Yo man I'll definitely be making some changes after the jam because yeah it's luck based what items you get from loot barrels (health and resolve drops) and the luck system, in fact most systems aren't explained at all. I would like to make an in-game tutorial as well as an old-school game manual to accompany the game later on to better explain everything. I should also definitely add what slot each item occupies to the description to make that clearer.
If you want to give the game another run you don't have to get the access key if you pick Navan for your party, as he can hack the mainframe, bypassing the chase entirely.
Also thanks for your MV3d settings and balancing tips, I'll keep them in mind when I start working on the first update.








