Thank you to all that rated 😊😊
I did much better than I expected!!
Idk how I'll beat that next year
The original idea was that you were making a game specifically for me, so I thought literally having me talk would be fitting, even after the idea changed I still wanted to keep the audio tutorial cuz I thought it would be funny :P
But I didn't want to make the tutorial too overbearing so I let the player do whatever they wanted while the tutorial was playing, and I included text tutorials in case anyone missed something I said or had mo audio
Thank you 😊
The windows are just different surfaces (that's just what pygame calls them idk what else they might be called) and there's a list of them, the last on being the "focused" one. Whenever you click a window or open it ot puts it to the back of the list.
It defo isn't optimised at all cuz opening 3 windows starts to tank fps but it's just a jam game, but that fps tank stopped me from making a web build because pygame web builds run at like, 50%-20% of the normal game speed so the game already slowing down normally would suck for a web build.
But I'm rambling lol, thanks for the kind words