So sad i couldn't play it in full screen, the experience was epic anyways! good job!
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Rotato Ship's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #50 | 4.143 | 4.143 |
Overall | #80 | 4.071 | 4.071 |
Presentation | #101 | 4.343 | 4.343 |
Originality | #930 | 3.586 | 3.586 |
Ranked from 140 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The levels rotate constantly in different directions. There is also a time limit.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Quite a few have done the rotation of the level, but you're one of the best ones I've played so far. The later levels get pretty difficult, but I did manage to save them on my second run. The tutorial level was also a nice addition.
Really fun game with nice graphics! I really like the concept and the gameplay! (I would really appreciate it, if you would check out my submission!)
Good job! I would like it if the screen were bigger though.
This was great! Excellent tie in to the theme and the gameplay was clean and felt good. The way the sun got closer and closer in the background was awesome.
One of my favorite games of the jam! Its well polished and the presentation is real good! The spinning working with triggers is a very good idea. I have a little bit of motion sickness, so I was fearing that maybe the spin could be too much for me... but I was wrong, the spin are so smooth and only happens "on point" that I didn't have any kind of problem with it :) Congratulations!
Love the feel of this game! The controls were tight and jumping around the maps was really fun. Also cool how the level design works with the different rotations. Am I correct in assuming the rotations were triggered depending on the player's position on the map? If so, I think that's a smart way of ensuring the player can still go around the map but make it still feel "out of control."
Just one thing though, it might just be me since I'm not exactly the best at platformers, but I found some of the maps a bit too unforgiving? In some instances felt as though starting back from the beginning was too much of a setback. Other than that, this was a really well made platformer.
Amazing gameplay and the spinning scenario feels perfectly out of control during the gameplay. Well done!
Nice one! It feels really polished. Good tutorial, good level design, good graphics. Everything felt right! Very good entry.
Very nicely executed. Looks great and plays incredibly smoothly. Well done!
Wow, this game is so great! The concept, presentation, level design, soundtrack, everything! 5 stars!
Thank you for submitting the game to the stream, I really enjoyed playing it a lot!
Amazing to see a jam-game have a story and intro . You did a great job tying the story to the gameplay. The music getting more and more hyped as the timer started to run out was great, but what really put a smile on my face was the fact that the sun kept "growing". Thats the kind of small details that make this game so great.
Great idea, great execution, great entry :)
Love the party atmosphere, this would make an excellent party/race game!
What an incredible game. The concept is really simple but so extremely well executed. Wunderful!
Definitely one of the best games I've played so far. Love the concept, the art and the music. Really great job! Definitely keep working on this concept. Has the "Super Meat Boy" vibe but it's own flavor! Great job!
That was great. Platformers are some of my fav genre and it was a really good quick game. Nothing was frustrating and the level shifting was a cool mechanic for the theme. Loved it!
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