this was hilariously frustrating! great game concept and I loved how it ramped up each level!
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The World's Easiest Platformer's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #40 | 4.348 | 4.348 |
Overall | #75 | 4.079 | 4.079 |
Presentation | #116 | 4.315 | 4.315 |
Fun | #262 | 3.764 | 3.764 |
Ranked from 89 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You play as a player playing a game as your environment is going out of control. But you gotta clear the game.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
Short and sweet. 5/5
One of the browser games with better 3D models that I have seen so far.
I like the execution of the concept, the environment surrounding the theme of loss of control was well portrayed, and quite amusing too.
But,
- The platformer was not easy! The vertical jump distance could have been improved to make the game feel better, especially in the earlier levels, but this might cause problems in the last level since the shortness of the jump became a boon on that level. Perhaps decreasing the distance of the platforms in the earlier level would make the game more accessible. It does not feel good if the player cannot even get past the first level without dying.
- The use of 3D models feels a bit wasted. The quality of the 3D models are very good, but the emphasis and the points of interaction by the player is predominantly on the computer, and specifically the platformer. But the platformer is lackluster in comparison to the 3D assets used. Perhaps adding more animation like the bird flying in would add more value to the use of 3D models. Or not being confined to the platformer would make the computer feel more realistic, like the bird "alt-tabbing" or "alt-f4ing" the game.
- The use of sound could have been better, I think the use of environmental sounds is used a bit too sparingly. The divide between the "real world" and the PC could be further emphasized with sound. Stuff like having chirping noises at the start to foreshadow the birds arrival would be quite funny. I am torn about the use of a jackhammer for the sound of the bird, its pretty funny but doesn't sync up well.
- Oh you should add a note regarding how to start the game, or highlight the spacebar. The intro ends on the pan out of the monitor and would stay there until the spacebar is pressed. Without any instructions, the player might not know what to do at the start.
Well this certainly fits the theme, trying to adapt to how the real world affects your ability to play the game certainly had me laughing.
Haha, really funny concept. Showing why things are out of control was a nice idea.
Nice idea for the theme! Liked how it change you control, but the platformer itself was a little bit hard to get through :( Couldn't get too far((
Brilliant idea and great execution! Love that you can see the keyboard in the foreground and then play the game in the background too, so fun! :)
The game looks beautiful and I love way you show why the game is going out of control, makes it easy to understand. This is one of favorites from the jam!
Oh, great presentation! I kinda wish it had more level. To extend on the idea, maybe the bird could just press the space key at random intervals, or random direction keys. Anyway, cool game! If you make a post-jam version maybe you should change the audio though ^^
This is very creative! I love the low poly artstyle! If I had to change one thing, I would give the player more jump height. I understand why you didn't, there are only three levels, so naturally there is a bigger difficulty curve. Sometimes I felt like I was just barely making jumps (maybe what you want? I'm not sure). But overall, great game! Hoping this gets top 100. Here's my game, https://itch.io/jam/gmtk-2020/rate/697413 feel free to check it out:)
I love the fact, that the game is so important to the player that he doesn´t do anything about a bird hammering his keyboard :D
Fantastic idea! Seems a bit to close to the reality of my sometimes way to crowded desk hahaha
That was a really neat idea. It fit the theme well. I just wish the jump was a little higher, I was struggling before any challenges were introduced.
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