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Zekiel

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A member registered Dec 05, 2017 · View creator page →

Creator of

Recent community posts

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Hello, unfortunately I don't know VRChat a lot and I think it would take too much of work to port everything. 

A few more days before the promised day...
I'm glad to see you there! I hope you'll enjoy the new content and features!

Thanks for your comment! 
I'm so eager to release the new version and to play with everyone, it's going to be a lot of fun!
Less than 2 weeks before Shirou Day ⚔️

Great looking swords!
Those from previous years as well!

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Pretty fun take on the myth of Sisyphus! 
I really liked how you pushed the 'boulder' across the ages, on the game engine and even on twitch hahaha

The trick system feels great! However I didn't realise at first it was supposed to be sequence of keys, not keys I had to press simultaneously. Also, I thought it was it funny when you changed the keys for the tricks to actual words, nice way to keep the game fresh and interesting!

I managed to get to 1460m! Great game!

Thank you for playing!

Although discounts are not needed, they can be really useful to abuse the hint system if you forget too many things!
Unfortunately, we realized there were some performance issues with the web version, but we couldn't fix them in time.

Despite all this, I'm glad you liked the game. Thank you again!

Thanks :)

Thank you!
And congrats on achieving such a high rank with Stereomancer! It was really fun, 100% deserved!!

Thank you for doing this!

I was actually wondering where the "overall" / "average" rank was this year. 
With more voting categories this time, I can see why they didn't want to add an overall ranking. It would penalize games without narrative too much, for example.

Anyway, I'm glad to see we ranked this high on average!

Sorry for hijacking your comment but... Yes, the water in the bottle moves!! It also works for the soda.
Paul was so adamant about having this feature hahaha. Fortunately, he implemented quickly and it looks pretty cool!

I took a listen, and you're right, they do sound similar in a way!

Thank you!!

Hahaha, it's funny because I didn't know this version of the game existed.
Where I'm from, it's often called the "suitcase" game, where you pack things for a trip.

Thank you, I'm glad you liked it!

Thank you!! :D

Thank you!

Yes, I see your point.
I think we came up with the idea for the game without the husband in the first place.  That's why we chose this approach initially.  Then later in the project, we discussed it, and we decided not to change everything in the end. Anyway, I still think it works well this way.

Thanks :)

Thanks! 
I really like it as well, Claire added it as the finishing touch to the itch page!

Thanks!
Such is the life of a "Hi Honey" player... I'm sorry. I hope you find someone better soon!!!

Thank you!
We prefer to aim for a "simple" idea, and try to polish it as much as possible, so I'm glad you like it!

Thank you!! 

Thank you for your kind words :)

Thank you!
Unfortunately, I fear a lot of players lost only because they broke a bottle :'(
Glad you liked it anyway!!

Thanks for playing!

I totally get you, it's sometimes hard to recognize a product by its picture.
We were thinking of telling the players the product name when they get something wrong. That way, you can learn to associate names with pictures through trial and error. Sadly, we were short on time and this didn't make it.

Thank you!!

Thanks for playing!

When we were developing the game, I thought it would be too difficult to get past day 15. How wrong I was, I know some people who reached day 30+ hahaha. It's funny to see how much information people are able to memorize.

Thank you!
Great minds think alike, hahaha

I love the art style, the animations and the music, they all fit together perfectly. Very good use of the theme with your vampire-survirors-like game. The fact that the abilities sounded good with the music was also suprisingly nice!

If you're good enough, I feel like you can move your best ability in time with the tempo to always use it? I might be wrong, but I thought it was funny so I tried it hahaha

Every year, you make a great entry for this game jam, and this year is no different! Well done!!!

What a silly game, I love it!

The concept is pretty simple, but it works well with the obstacles and the different horses going around. The visuals are very polished, I really like the dithering effect on the sun! Nice soundtrack and sound effects to make it all fit together, as well.

My high score is 23 at the moment, I'll try to get more horses next time!

Thank you! I hope she liked it as well!

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Thanks!

I'm glad you liked the itch page! Yesterday, Claire added the finishing touch with the vintage TV around the game view at the top, and I think that looks so cool!!

Thank you! I'm glad you liked the game!!

You're right that playing in fullscreen is almost mandatory. That was one of my concerns when designing this type of game for the web. Thankfully, I imagine most people played it in fullscreen (?).

Thank you! I'm glad you found it funny!! :D

Thanks for the good laugh, hahaha :D
I'm glad you had enough sanity left to share your impressions.

Next time he asks for that many lemons AGAIN, divorce him before he divorces you. Part of me wants to know what he's doing with all those lemons, and the other part is too scared to find out the truth...

Here I see meat. There I see alcohol. And over there, I even see fruits.
I guess each 'husband' is different hahaha :D

Thank you for playing!

It's actually kind of both hahaha
Initially, we had a "groceries" category which was silly (and totally unhelpful). I removed it from the initial selection (i.e. the phone call), but I not  from the hint system. So, there you have it :D

Thank you for playing! I'm glad you liked it even though the hint trolled you a bit :D

Very good use of the theme! I loved it!
The "combo" system where can double the pawn's jewels each time they pass one another is great.  The way you can tactically plan your dice use is very interesting too.

The little animations and sound effets make it feel so polished. Very good entry!!

Wow, thank you!
It's very motivating and heartwarming to read comments like this!
I'm glad you liked the satire and the goofy physics hahaha. Thank you again!

I'm so glad you got to experience the true rage of a housewife doing the shopping! That's exactly why we made this game in the first place!!
Unfortunately, this no longer happens with those plastic ketchup bottles, such a waste...

Jokes aside, thank you for playing and for your comment! :D

I'm sorry for your loss... I hope you find a more loving husband.
Then again, forgetting the bread in almost a death sentence where I live. So...

Jokes aside, thank you for playing :D

Thank you!!

Some of the passageways may be a bit too tight, especially for watermelons or pizzas. It's definitely something I'm considering changing in an update after the game jam. Still, I'm glad you liked the game!

Thank you, I'm glad you liked the physics!