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This is a neat concept and the visuals were very appealing but I found the randomness of the crosshair a little frustrating. Does the player have influence over it?

No, it isn't controllable. I think I will make a second version with some fixes people recommended. But I don't know if it could evolve into a larger game, what do you think? Thanks for your feedback!

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I think you could if you just made the hookshot completely controllable by the player. Having just a hookshot instead of a jump is a neat approach to a platformer