Very fun! Great clicker pusher game
Timtanium707
Creator of
Recent community posts
So glad my alien significant other liked the necklaces I made for them! Very nice gameplay loop, art and music. My only critique is that I think the camera should be pulled back a bit for player clarity. Although I do understand the camera being where it is for the sense of scale when flying around giant macaroni. Great job!
Nice job! I think the balancing is a little off, starting quite slow, and then very suddenly I had one attempt make it halfway through his healthbar but very slowly, so I died and got a so any skill points that next round took me 30 seconds or so lol. Good loop idea though! The end said I died 186 times but I'm pretty sure I only died like between 5 and 8 times lol
Super fun! I got the beginning loop but couldn't manage to get much further than that. The laces physics worked better than I thought they would, glad the controls made sense and feel coherent, if not very difficult to get used to lol. The description about automatic actions was thought provoking too. Awesome game!
Cool game! I finished with 10 fireballs cast. For the sake of adding some challenge, I think it would be cool if each loop lasted a longer time, that way the fireballs ricocheting will continue to travel to new spots each round keeping the player on their toes. As it stands, I was able to camp in the top left corner without much issue. Nice job though!
Fun game! I like tricky hiding spots for the clock pieces and all the gnomes hiding about. I did found it too difficult to finish sadly, it might make it easier if there was a visible timer on screen, or maybe if collecting a gnome increased the amount of time you have. Love the endings art though, good job!
Super creative! Love the art direction and sense of scale, visuals are on point. I just wish there was some music to go along with it. Some of the hitboxes feel a little unfair, I'm trying my best to get around and bump into something questionable. I think it would be more fun if the fly had 3 hits before dying, or a regenerating health system (I expect the game would continue to get faster until bumping into multiple things in quick succession would prevent regenerating health from becoming too powerful). I got a score of 7800
One of my favorite concepts for sure! I think it's a little broken though, I kept failing almost instantly after unlocking level 5 and it didn't seem like I was doing anything wrong, not sure what happened there. Thinking about it some more, I don't think you even have to have buttons that switch the appearance, the screen where all 6 are visible could be the default viewing during play and it would work better I think. Cool game!
Fun little platformer! The record mechanic is a little confusing, it seems like after some amount of time I go back to controlling the real character, I think that should be communicated with a graphic of some kind, even if just text saying how long is left. Also just stuck when the game didn't respawn me at the checkpoint after touching an enemy. Still a cool game though, good job!
Nice Hollow Knight inspired game! I really like the time recording mechanic, felt more natural than how a lot of other games this jam have been doing it. I think it would be nice if the camera was pulled back a bit, feels a little close to the player. Also not a huge fan of missing a blind jump and losing a lot progress. That aside, cool game!
Love this! Great retro aesthetic like a true Game Boy game. My only critique is that some of the puzzles feel a little repetitive where the solution is simply to place your portal at the end gate, that one came up quite a few times. Boss fight was a little tricky too, I think the hitbox on the back side of the spikes is a tad unfair. But still really fun and had some genuine platforming elements which was nice to see! Great job
So cute and fun! Love the character art and designs, and how simple the game loop is. Great job balancing it between not too easy but not very challenging, takes just enough time to finish with enough unique dialogue sprinkled in to be enjoyable the whole time. I got the vampire and Bort potions right on the first try!
Very cool! Huge difficulty spike in level 4 though, I kept getting frustrated at every level starting then lol. I think if you left the player have some air control, maybe just strafing left and right, that would make it more fun. Love the music choices and the art direction. Quite ambitious to take on a 3D platformer for a game as well, great job!



