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BBLIR

92
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7
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A member registered May 30, 2024 · View creator page →

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Fair, the synth especially I imagine. Didn't have time to implement the melody.

Though with how the game works, it's possible to change the loop over the game as it gets stale.

Oh, that wasn't advice lol (though it works like that) - I was actually describing my experience. :)

Nice! It feels a bit like programming - try a thing, test, repeat until you have a satisfying end result.

Life simulator (this was cool! Though the world is kinda hard to navigate)

This is evil and I love it.

This was great! Havent gotten addicted to it but I can see how I could. Hard to beat quad 6s lol.

Yeah that's a bt of jank I couldn't resolve in time (because I started over I had 24 hours, with the sound board about done). The power bar is essentially just a slightly easier to see display of what the bass does (how much damage a click does).

This is so wholesomeeeeeeeee aaaaaaaa

First perfect score I've given.

Cute, it's got its issues but it's a cool interpretation of the theme.

I see this game's good but the slowdown made the platforming basically undoable.

This was cool! Bit hard to control but chaotic in a positive way.

Gone fishing. (This was nice! Also nice pun)

I don't have the brains for this atm but it's really cute and, of course, trains.

Awesome idea! (bonus points for using a CS6-style icon and using the Flash timeline instead of the After effects one. based)

I don't quite understand the rules but I've gotten a score of 856 (107x8).

I'll be honest, I didn't beat the piano puzzle, even after help I couldn't process what pieces to do in order. But I do love the atmosphere and the hints are good, it's just that there isn't any clear way to tell what you're missing.

(I am also biased towards this because my original plan has a bit of this vibe before I realised I overscoped and started over)

The idea and execution are awesome, though it's really hard to control.. Especially noticeable when precision matters.

Current record is 85s.

Honestly this game concept is strong enough that I'll be upset if it doesn't end up in  the top 100.

This was great! I'm not good at puzzles but it was a cool head itch-er (if that's even a term)

Switching the shot types broke my brain but the game was cool!

Simple game but works with the theme quite well!

This was quite fun to play!

This was awesome! I loved the meta-theming, and the variations to each theme. Although, I didn't use the drift much, the movement itself felt like drifting already.

244 points! The speed increase threw me off. I like how you make your own pattern and have to deal with it, sounds nice too!

This was quite cool, though it could use some leniency for how good the circles need to be, considering mouse controls.

This is absolutely ridiculous and I love it. 

I managed to sell all the items but didn't get all of them (that last clock was tough!). This was really cool and creative!

This was wholesome! The rotating screen made me feel like the ending was rotating too lol.

This was cool! Though I expected I had to time stuff right instead of programming, got a bit confused.

That was a lot to process so I didn't finish it, but it was cool!

This game has many issues (controls, cheap stars...) but the vibe is immaculate. I love it.

This is quite cute!

This controls nice but I found myself frustrated as I didn't fully understand the powerups' mechanics, and it took ages to get to the same spot to try again. Would benefit from some better teaching elements (less danger).

I actually implemented the set layers so I wouldn't have to figure out (and make the player figure out) how the same instruments would interact with each other (double drums + normal drums = ?). Also it would sound bad, would've had to work around it

Unironically quite cool!

Reminds me of A dance of fire and ice, which is nice.
That one pattern is mean though, why is the description too?

I got to the part where the 4th rails appear, I'll likely return to try and beat it when it's not midnight, it's quite satisfying.

I should've brought out my drawing tablet for this one, though it was a good time!

Oh no :(

Quite wholesome, I love it!

Nice game, though I had to zoom out to 50% and I couldn't understand the rules for a while.

This was nice! Took a bit to wrap my head around it but the combos are satisfying.