjoyment | #2298 | 3.073 | 3.073 |
Overall | #2334 | 3.219 | 3.219 |
Style | #2586 | 3.219 | 3.219 |
Ranked from 96 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You balance the power of the king and the people on a scale.
Development Time
96 hours
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Comments
Cool game! I can see the inspiration from Reigns. Overall the game is quite good, my only complain might be that the decisions are made very easy due to the symbol next to the answer. If the balance is in favor of the king right now, then all you have to do for your next choice is to select the people's choice, and vice versa. You might want to consider removing the King/people icon next to the answer, to force players to read carefully the text and try to guess the outcome of a certain choice. In general, in text adventure games, knowing the outcome of your choices can actually ruin the game. You often have to find a balance when hinting the result of an action: if it's too hard to guess the outcome, the game is gonna feel random and unfair to play, whereas if you give it away, you might spoil the spirit of the game.
Anyway, long talk, but overall a really nice game, I really enjoyed it!
Nice work! The writing was good and it definitely got a bit stressful when I tipped it too far in the people's favor. I was worried I was going to have to do some pretty awful things to the peasants to bring it back but luckily I survived my shift😅
I did find that the visuals were a little hard to look at due to the bloom, otherwise I definitely enjoyed it and it was nice to see another game featuring cat royalty
I had fun with this! The style was really nice too.
A simple game, but really well done. :3 though it was hard to know what the effects would be for each decision. Some sort of indicator, even if a vague one, would have been useful ^^;
Ohh noo I went bankrupt!
Really liked the game and the presentation! Nice concept for a game!
Simple and well done, with clever and funny writing. Nice work! It took me a bit to realize how my decisions would affect the scale, but when I did it made more sense. The scenarios are definitely thinkers in some cases, so I feel like you did a good job of not making them totally obvious in terms of the effect they'd have. Nice work!
Simple and well done, with clever and funny writing. Nice work! It took me a bit to realize how my decisions would affect the scale, but when I did it made more sense. The scenarios are definitely thinkers in some cases, so I feel like you did a good job of not making them totally obvious in terms of the effect they'd have. Nice work!
Fun management game, having to balance the scale is a cool factor to take into concideration when making decisions. My main complaint is that the game doesn't show how much resources you will spend/gain with your decisions, which leads to completely unexpected game-overs.
That was a pretty relaxing game! I liked it.
Really good game, although I think it doesn't really fit the theme of the jam. Even if the number of decisions available is a little low and so it's difficult to feel that you are truly balancing the five stats, as most decisions affect only the power balance the the great style and sound design and funny dialogue make up for it and create a really enjoyable experience.
Enjoyed the story, I just tried to balance the left and right of the scale by choosing the storyline options that will tip the scale in the other direction, not sure if that's just the intention.
It's like a mini RPG! Super cute!
One misclick, and I got -40 gold, and everything is over in a flash... It's such a deep game, I hope you continue to develop the story and make its world feel richer.
Nice wordplay for "scale". Dialogues are funny, but the gameplay gets redundant after a while.
Sometimes you suddenly lose by one choice, which makes the game really unpredictable.
Beautiful work nevertheless o7.
Relaxing and simple!
Great idea, and I love the dialogs ! The visual scale is great for the kind of gameplay, but I feel like the anchor and flag icons could be clearer.
too much clicking and reading only, in this game
Love the idea and style! I feel like taking away the flag and crown labels on the decision buttons could be interesting.
Very cool and funny game. The dialogue is great!
Fun dialogue and balancing system. Reminds me of Reigns. There's a lot of potential here, I had a lot of fun. Good work!