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The game had a quite interesting style to it, but was extremely short, especially compared to the non-skippable intro. First time I did of course want to read the story, though the play instructions could really have been left out of there. But since I just walked the right way and got the ending I wanted to see if I missed something, but waiting all that time in the intro again was way too much.

The little I got to notice of the game before it was over, I was surprised that the movement was so very slow while the turn was normal speed. The key was kind of hard to read too in its sort of exploded state, it felt like it would have looked better from above.

The music is really loud on the title screen too.

It would have been cool to see what you could have built with that particular high contrast style.

Playthrough: https://youtu.be/B8hVOfoYGdo