I liked this game. The environment, especially the destructible parts was really cool.
I’m not very convinced about the spelling gimmick in its current form. I think all it does right now is force you to remember 3 words and keep switching between mouse and keyboard. Also, because the game is turn-based, there’s really no tension to it. I’m not really sure what would make the spelling game for the spells fun while keeping it turn-based. But it would require some sort of challenge. I think in its current format it would do better with three more buttons for the three types of spells.
Exploring was fun though, and the map was about the right size and right complexity. I was getting a little scared about getting lost towards the end though. But then I stumbled on the goal. However, I encountered a bug which prolonged my playthrough with about 15 minutes. The destructable walls are indestructible if there’s loot on the floor of the tile!
So pacing was entirely upended for me thanks to that bug, but still I liked the game.
Playthrough: https://youtu.be/4wAymbAWGmo