Play projectYou Can(not) Escape's itch.io page
Ranked from 215 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My approach was to try to take away things that are used to be in control of the player: the capability to jump, the aim, and also added RNG so it feels a little more "chaotic". The player can only run and shoot their hook but they take the risk and can die trying.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Leave a comment
Log in with itch.io to leave a comment.