This one played smooth as butter! As expected tbh. Looked fantastic. That curved shader and the bounce at the end of the movement. The music was also really good.
So if there’s any reason for me to complain really, then it would be that it is playing it a little safe. Which, I mean, it is fine, but I would have loved seeing some evolution on the spatial puzzles of last year, a bit of enemy variety and I guess more cool stuff.
Still a very, very well made game. About perfect in length, even if it leaves me wishing there was more.
Play-through with more thoughts:














































