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A jam submission

Door XPView game page

Help a kind Hacker protect systems before they go out of control. Your Controller? A command prompt of course!
Submitted by Darenn Keller (@DarennKeller) — 17 minutes, 41 seconds before the deadline
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Door XP's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#2913.9753.975
Presentation#3624.0374.037
Overall#4123.6963.696
Fun#5393.5283.528

Ranked from 161 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
You don't use a classic controller, you play using a command prompt, without direct control on the ingredients. Take out the viruses before the computer gets out of control.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 40 to 21 of 106 · Next page · Previous page · First page · Last page
Submitted(+1)

I really enjoy it!
The sound atmosphere is amazing! Like the nostalgic sounds of the HD being read and the keyboard being pressed.

Congrats!

Developer(+1)

Thanks a lot!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

The sounds are amazing! The crackling, your own voice when doing something wrong or right. 

I was stuck on level 7 for a bit, until I figured out I could sacrifice one of the blue dots. The only thing that was mildly frustrating (because it played in my favor in the end) was that on an intersection the virus would make a seemingly random choice to go left or right, and I couldn't really come up with a plan, because the choice of the virus would vary.

But I really enjoyed it and played it all the way through, great entry!

Developer

Thanks a lot! Yeah that's a big bug for the blue dot. And yes I realized it was not that good that virus can turn left or right, I should have make their behavoiiur deterministic.

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

That modem sound! Ouch! Very nice concept, and fun to play. If I were going to play for long, I think I'd want an option to disable the CRT effect... like an old CRT, it started to give me a headache.


Very nice entry!

Developer

Ahah yes good idea! Thanks for your feedback. :)

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

What a surprise to see the game like that made in only 48 hours, so awesome! The sound design (PC noises and launch sounds, etc.) are so satisfying, not so many games have such a proper audio. The text is quite hard to read, though, which is a bit problem for a text-based game, but overall, the visuals and the idea are cool. I believe you could've make a full-fledged game out of this, keep it up!

Developer(+1)

Thanks a lot!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted

Awesome game, challenging and original. The CRT graphics look great!

It was a smart choice to limit the number of commands you have to remember, so the focus is on solving the puzzle rather than remembering commands. It made the later levels with timing opening / closing doors more enjoyable :)

Finally, I loved the Mr Robot references and the voice-overs - "Okay, I'm in" - so much fun :)

Developer(+1)

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

I like the game, I kind of miss like background person men speaking random staff, it would just set the atmosphere really nicely

Developer

Thanks for your feedback! :) yes a its a choice to make, seems like a lot of people like, others don't. But I agree with you that it's not entirely good with the rest!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted (1 edit) (+1)

Very interesting concept! It took me awhile to get the hang of it (I tried circle brackets because coder haha), and the typing got tiring, but I played a few levels and it was fun! Like the voice acting. Hope you can check out my game when you're free as well!

Developer

Thanks!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)


Super original idea! The graphics and sfx are really cool - they make me feel like a hacker while I'm playing  😎

The puzzle difficulty increased in a fun way. I think I completed the game (there isn't a success screen, which is a bit confusing - see attached image).

The controls took me a little while to get used to - it wan't immediately obvious what they did.

Overall a great game!


Developer(+1)

Thanks a lot! Yeah that's an error... but if you want the ending screen is 8_out_of_control.

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Cool concept, but for game that is basically about text - the text is sadly pretty hard (and painful :D) to read.

Developer

Thanks for the feedback!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Really fun game thank you for making it ! It needs a thing be able to repop the last command :) i can't type fast enough :)

Developer(+1)

Thanks! Ahah I understand, I actually removed this before submit.

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

very cool looking game, quite enjoyed it. Good job!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
(+1)

I don't want connect to  FSociety\\Elliot it's too dangerous for me

A really nice game, one of my favourite, the presentation  is really polish

Developer

Yes I understand... Thanks!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Very pretty - the colors, graphics, and sound design (especially the keyboard clicking!) really felt old-school. It was a fun game that tested my typing and puzzle skills. I'd definitely play more!

Developer(+1)

Thanks a lot! More is coming then. :D

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Cool game, reminds me of duskers

Developer

Thanks, yes several people told me that, I might want to try it!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Great game! I wish I was a faster typer

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Really cool game. Typing feels so good and the game is well polished. Great game!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted

Really interesting idea and well executed. I gave up at the 7th or 8th level. The projections of the camera were also really cool.

On a side note, i'd argue that the restore noise is a bit too much annoying and some levels are a bit difficult if you are not fast a keyboard writer (but those are really small stuff)

Very well done :D

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Nicely executed, interesting use of CLI as a replacement of conventional keys to control the items in the game.

Developer

Thanks a lot!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

One of the more unique games of the jam. Great job!

If you have time I'd love for you to check out my game!

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
Submitted(+1)

Great concept and presentation.

Developer

Thanks

Developer

SP1 version is out!

If you want to directly go to the new puzzles, connect 8_deadlock

The new version of the game I have worked on during the rating period is available. Thanks again to all the players who provided feedback, it was very useful and motivating.

At the menu :

  • Lot of bug fixes.
  • Sound balancing.
  • Remake of a few levels, with attention to better readability of the systems.
  • Whole rework of the difficulty, with some changes on the commands.
  • Added a new mechanic, the data storage, with the new command rm.
  • Added 5 new levels.
  • Rework of the visuals to improve the readabilty of text (without sacrificing the visual effect)
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