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Restock - GMTK 2023's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #3183 | 3.004 | 3.800 |
Overall | #3545 | 2.714 | 3.433 |
Presentation | #3561 | 2.688 | 3.400 |
Enjoyment | #3692 | 2.451 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The concept for this game was that you need to maneuver a shop to places where the Hero can access it, thus reversing the typical role of simply seeking out the shop
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Really cool interpretation of the theme! I have not played anything yet that lets you be an entire item shop! Also love the big charge-up jump you gave the shop. Very fun! Great work!
Extremely creative ! Thanks god there is not a limited amount of time and the respawn is generous, otherwise i probably would not have finished the game. I'd really want to see this idea expanded with more levels, and smoother controls !
Thanks! I'm gradually working on a post-jam version, but no set release timeline yet
This is really cool! Very impressive for 48 hours as well. I do wish that it was easier to control, it felt to fast and slippery for the size of the platforms most of the time.
That's my bad, everything took so long to code I had to rush to get a level done at all, so after the jam I'll adjust the controls and scale of the level
I don't know why but it has a cozy feel to it with that jazzmusic...
Also as a Platformerfan, I really liked the difficulty even if I have to admit, that it may need a bit more of tweaking (on the other hand there is a very helpful double-jump). Nice game!
I definitely made the level too tight for the character's physics, I'll try to rework the level design to better accommodate it post jam. Thanks for playing!
this is pretty cool! i didfind the controls hard to get used to though (mostly from being disoriented by switching perspectives but i guess that's how it is lol)
Thanks!
When you say switching perspectives, do you mean swapping between the shop and the hero, or the camera? I can see how both would be confusing with how short the level is
Really cool idea!!! I found it very difficult to get out of the shop without refunding whatever I was buying though.
Thanks for playing! Sorry for not moving the refund out of the way, I meant to do that and completely forgot
haha I know what that's like
Your game is privated, I can't play it without a password. The title art is cool though
THAT IS A HUGE ISSUE OOPS! Thank you for telling me, I didn't realize it wouldn't automatically be published