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A member registered May 14, 2018 · View creator page →

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I would rather you didn't, as the above states not to redistribute or resell these assets, even if modified, and even if you were to, you would only be able to release the Lite Version of the asset pack.

You are more than welcome to share this asset pack page on your website if you want though.

I would rather you didn't, as the above states not to redistribute or resell these assets, even if modified, and even if you were to, you would only be able to release the Lite Version of the asset pack.

You are more than welcome to share this asset pack page on your website if you want though.

Game page looks great! :)

Link To Asset Page: https://mark-auman.itch.io/low-poly-environment-props-asset-pack

For my final low-poly nature asset pack, I've made a low-poly environment props asset pack you can use to decorate your environments with more man-made objects like pillars, signs and camp fires. There is both a free lite version containing five of the environment prop assets and a paid version containing all of them, so feel free to try out the lite version and then get the whole version if you like it. Would be cool if you checked it out and the other asset packs I've made!





Link To Asset Page: https://mark-auman.itch.io/low-poly-environment-props-asset-pack

Link To Asset Page: https://mark-auman.itch.io/low-poly-plants-pack

I've made a low-poly plants asset pack to go with the other low-poly nature asset packs that  I have been making. There is both a free lite version containing five of the plant assets and a paid version containing all of them, so feel free to try out the lite version and then get the whole version if you like it. Would be cool if you checked it out and the other asset packs I've made!

Link To Asset Page: https://mark-auman.itch.io/low-poly-plants-pack

Link To Asset Page: https://mark-auman.itch.io/low-poly-rocks-pack

To go with my low-poly trees asset pack, I made this asset pack that contains 30 rock models that you can use in your games! There is both a free lite version containing six of the rock assets and a paid version containing all of them, so feel free to try out the lite version and then get the whole version if you like it. Would be cool if you checked it out and if these assets are useful for any projects you make!

Link To Asset Page: https://mark-auman.itch.io/low-poly-rocks-pack

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Link To Asset Page: https://mark-auman.itch.io/low-poly-trees-asset-pack

This asset pack contains 15 tree types that you can use in your games! There is both a free lite version containing five of the tree assets and a paid version containing all of them, so feel free to try out the lite version and then get the whole version if you like it. Would be cool if you checked it out and if these assets are useful for any projects you make!

Link To Asset Page: https://mark-auman.itch.io/low-poly-trees-asset-pack

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Link to Asset Page: https://mark-auman.itch.io/low-poly-fantasy-rpg-items-asset-pack

I've been working on this asset pack over the past week and it's now complete! This asset pack contains 15 items that you can use in an RPG (or any game you like). There is both a free lite version containing five of the assets and a paid version containing all of them, so you can try out the lite version and if you like it, get the full version. Would be cool if you checked it out and if these assets are useful for any projects you make!




Link to Asset Page: https://mark-auman.itch.io/low-poly-fantasy-rpg-items-asset-pack

Link to Asset Page: https://mark-auman.itch.io/low-poly-fantasy-weapons-asset-pack

After learning more about 3D modelling over the past month, I wanted to create a 3D asset pack that could be used by both myself and others and decided to start off by making a low-poly fantasy weapons asset pack which I have been working on the past week and have finally finished. There is both a free lite and paid full version, so you can try out the lite version and if you like it, get the full version which contains even more content. Would be cool if you checked it out! Here are some images of the asset pack:



Thanks for playing!

Thanks for playing! I'm glade you liked it!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing!

Thanks for playing! The post jam version will make powerups more noticeable!

Thanks for playing!

That's good to hear! Thanks for playing!

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Just the results page for the jam. The top 10 for the jam results and the top 10 picked for the video were completely different. The ones that were shown in the video for GMTK were selected by Mark Brown from a shortlist of the top 100 games from what I can recall.

Oh ok, I guess it then depends on how the jam is set up. I remember in the GMTK 2019 jam, someone won with like 5 ratings

Yes, that is probably the case. I have not participated in Ludum Dare yet due to bad timing but I know that the jams on itch.io don't have a minimum requirement of ratings to be ranked.

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Based off prior experience with game jams I've done (GMTK 2019, GMTK 2020 and Yogscast Jingle Jam 2019), the number of rating does not matter as much when it comes to where you rank, what matters is your average rating score  in each category. The higher your average rating in a category, the more likely you will rank in the top 100 of that category. I do believe that the number of ratings you get does have a weighting that influences your score, which is known as your weighted score which is what is used to determine your ranking in each category when they are displayed in the results. For some reason however, the raw score and the weighted score for me in previous jams have been the same which means it might be broken.  The people who run itch.io may have changed how it works, and the same could be assumed for Blackthornprod since he runs the jam and can adjust some things (not really sure, I've never tried to run a game jam), so it may work completely different for this jam. Here's a link to how itch.io jams work for a more detailed understanding: https://itch.io/docs/creators/game-jams.

TLDR; your average rating score in each category is what determines your ranking, more so than the number of ratings you get

Here's my game https://mark-auman.itch.io/for-greed-and-glory

Really liked how much detail you put into the lab! I'd love to see how you'll expand upon this if you do! Great work!

A pretty cool narrative/dialogue based game! Great job!

A pretty cool game experience! However, I'm not sure if there was more to the game as I kept only getting two endings no matter how I picked ( I did an all take run, all give run, give then take alternating, take then give alternating). I see from some of the previous comments that there were some bugs so that is why I was thinking it might be the case. Overall, a pretty unsettling and atmospheric game, great job!

A pretty nice horror game! I really liked the mechanic of the flashlight and fact that the enemy was attracted by light and sound was pretty cool! The enemy AI was a bit janky and it got stuck on a doorway on my first playthrough so I had to restart. Overall, good job!

Really love the temple like aesthetic of the game. The combat is pretty nice along with your use of the jam's theme, only the parry was a bit janky. Great work!

This was a really fun and charming dogfighter shooter! I couldn't bring myself to remove Ralph and overall the gameplay was very fun. I wasn't exactly sure of the consequence of having so many upgrades. I had six for the majority of my run and I didn't encounter any problems but then suddenly I gained two more and died instantly. On that part, communicating what exactly the consequences for having so many powerups would be something to improve upon. I still had a really fun time so good job!