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A member registered Dec 01, 2014 · View creator page →

Creator of

Recent community posts

Hahahahaha this was awesome! Loved your lyrical additions!

Thanks! Fire tends to spawn around where your Chef is to encourage moving around. Since your multiplier gets reset when you're hit I find the best strategy is to play hyper defensively and keep your eye on your Chef at all times. Glad you enjoyed it!

I think you almost did too good of a job making this seem like a  markov chain bot with visuals when it turns out to be so much more! At the same time I almost feel bad spoiling the twist because its so affecting. Thank you for making it, I'm really glad I played it, I'll try to stealthily recommend it to some friends.

Man it's really crazy what these algorithms come up with!

<spoiler alert>

Harrowing, absurd, and a little hopeful?  This really drew me in and then knocked me around. Loved it!

Yoooo thanks so much for playing!!

Thank you! Yeah, I wanted to go for old flashgame-style graphics because it was in my reach and it just got weirder from there. Glad you had fun!

yayyyy!! thanks!

Hey Nalzok,

Thanks for reporting this. Shields only grant their stats after you use "Shield Up" and while the "Shielded" status is active.

If you still don't get a stat bonus after using Shield Up, let me know!

Thanks again, hope you enjoy Haque!

Kevin Cole (Developer)

While we figure this out, your purchase of Haque also includes a Steam key and the Steam version is apparently not having this error.

Hi Jonathan!

First, make sure you have the latest version of Haque.app. If Haque still doesn't run after a re-install it could be a Mac permissions issue, try enabling "Allow Apps Downloaded from Identified Developers " in Security & Privacy and if that doesn't work try enabling "Allow Apps from Anywhere"

Sorry about the inconvenience, we'll get it fixed as soon as we figure out what's wrong.

Kevin Cole

Hi Dan! I think I found itch.io in the first place because of Roguelight, so thank you! I love your style!

Hi, I'm Kevin Cole from Massachusetts!

I'm a full-time writer/spriter/designer/developer and I work with my friends to make games that are weird and important to us. Our first game was a puzzle-platformer in reverse called Project Maiden and it took two years and a successful Kickstarter to make. Right now I'm working on a roguelike called Haque which was successfully Kickstarted in October!

I work in GameMaker and I use mostly free stuff like BeepBox, Bit Font Maker 2, Graphics Gale, and sfxr to make my games.

I started game development by doing game jams in college and I'd love to do more jams and make small games too because those are the games I love to play on itch!

I mostly lurk and I'm pretty shy, but this community rocks and I wanted to say hey! Thanks for bein' cool.

I tweet stuff too.