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It's Over's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #93 | 4.360 | 4.360 |
Overall | #407 | 3.707 | 3.707 |
Originality | #1006 | 3.544 | 3.544 |
Fun | #1060 | 3.205 | 3.205 |
Ranked from 239 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a story driven puzzle game, your objective is to return home but... your destiny is not under your control.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
Really well polished and fun game, I can't believe you managed it all in 48 hours, amazing! I would have possibly liked a few more mechanics directly involving rotating the camera since that was really neat, but overall I really enjoyed playing, great job!
Thank you very much!
Oh wow, what a game... Can you timetravel or sth like that? How the hell did you manage to get a whole 20 min story game done with this absolute crazy artstyle in just 48 Houres?!? Good job mate
Thank you very much! i'm glad you liked it!
I get the vibes of Hyper Light Drifter from your game. And I loved it.
Its a super cool concept. Great job, ma man :)
Btw check out my game and give me your views yeah? :)
https://itch.io/jam/gmtk-2020/rate/699263
Thank you very much! i'm going to try your game right now
WHOA! I didn't know you could make a game that looks like this in Game Maker! I thought the game was 2d until I rotated the camera and my mind was BLOWN!
Super well done. Part of me wonders if it's really "over"
Thank you very very much! i'm glad you liked it!
Extremely impressive to have this all done in two days! Great aesthetic. Would definitely play a longer version of this.
Thank you very much! i'm glad you liked it! maybe i'll do a longer version
Wow, this was excellent. To come up with a story like this that doesn't feel trite is impressive on its own, let alone within 48 hours. I weirdly really liked the lack of music and sound. It made the whole thing feel a little surreal, which really matched the tone of the game.
The only thing I might have done differently was [SPOILER] actually have the door open at the end. I think a visual representation is often more powerful than being told something. One of my favorite games I've played this jam, though.
Thank you very much! i'm glad you liked it!
Surprised by the quality achieved in just 2 days, I really like games focused on history, and I think you managed to do a good job here, without getting out of control! What was really missing was in fact a song, some sound effects, the game would be much, much better, better (if there was music, I admit I couldn't hear anything)! The look is too beautiful, really, at first I was very surprised when I moved the camera and it actually rotated, while I was thinking about basic movement (right, left, up and down)!
A little tip: when compressing, avoid compressing just the files, always compress the game folder, even if there are few files, it is more organized and looks more professional, however, it happens, in fact, it is a gamejam! Excellent job! I really loved your project!
Thank you very much! i'm glad you liked it! (thank you for the advices as well)
I would have loved to play a longer version of this game with more puzzles, and more of a symbolic journey that foreshadows the twist at the end. As it stands, I think you have a wonderful little short story of a game here, and I think there's a lot of potential to explore the character's path to acceptance.
You are dancing close to a meta-analysis of the prompt as it concerns games: do players really have control over their character's stories when their endings are already set in code? What significance does that give each player's journey?
So far as actual implementation things in the game go, I'd love to hear more ambient sound (unless the starkness of the soundscape was what you intended). I did really like the foot prints -- I could have gone for some dialogue progression SFX as well.
Over all, you've got some sturdy bones for a strong story on the nature of games. Great work! Delve deeper!
Thank you very much! i'm glad you liked it! Maybe I'll do an expanded version after the jam!
Great colour pallet! looks fantastic great work
Thank you very much! i'm glad you liked it!
Cramming narrative and puzzling into a game jam game! Incredible. Good choice of art too.
Thank you very much! i'm glad you liked it!
Best story in the jam!
Thank you so much!
You had my curiosity and my attention! Very cool art and intriguing story!
Thank you very much!
Spectacular environment. really felt very immersive. I honestly didn't run into any issues that weren't caused me (I did miss rotating the camera a bunch). Really enjoyed and will be coming back to finish this story as I was very intrigued.
Thank you very much! i'm glad you liked it!
Thank you very much! i'm glad you liked it!
That was pretty sad and fun at the same time :D
Thank you very much!
My god, this game is beautiful!
The art, the concept, the story,.. Everything is amazing!
I definitely would play a long run with this concept.
Really, well done.
Thank you very very much! i'm glad you liked it!
Overall good presentation. Even in the details, like the grass moving and how there is a different sfx for when stepping on a different type of tile. That 3D turnaround is well done too. Good job!
Thank you very much! i'm glad you liked it!
Wow. Love love love the art style. At first, I thought it was 2D and the camera controls would just move the camera left and right. When the camera turned in 3d I was amazed. Great job :D
Thank you! I'm glad you liked it!
Love the art style and the story. Great lever puzzles. A sprinting option would be great, but I can also see how it would change the feeling of the story if you could just run through it. All in all, I want more of this! Definitely one of my favorites of this jam!
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It would help a lot if you would rate my game as well, it's my first ever so would really appreciate the feedback! Thank you
thank you! i'm glad you liked it, i'm going to try your game right now!
wow, the visuals are really good!! gamemaker as an engine doesn't like to play nice with 3d, so that was really impressive. the puzzles were fun too, reminded me of a chill, nonviolent version of a zelda puzzle. i do think that the theme fit is kinda loose though. great work!
thank you very much!